Tag: Next Gen

  • Playstation 4: First Week Impressions

    9017516322_d153467a93

    The Playstation 4 has officially been out a week so we thought it would be a good idea for me to give my first week impressions of Sony’s new console and Trey Sterling will be giving his Xbox One impressions next week.

    Sony has enjoyed a great 2013 of hype for the PS4 including their E3 presentation which left many floored at the time with their direct response to Microsoft’s Xbox One policies. Microsoft has since backtracked on a lot of the unpopular features so that basically leaves both consoles on equal footing at release time.

    How did my first week with the Playstation 4 go? Let’s take a look.

    What’s In The Box?

    brad pitt seven gif

    The first thing you notice when you open the box to your PS4 is how small the system is. We aren’t talking Wii size or anything of that nature but the fact that they have fit so much power into a case close to the same size of the PS3 super slim is impressive. Adding to the wonders of the design is the fact that the power supply is contained within the system. No power brick to clutter up the back of your entertainment center. Simply plug in your HDMI cable, your power cable and you are ready to go.

    The system’s design is just different enough to get you to notice. Not simply content to being a black box it is, as some describe it, an Xbox One in a wind tunnel. The system can stand up on it own but looks at home sitting flat and adds a nice profile to your other electronics.

    The Horror, The Horror

    Now it is time to share my tale of terror when I first turned on my Playstation 4. All is well and good. I have taken everything out of the box and set the system on its already pre-cleaned spot and plug it up and hit the power button. The familiar beep of the PS3 rings in the air and the light bar on the top of my console glows blue and I know that I am about to begin the next generation of gaming. The light bar goes white and the system welcomes me. I connect my Dualshock 4 and begin to set up my internet and the screen goes black. Nothing.

    I can only manage one word; seriously?

    I sit and stare at my black screen and breathe calmly but on the inside I am trying to contain the rage within.

    bill-bixby-lou-ferrigno-hulk

    I had read the reports of the problems the PS4 was having before launch. Me in my OCD wonder even checked the HDMI port before plugging in my system to make sure there was no bent prong and yet, there I was, with a black screen and a PS4 with a white glowing bar telling me it was on. I had one final test I would try before completely losing my shit and get on the phone with Sony. I was running the PS4 through an HDMI splitter so I unplugged the cable, did the old Nintendo cartridge blow trick which I doubt works, but what the hell, and connected the HDMI cable directly into my TV.

    I prayed all the prayers a man can pray for his system to work which seems selfish with a world full of starving people but I had just eaten and I wanted to play a game. The system booted up and has not given me a problem since. I still get a twinge of worry when I hit the power button but let’s hope all is well on the PS4 front from now on.

    I Like The Way You Feel

    8504285992_bd1ae643f0

    The Dualshock 4 is, simply put, a godsend. I have never liked the Dualshock 3. It always felt paper thin and cheaply made. The analog sticks were rounded for no apparent reason other than to make your thumbs slip off in the middle of a game. Sony has fixed every problem I ever had with their controllers. The handles have been made larger to make it easier for fat hands, like myself, get a firm grip. It weighs more that the Dualshock 3 so that it feels like I can not rip it in half. The analog sticks have been given a concave ring around them for better grip on your fingers. Likewise, the R2 and L2 triggers have a swept wing design which fixes the huge problem I had with the Dualshock 3 of my fingers slipping off the triggers. The touch pad in the middle has a lot of potential and only a few game even utilize it right now but, if used smartly, could open up tons of possibilities.

    It is, quite simply, the best controller Sony has ever made. I always have said that the Xbox 360 controller is the best controller ever. I still stand by that but Sony has closed the gap with the Dualshock 4.

    It Works And Is Simple. Is This Playstation?

    rsz_ps4-ui

    The new UI on the Playstation 4 takes the XMB from PS3 and simplifies it. No more rows of useless menus and printer settings. When your PS4 starts up you will see a row of your console content. The games you have to play, any apps you have loaded on your system and a What’s New section for PSN. Hitting up on the controller takes you to the more familiar XMB which is where you will access PSN and your options, profile and so forth. It is clean and works at a good speed.

