Category: Video Games

  • Assassin’s Creed 3 Sells Over 3 Million Copies In First Week

    People Sure Do Love George Washington

    Ubisoft has just reported their first half numbers for the 2012-13 fiscal year and have announced that Assassin’s Creed 3 is estimated to have sold more than 3.5 million copies in its first week in release.

    I think we were all expecting Assassin’s Creed 3 to pop a big number but that is a huge amount of games. It is over double the sales from last year’s Assassin’s Creed: Revelations. It seems the swap from Italy to the American Revolution is just what this series needed.

    Ubisoft still has a strong lineup for the rest of the year as well with Far Cry 3, Just Dance 4 and seven titles releasing on Nintendo’s Wii U. It is basically the exact opposite of the THQ article I posted this morning.

  • South Park: The Stick Of Truth, Others Delayed By THQ

    Company Shifts Release Dates On Three Titles

    During the THQ earnings report yesterday it was reported by new THQ president Jason Rubin that three of the company’s biggest titles would see their release dates pushed back.

    South Park: The Stick of Truth has been moved from its March 5, 2013 spot to early fiscal 2014 which means that it will be released sometime after April 1, 2013. Metro: Last Light and Company of Heroes 2 will see a two month delay with both releasing in March 2013.

    Rubin said the titles were not expected to meet their release dates without the overall product suffering. With all of THQ’s woes over the past year it looks as though they are positioning these games more strategically to keep the company afloat. South Park is a big license game and moving it to April or beyond will help the company’s earning next year, providing the game sells well of course.

    It has been sad to watch THQ’s decline over the past year. Hopefully games like South Park and the just released WWE 13 can help stabilize the company for a bit.

     

  • Angry Birds Star Wars Gameplay Trailer

    I’m All Out Of Bird Jokes.

    November 8th will see the release of Angry Birds Star Wars which  somehow manages to actually look like genuine fun. The new gameplay trailer shows how each character will have special abilities and levels that are catered for Angry Birds Space users (being Star Wars and all). Luke can use his lightsaber, Han has his blaster and Chewie looks like the brute of the group bashing through walls.

    Will any of you be downloading the game when it is released or has Angry Birds “jumped the shark” for you?

    Angry Birds Star Wars will be available on iOS, Android and Windows Phone.

  • New Skyrim DLC ‘Dragonborn’ Coming In December

    Does Riding Dragons Appeal To You?

    Sorry PS3 owners but Bethesda is rubbing more salt in your wounds.

    Today the newest DLC content for Skyrim was announced. Dragonborn will see the resurrection of the first of the dragon born. Whether he is friend or foe is yet to be known. Bethesda has only released the trailer below for us to go on.

    It does appear that the rumor of you being able to fly your own dragons in the game may be true. One scene in the trailer shows your character mounting a dragon for some flying time. No news yet if it will be free roaming or on rails flight but the aspect of being able to do it sounds great.

    The Elder Scrolls V: Skyrim- Dragonborn will release on December 4th on Xbox 360 for 1600 MS Points.

  • Wii U’s First U.S. Commercial Is Here

    So Let’s Just Forget About That British Ad.

    Check out the first commercial to hit stateside for Nintendo’s upcoming Wii U. There is no denying that is vastly better than the British ad that was release a few weeks ago.

    And by vastly better I mean this is completely watchable and doesn’t illicit any laughs at how moronic it is. Nintendo does a good job of conveying how the company hopes the gamepad will change the way you play and watch content.

    The Wii U launches on November 18th.

    http://youtu.be/7dbGJieRaH0

  • New Game Releases. November 6, 2012.

    Halo Is Here. Anyone Going Up Against It?

    Halo 4 poster

    [amazon_link id=”B0050SYX8W” target=”_blank” container=”” container_class=”” ]Halo 4 (360) $59.99/$99.99[/amazon_link] 

    After the avalanche of new games last week, this week is a much different story. Can you blame anyone for not wanting to release against Halo 4? Master Chief is finally back after a five year absence and he has a brand new developer. With Bungie breaking away from Microsoft, the pressure of delivering a new Halo fell to 343 Industries and if early reviews are any account then they have delivered a complete package with a great story and the always engaging multiplayer. We will have our review up as soon as we can.

