Tag: The Phantom Pain

  • Review Roundup: Metal Gear Solid V: Ground Zeroes

    metal-gear-solid-ground-zeroes-phantom-pain

    Snaaaaaaaaaake!

    I couldn’t resist. I apologize.

    Today is the release of the uber-demo Metal Gear Solid V: Ground Zeroes which leads into the full game, Metal Gear Solid V: The Phantom Pain. While the game’s length may have been a point of contention for fans, the reviews suggest that the fun you will have should outweigh any reservations you had about playtime.

    Except Polygon, of course.

    IGN– 8/10

    “Ground Zeroes is so adept at generating tension that at times it felt like I was playing a survival horror game. While Boss has never been more flexible; able to roll and jump and shoot in line with today’s top third-person action-adventure games, enemies are smart and plentiful. In the harsh light of day – and played on Hard mode – they possess cruel 20/20 vision, and react to every little movement or shifting shadow by becoming more efficacious in their patrolling.”

    Kotaku– YES

    “Shortly after beginning the game, I spent a good thirty minutes just making my way back and forth between two buildings, knocking out guards, seeing how long it would take them to wake back up, trying to distract them and see how close I could get to them before they noticed me. If you’re into that sort of experimentation, you’ll find a rewarding chemistry set in Ground Zeroes.”

    Polygon– 5.5/10

    “All told, the titular Ground Zeroes mission took me one hour and 16 minutes to complete, including cutscenes and about eight deaths. That’s not the game clock, either. That’s real time. The mission is not only short, it’s dull. Your objectives amount to going to one place, rescuing a prisoner, going to another place, rescuing another prisoner, and then calling in a helicopter to get you out of there. Underwhelming doesn’t begin to describe it.”

    Videogamer– 8/10

    “It’s flexible enough to enable players to come up with their own battle plans, and once Ground Zeroes is over there are five Side Ops missions (encompassing assassination, hostage extraction, espionage and more) that take place at different times of day. Again, it shows off the pliability of the world, while also giving the lighting engine a good run out. It’s literally not found wanting come rain or shine.”

    Game Informer– 7/10

    “Ground Zeroes makes a fantastic first impression. It is gorgeous, from the facial capture to the environmental textures. Even the little touches, like lens flare and particle effects, are impeccable. The camera angles are cool, the art direction is interesting, and the production values are high. Snake’s mission in the prison camp is undoubtedly a feast for the eyes, but if you want meaningful content, you’re going to leave hungry.”

    Joystiq– 3.5/5

    “The longer you stay with Ground Zeroes and its shooter-style control scheme (for real, this time), the more you diverge from your old style of play, even if your intent is to be more of a ghost than a ghost-making machine. On one end of the Metal Gear spectrum, you drag a squirming guard behind a building and choke him into mandatory silence. On the other end, you commandeer a giant emplaced machine gun – let’s call it the “on-site procurement” that’s been encouraged since MGS1 – and blow everyone away. Metal Gear Solid 5: Ground Zeroes rewards stealth purists with a better score, but trigger-happy improvisers get a satisfying body count.”

  • Metal Gear Solid V: Ground Zeroes Sneaks Home Spring 2014

    Photo courtesy polygon.com
    Photo courtesy polygon.com

    The wait for your next Metal Gear experience won’t be as long as you may think. Konami has announced that Metal Gear Solid V: Ground Zeroes, the prequel to Metal Gear Solid V: The Phantom Pain, will release Spring 2014 for 360, PS3, Xbox One and PS4. It will be available by digital download and disc. Digital download will be $19.99 on 360 and PS3 and $29.99 on Xbox One and PS4. Disc copies will cost $29.99.

    Get ready for the beautiful action and “plot” next year.

    Here is a piece of Konami’s statement:

    “The METAL GEAR SOLID V: GROUND ZEROES storyline follows the series’ hero, Big Boss, as he infiltrates a remote Cuban prison camp on a rescue mission, all while trying to remain undetected. Explosive plot lines develop quickly as he finds himself on behind enemy lines with little options for help.

    “The advanced capabilities of the FOX Engine are allowing me to express the story of METAL GEAR SOLID in a new way,” explained Hideo Kojima, Creator of the METAL GEAR SOLID series, and head of Kojima Productions. “There will be a significant difference in what METAL GEAR SOLID V: THE PHANTOM PAIN brings to the series, so we want to ease players into the new open world environment and its potential, allowing them to fully benefit from all that the new game offers. As such, METAL GEAR SOLID V: GROUND ZEROES has been designed to introduce key elements, while setting up the events of METAL GEAR SOLID V: THE PHANTOM PAIN.”

     

  • Metal Gear Solid 5 Formally Announced. Get Ready For Kojima Confusion

    Photo courtesy babysoftmurderhands.com
    Photo courtesy babysoftmurderhands.com

    AT LAST!! THE GREAT MYSTERY IS SOLVED!!

    The worst kept secret in video games was officially unveiled today as Hideo Kojima announced at GDC that The Phantom Pain was indeed Metal Gear Solid 5. But he also had a bit of an ace up his sleeve and said that both The Phantom Pain and Metal Gear Solid: Ground Zeroes combine together to make Metal Gear Solid 5.

    It seems like the official title will be Metal Gear Solid 5: The Phantom Pain. A new trailer was shown that combined footage from both previous trailers of The Phantom Pain and MGS: Ground Zeroes as well as some new info. It seems Snake has been in a coma for the past nine years and the initial hospital escape shown in The Phantom Pain trailer back in December will serve as the game’s tutorial and opening.

    The game was running on a PC on the new FOX Engine and should be pretty close to what the final build will look like when the game releases, presumably on the Playstation 4.

    Before you watch the trailer below just remember this is a Kojima trailer which means to fully understand the depth of what is happening you need to get sloppy drunk with some Kentucky bourbon, preferably Woodford Reserve. Then, get good and addicted to heroin. I am talking about Jared Leto in Requiem for a Dream addicted . Finally, you must stab an adrenaline shot directly into your heart and press play on the video.

    Perfect understanding awaits…enjoy the trailer!!

    http://youtu.be/G8qugKFaVLE

  • New Metal Gear Rising Trailer Is So Metal Gear It Hurts

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    Metal Gear has become the David Lynch of video games. It sure does look pretty but I’ll be damned if I know what’s going on. I made it through Metal Gear Solid 4 and felt I understood a good 73% of it and now you have Metal Ground Solid: Ground Zeroes in the works and that weird as hell trailer for The Phantom Pain, which may or may not be Metal Gear Solid 5, or it could be part of Ground Zeroes…..Kojima, that all I got. Kojima.

    So let’s add another car to this Metal Gear crazy train and show you the newest trailer for [amazon_link id=”B002I0J8FI” target=”_blank” container=”” container_class=”” ]Metal Gear Rising: Revengeance[/amazon_link], the slice ’em up game that is developed by Platinum Games. In it, Raiden….I honestly don’t know what is going on plot wise but I do know that the gameplay looks fun in a Devil May Cry/Dynasty Warriors way. Can we just cut sh** up and not worry about story? Watch the trailer below.

    http://youtu.be/v-7YASjuqlo