    One of the biggest problems hurting Sony was that PSN was never as reliable as Xbox Live. Sony is trying to fix this and it is apparent with the way it works on PS4. The PSN Store loads quickly and while I still am not excited about the way it looks (it retains a lot of the look from PS3), I am glad to say that it actually works. If Sony was going to right the wrongs of the PS3 and give Xbox a run for its money the PSN had to be up to speed. Because even with PS Plus giving me free games, I still dreaded going to the PSN Store. That is not the case now.

    Hey, Look At Me

    BZY12XFCcAAx_76

    That is Killzone: Shadow Fall. That is an actual shot using the PS4 share button while playing a game. I am going to like this feature way more than I thought. While playing any game you can hit the share button and you will be given the options to livestream your game to Twitch or UStream, load a video or even take a shot of what you are doing and send it to Twitter orFacebook. In this socially connected society it was the next logical step for gaming. Now anyone can show off what they are doing and what they have accomplished without buying costly video transfer products.

    For instance, here is what happened in my Assassin’s Creed IV game the other night.

    BZkCqc_CUAALC6u

    Don’t judge me! I was trying to loot him. I am a pirate dammit!

    I will be having too much fun with this. Who knew that a share button could be such a key component of what the future holds?

    A New Generation?

    My first week with the Playstation 4 did feel like we were in a next generation of gaming. The life cycle of the PS3 and Xbox 360 were unusually long for consoles, but with technology being as it is, many were wondering if we even needed new consoles when we are getting games like The Last of Us, Grand Theft Auto V and Bioshock Infinite. I think it is time and spending a week with the Playstation 4 has made me feel even stronger about this. This generation will be the one of social integration. We are always out there online. Telling people what we are doing with Twitter, what restaurants we like with Yelp and making our clear photos look like dirty crap with Instagram. Now we will always be connected with our gaming consoles. It is the next logical step in gaming. Not to mention the ways new hardware will push developers to give us greater storytelling elements and immersive worlds that continue to move their way to photorealism.

  • Oy! It’s The Mad Max Gameplay Trailer

    Mad-Max-Game-2014

    Mad Max was one of the pleasant surprises from E3 this year. Avalanche Studios is bringing the Aussie post-apocalyptic hero to next-gen in 2014 and today they released the first gameplay trailer which, as you can guess, involves car combat, sawed-off shotguns and a lot of broken bones.

    I, for one, am excited as hell that we are getting a game based on Mad Max. Just be sure and keep anyone resembling Tina Turner far, far away.

  • First Trailer For Thief Called ‘Out Of The Shadows’

    Photo courtesy rubberchickengames.com
    Photo courtesy rubberchickengames.com

    I can already hear classic Thief fans as they watch this trailer with their cries of “suck it Assassin’s Creed”.

    The minute long trailer features protagonist Garrett as he stalks his prey which happens to be a rather expensive looking necklace. I know Thief fans have been more than excited ever since this game was announced, especially with the classic Thief being known for not holding players hands and being a tried and true stealth game. For some reason when I see Garrett’s one green eye at the end of the preview I think there will be some kind of detective mode like in the Arkham games and I already don’t want to hear the bitching of fans when that happens. Just give me a fun game and I don’t care.

    Thief releases in 2014 for next generation consoles.

  • 17 Minutes Of Battlefield 4 Shows Off The Pretty, But Not The Different

    So EA had their big Battlefield 4 reveal last night showing 17 minutes of the game in an attempt to show how this game will be a new era for Battlefield. While the game is undeniably beautiful, the new era thing may be a bit much. After watching it, here is what I took away from the footage:

    1. The game might as well be called Military Again: Shoot Things.

    2. It is now a requirement that all modern military shooters must shoot down at least one helicopter every three missions.

    3. This does at least make me excited to see what other games that utilize the Frostbite 3 engine (next Mass Effect) will look like.

    4. Can we just go back to shooting Nazis….at least for a few years?

    5. The guy named Irish (?) looks like Booker T. I kept waiting for him to do a spinaroonie in the middle of a firefight.

    1YH8

  • Image Leak May Reveal The Next Xbox Name

    Photo courtesy geektyrant.com
    Photo courtesy geektyrant.com

    An image has found its way online which appears to be from an Xbox dev unit and as you can see there is a name attached.

    Xbox Infinity.

    The name that has been tossed around for months as discussed in my next-gen article. Now this is purely a rumor right now and the picture has not been authenticated, but where there is smoke, there is fire. And don’t forget that Microsoft has already bought up the Xbox8.com domain name.