    [amazon_link id=”B009KG9AL0″ target=”_blank” container=”” container_class=”” ]Rockstar Collection-Edition 1[/amazon_link] (360, PS3) $59.99

    Rockstar has GTA 5 coming next year so what better way to remind people how great they are then by releasing “best of” collections. The first contains Grand Theft Auto: Episodes From Liberty City (but no GTA 4, weird), Red Dead Redemption, L.A. Noire and Midnight Club: Los Angeles Complete Edition. So here’s the rundown: one great game (Red Dead), one good game (Noire), a good racer (Midnight) and a couple of good expansions for a great game (Episodes). Pretty good job Rockstar. Now can I have my GTA: Vice City HD remake?

    [amazon_link id=”B0053BCMAC” target=”_blank” container=”” container_class=”” ]Paper Mario: Sticker Star[/amazon_link] (3DS) $39.99

    Do you like your Mario with some RPG added in? Paper Mario is here to help you out. This newest in the Paper Mario series goes back to the turned based combat like the first two games in the series. Mario will have to find various stickers during his adventure to battle enemies as well as alter the environment to access new areas. 3DS keeps spacing out its big releases and should have a big holiday due to games like Paper Mario.

    [amazon_link id=”B0050SX00Y” target=”_blank” container=”” container_class=”” ]Little Big Planet Karting[/amazon_link] (PS3) $59.99

    What? You say you didn’t know that Little Big Planet had a karting game coming out? It’s Sony so of course you didn’t. Open up your poppit and get racing with Sackboy (or girl) along with all the creation tools that has made LBP so popular. And yes this is a PS3 only title even though it sounds perfect for the Vita. Here’s hoping we get a handheld version down the road.

     

    Get ready for next week. Not only does a little game called Call of Duty arrive but we also get Epic Mickey 2, Sony’s Wonderbook and the Nintendo Wii U is almost upon us. We will have a special release list for Wii U to go along with our normal releases next week.

    Happy gaming!!!

     

     

     

     

  • Who Wants To Work On Watch Dogs? Here’s Your Chance.

    Ubisoft Throws Out A ‘Help Wanted’ Sign.

    Remember Watch Dogs? The game that surprised everyone at E3 earlier this year with its amazing look and ability to hack everything from cell phones to city maintenance to change red lights while making getaways? Well Ubisoft has been very tight lipped since the initial reveal but now they are back with a new video that does not show a lot more than what we have already seen but does have an interesting offer attached to it.

    The video shows interviews from designers that are working on the game telling what they hope to accomplish with this new IP and at the end of the video is a web address for anyone interested in helping craft this new world.

    No release date has been announced for Watch Dogs or what systems it will be coming to. This late in the console cycle I still maintain it will be a next-gen title.

  • Watch Halo 4: Forward Unto Dawn In Its Entirety

    All Five Episodes Just In Time For Halo 4.

    So if you have been hiding away somewhere secluded you may have missed the news that Halo 4 is releasing this Tuesday, November 6th. The reviews have been in the ” great” to “near-perfect” range with some calling it the greatest of all the Halo games.

    To celebrate the release, 343 Industries have been releasing a five part live-action Halo series on Machinima and Halo Waypoint called Halo 4: Forward Unto Dawn. The series focuses on Thomas Lasky and a group of cadets in training just before the Covenant attack. The series is told in flashbacks from Lasky, who has since become the commander of the UNSC Infinity, as he looks back at how Master Chief inspired him to become the soldier he is.

    I am sure Halo fans have already watched the series but it is also a good entry point for people wanting to get a little more familiar with the Halo universe. It is very well made and gets better and better with each episode. Take some time and check out the entire series below.

    http://youtu.be/BfJVgXBfSH8
    http://youtu.be/K56gSEJ6IGc
    http://youtu.be/WbBYG77VeCE
    http://youtu.be/FZ_xn889cSk
    http://www.youtube.com/watch?v=gULQ5GFIkcA

  • Review: Dishonored

    Fun? Yes. Satisfying….Mostly.

    One of the most wanted games coming out of this year’s E3 was easily [amazon_link id=”B005C2D2MO” target=”_blank” container=”” container_class=”” ]Dishonored[/amazon_link]. With its unique blend of artistic styles (think steampunk meets Half-Life) and first person stealth play it was easy to see why it won so many “best of E3” awards. Now the game is finally here. Can it live up to a lot of the lofty expectations put upon it?

    The answer is: mostly.

    dishonored1

    Dishonored thrusts you in the role of Corvo Attano, who is the Lord Protector for the Empress of the city of Dunwall. He has returned home from a crucial mission when assassins appear and kill the Empress and abduct her daughter Emily. You are taken into custody thought to be the murderer and in the jail is where your adventure begins.

    A note from a friend with the key to your cell makes its way to you and after you escape you are brought to The Hound Pits bar where you meet the people who released you. They are part of a small movement who realize you are innocent and that there is treachery in the city of Dunwall. The bar will be your main hub from where you will be given missions and begin to search for Emily and try and take the city back.

    The city of Dunwall isn’t really an open world experience but the amount that you get to traverse on any given mission is sizable. There is no denying the detail and beauty in the old Victorian style. Buildings range from the ornate to the completely desolate depending on what part of the city you happen to be in but it never truly feels alive like the first time you walked around Rapture in Bioshock which you can’t help but compare this game to when you are playing.

    Dishonored-1

    “Blinking” is so in these days.

    Corvo’s ability to traverse Dunwall effectively and use either stealth or straight forward attacks is fun because of the sheer amount of unlockables in his inventory. Your main weapon of choice is a sword but much like the previously mentioned Bioshock you have the ability to dual wield a host of different abilities. Pistols, crossbows with sleep darts or incendiary arrows or you other magical abilities are use with your left hand. One negative is that you are given two different ways to access your abilities: the “quick” pull up with the d-pad and the ability wheel which pauses gameplay and lets you choose among all of your special attacks. The problem comes in the middle of combat when you need more than four options on the d-pad to quickly pull up because whenever you decide to use something not on your quick list the pausing of gameplay takes away from the free-flowing feel of combat.

    Your main magical use will most likely be the “blink” ability which is a quick teleport that can be upgraded to go over greater distances. You will need to use blink effectively if you want to hop from rooftop to rooftop or escape from a group of enemies effectively. For the most part it works as it is supposed to but sometimes you will be left not hopping onto ledges as you need to and if you are in the middle of combat it can be a little annoying. It does feel really good to get the jump on an enemy by blinking right in front of them and burying your knife in their throat though.

    The way you gain new abilities is by finding runes and bone charms throughout the city. The runes can be used to upgrade your abilities like slowing time, possessing animal or man and even releasing an infected rat swarm to devour an opponent. Likewise bone charms are used to add perks to your game such as health and mana increases, enemy grenades not exploding for longer or ammo pickups being more frequent. Now you are not just blindly wandering around levels in search for these items you are given a mystical heart that shows you how far away these enchantments are.

    229153-dishonored-preorder

    Let’s create some chaos.

    The story in Dishonored is not bad but a little on the weak side. After a good beginning it really becomes a bit bogged down with characters that are not ever really fleshed out so when we should feel a sense of caring for fallen people or betrayal by others I was only listening to understand the next mission. It is a shame really because the game sets up itself well enough with you wanting to rescue the Empress’s daughter but by the time a big event in the game happens (which anyone worth their salt can see coming a few missions before) you are not focused wholly on the story anymore. Maybe I was detached too early or expecting more out of it.

    Arkane has done a good job with cause and effect in the game. Determined on how you conduct yourself during the game you will be treated differently by NPC’s and have alternate endings. You can choose to go through the game by straight up knifing and exploding anyone you find or you can go the exact opposite route and play the entirety of the game without killing a soul. At the end of each mission you are given a rundown of your effectiveness and given a high or low chaos rating which goes towards how your game will play out. I tried to get a good mix going of both but soon realized that I just like stabbing people too much and went straight high chaos. Dishonored encourages multiple playthroughs with how the city is affected by your actions which is a fresh approach. High chaos will see the city become more overrun with infected plague rats and weepers (infected humans that serve as a “zombie” type character) as well as the number of guards will be increased. Fans of games like Thief or early Splinter Cell’s will most certainly want to take the extra time and go complete stealth for the lower guard totals and clean hands achievement. You will need to keep your chaos rating under 20% to get a low ranking.

    dishonored

    [amazon_link id=”B005C2D2MO” target=”_blank” container=”” container_class=”” ]Dishonored[/amazon_link] is an ambitious title. There is no denying that. Arkane has attempted to fuse the best of many classic games like Thief, Half-Life, Splinter Cell and Bioshock into one package. For the most part they have succeeded. The game is aesthetically beautiful but never feels truly like its own entity like Rapture. I enjoyed my time with Dishonored thoroughly but never really attached myself to the story that I was hoping would be stronger than it was. It is refreshing in places but does not reach the heights that I was hoping it could. You can not go wrong picking this up if you are a fan of any of the previously mentioned games just keep your expectations in check. You may believe it is a game of the year candidate like many reviewers have said but as for me it was a very good game that tripped up in a few places.