    We won’t have to wait very much longer to find out the truth. Sony has their big Playstation event tomorrow and one would assume that Microsoft will hold their event before GDC this year which will be in the next 3-4 weeks.

  • A Few Thoughts on Next-Gen Consoles

    PS4

    We’re seeing the peak of the current console generation. The franchises that have been the staple of the two heavy-hitters (360 & PS3) are either on their third (fourth) installments, or will be within the next year. Nintendo, meanwhile, finds its support in franchises that aren’t tied to stories that need an ending, and can be adapted to new hardware easily. While it’s true that this current run has a longer lifespan than previous generations – something that has only been extended by the additions of the Kinect and the Move – I think it’s time to start thinking about what kind of announcements we can be expecting as early as E3. I’ve decided to do a breakdown that examines what I think the “next big thing” will be.

    1. The Idea
    2. The Hardware
    3. The Software
    4. The Subscription Service

    Finally, I’ll give what evidence – real and imaginary – I have as to how some of my predictions are already all but confirmed, as well as address some of the glaring problems with my concept.

    The Idea

    I’ll get straight to the point on this part.

    • I think the first genuine next generation console will be completely downloading based.
    • I don’t believe it will have any sort of disc-reader, and there won’t be hard copies of the games.
    • Current subscribers to the older generation service will be able to move their profile over, along with any supported content.
    • The initial games will also have versions available on the older console, and there will be support for cross-generation interaction.
    • At launch, backwards compatibility will be limited to a few downloadable “classics.”

    Just let that sink in.

    Before you go into knee-jerk reaction mode, take a look at the current industry. Steam, or other services like it, have more or less eliminated the hard-copy side of PC gaming, something which was met with severe resistance at first. While it’s true that the same drawbacks still exist – no physical copy of the game to call your own, any nice paper manuals or art books, etc – these things have not kept some services from exploding over the past five years.

    Current console-based online services already offer services that could be used as the groundwork for such a system: games on demand, downloadable expansions, older-generation classics with updated gameplay, etc.

    Players have already been acclimated to the concept of an online profile that contains large amounts of their data, both on the front-end (XBL, PSN) and within the games themselves (all of a player’s advancement in any Call of Duty is stored on the servers).

    There’s one more thing I’d like to get out of the way now: we’ve already hammered out one very specific point, which is that this would more than likely be a Microsoft console. The concept, as I see it at least, would need the specialization of a software company, and one that already had a solid foundation in online console services. To be blunt, I don’t think that PSN is worth the price – and it’s free. They have stepped up with some of the features of Playstation Plus – free games, discounted games – but in the long run I would not trust Sony to produce this sort of device and support it efficiently. Anyone who disagrees is more than welcome to Google “PSP Go” and then get back to me. The one big positive in their corner is the partnership with Steam, which would conceivably allow them to turn certain duties over to people who handle this kind of thing far, far more effectively.

    You didn’t come here to listen to me whine about Sony, though; otherwise you would have clicked the link to my article “Why Sony Smells Bad and Is Icky Too.” You came to read an overly long list of bullet points about the future of console tech from someone who has never worked in the industry, and dang it, I’m going to oblige:

    XBox720

    The Hardware

    • No optical drive
    • 500 gig + hard drive
    • Required high-speed internet connection
    • Optional motion controls
    • Wireless peripherals
    • Support for at least eight players
    • Very portable

    The Software

    • Three game categories: Full Retail, Arcade, Indie
    • Apps: Streaming video / music, full web browsing
    • Integration with other devices (computers, phones, tablets)
    • Eventual move to streaming of some game content
    • No disc manufacturing should mean lower starting prices
      • Older game prices will drop at more consistent rates after release
      • Games can be bundled and sold in series / developer sets
      • Greatest Hits / GOTY Editions will simply replace existing SKUs

    The Subscription Service

    Standard Features

    • Continue to store account on server and locally
    • Licenses stored on server, content stored locally
    • Unlimited downloads of content
    • Accounts on “Home” console will have unlimited access to local content
    • Direct monetary transactions (No more “points” or “wallets”)

    Basic Account

    • Access to marketplace
    • Delayed access to certain demos / add-ons
    • Friends list
    • Chat ability
    • Limited cloud storage

    Premium Account

    • Expanded cloud storage
    • Multiplayer access
    • Early content access
    • Free/ discounted items
    • Free/ discounted access to partnered services
    • Tiered loyalty pricing
    • Content rental
    • Content “lending” to friends’ accounts
    • Direct streaming of supported content
    • Family discount bundles

    Evidence That I’m a Psychic Genius

    Not to toot my horn, but I’ve been chipping away at this idea for a while, and with each passing day the industry does more and more things that support my theory. For triple-A titles, the time between retail launch and availability for downloading is getting shorter and shorter. More and more mid-range developers are turning to Arcade / PSN titles to generate revenue; some developers like Double Fine and Twisted Pixel have risen to prominence almost exclusively through downloadable titles. Going direct-download would eliminate manufacturing costs for publishers, which would theoretically mean lower prices and the potential for games that are a risky investment to see the light of day.

    On the internet-connectivity front, while initial reaction to digital rights management (DRM) systems that require internet connection was harsh, it hasn’t stopped games that utilize them from being exceptionally successful. Nor has the need for internet slowed the progress of paid and free-to-play MMOs and strategy games. And while I have met a few people in passing who own consoles but have no internet, I can’t say I personally have any gamer friends who aren’t connected any time they play. The availability concerns of five years ago are almost a moot point, as the spread of fiber optic and advancements in broadband technology mean all but the most rural areas can get high-speed connections.

    Reasons I’m a Drivel-Spewing Crackpot

    While all of this hyper-connected-instant-download talk sounds fun, there are more than a few reasons this would never work. For starters, gaming is a retail industry, and you know when retail makes the most money: Holidays. You take away the ability of girlfriends, brothers, aunts, and parents to put games under a tree or in a birthday bag, and you can almost hear the slam of doors as studios shut down. Speaking of parents, they’re going to have to start learning how these systems work in case something goes wrong with one of the accounts; they’ll need to be familiar enough with the system to purchase games, at the very least. Games which will need to be paid for with a credit or debit card, or monetary value cards like the ones current sold for Steam and PSN.

    Of course, those same parents – or even adult gamers – might be stymied from buying anything when they realize that maybe they should have listened to what the guy at GameStop Was saying about “internet only” something-or-other. I couldn’t even begin to give you an exact figure on how many systems / titles (PSP Go, MAG, Starcraft II, World of Warcraft) I sold to people who looked me in the eye and said they understood, only to try and return the items a few hours later.  Not to mention that even the most tech-savvy buyer is helpless in the face of a service outage; Comcast issues keeping you from playing online are one thing, but to have your console rendered completely unusable might be a deal breaker for consumers.

    Photo courtesy techradar.com
    Photo courtesy techradar.com

    The Middle Ground

    In all likelihood, this concept may be a little too radical for consoles that will conceivably be announced and launched this year. That being said, devices like Valve’s “Piston” and the Ouya are paving the way, and I do think we’ll see an increase in titles that have launch-day on demand availability. There might even be room in publishers’ plans for smaller projects that get used as test dummies for digital-only distribution; who knows, some games might even be offered on a direct-streaming service. We’ll also see an increase in cloud storage limits, and better streamlining when using one profile on multiple devices.

    Whatever is (or isn’t) coming down the pipes, it’s definitely an exciting time to be a gamer. What are some of your hopes, fears, wants, needs, and dreams for the future of consoles?

  • Dragon Age III Swaps To Next Gen, Influenced By Skyrim

    Bioware Delays Sequel To 2014.

    Dragon Age III has officially been moved to next-gen platforms and will see a release date switch from “late” 2013 to “who can guess” in 2014. The switch was announced via an EA level designer’s LinkedIn profile.

    Also on the Dragon Age front is Bioware’s Aaryn Flynn saying that the next game will focus heavily on exploration which comes as welcome news to someone who was frustrated by Dragon Age II’s more linear approach. In his interview in the new issue of Game Informer, Flynn also noted that the game can not help but to be influenced by the massive success of Skyrim.

    “You can’t look at a game like Skyrim and not think about how impressive what they’ve accomplished is — or [think] that’s an interesting new direction or that there was something that didn’t work well for them that we could take in a new direction.”

    Let’s just hope they don’t take too much away from Skyrim and make DA3 unplayable on Playstation 3’s.