     

    NERD RATING- 8/10

  • Review: Little Big Planet PS Vita

    Can Sack Boy Save The Vita?

    It has been a rough summer for Vita owners. After the system’s initial launch there has not been much to be truly excited about. The games have been on a slow trickle out to retail with Gravity Rush being a small bright spot. There are only so many PS Minis and AR titles one can download before thinking that your cool piece of handheld technology is becoming a $250 paperweight.

    But there is a change coming and it began with the (early) release of Little Big Planet PS Vita as well as Sony giving the system some practical uses (PSOne classics, Cross-Buy) and a fall lineup that is shaping up to be better than expected. But right now, this is Sack Boy’s system.

    Little Big Planet PS Vita had me wondering if Tarsier could take over for Media Molecule and not only bring a complete LBP experience to Sony’s handheld but make use of all the Vita’s bells and whistles to change the way you play the series. Quite simply, the answer is a resounding yes.

    If you are familiar with the Little Big Planet series then initially you are not in for many surprises. You will be introduced to our hero Sack Boy and taken to the comfort of your world hub, known as your Pod. Here you will choose between three worlds of adventures. The first being the games story mode, the second is the community creations world where you download all of the weird (sometimes really weird) levels made by other Vita players and the third being your world of your own wonderful creativity.

    When beginning the story mode there is a comforting voice at the beginning, that of Stephen Fry which returns to give Sack Boy a new journey. Now trying to explain a Little Big Planet story is like explaining War and Peace to a five year old, there are some things you just don’t try to put into words. Like all other stories in the series it is perfectly understandable if you are in a constant state of….let’s say consciousness. (This site would never endorse illegal smoking) Sack Boy’s journey begins with a tutorial that will introduce players to all of our hero’s skills including all the new uses of the touch screens, both front and rear, as well as jumping and grappling. In no time you will be swinging and pad bouncing around like an old pro.

    Community Is King

    The level design in Little Big Planet is second to none and that is before you even leave the story mode to explore the creative community. Here is where you will find creations from all other LBP players all over the world. The best part about this is discovering what people can create with just a mind for creation and a lot (A LOT) of time on their hands. Levels range from the truly remarkable to the downright frustrating especially when you fight through a level and see that the creator really made no way to beat it. Annoying? Yes, but the beauty is in looking around and discovering the truly amazing levels of creativity that even puts some real game makers to shame.

    One of the best features to the entire game is the Memorizer. With this you can actually save inside someone’s user created level. This essentially means that people around the world can make entire games, not just one off levels. Imagine if someone wanted to make a LBP version of Gears of War. There are almost limitless possibilities with the use of this tool and really does make the game almost never ending.

    Now on the opposite side of playing other people’s levels is the level creator itself. Now I will just go ahead and tell you that this is one part of the game that I am not in love with but that is not to game’s detriment, it is to my lack of time to truly sit down and create the levels that are swimming in my head. Some of the menus are a little difficult to navigate through and place items exactly how you want them but as I said I lack the patience as some people to really delve into the nuts and bolts and focus all my energy on it. I have created a few basic levels involving jump gaps and grappling but when I think about the amount of time it took me to create them against some of the community levels I have played it staggers my mind to imagine how much time was spent crafting those levels. Again, that is not the game’s fault but my own feeble brain.

    If you have played through any of the first two Little Big Planet’s on Playstation 3 and own a Vita then this should be an instant buy for you. I would even recommend buying the system to get your fix for LBP. It is really that good. While the story mode is a little on the short side that does not affect the game at all with its robust and seemingly never ending user created content that should keep the game fresh and playable for months and maybe years to come.

    Nerd Rating- 9/10

    [amazon_enhanced asin=”B0050SW2NA” /]