Just watch the trailer for [amazon_link id=”B00CTKHXFO” target=”_blank” container=”” container_class=”” ]Metal Gear Solid: The Legacy Collection[/amazon_link] that releases on July 9th.
How many times can Metal Gear Solid be re-released? Creator Hideo Kojima is hoping for at least one more (not including [amazon_link id=”B00CTKHXFO” target=”_blank” container=”” container_class=”” ]Metal Gear Solid: The Legacy Collection[/amazon_link]).
The master of 45 minutes cutscenes and stealthy horse riding confirmed that he is wanting to find a team that can tackle a remake of the 1998 PS One classic using his new Fox Engine seen in Metal Gear Solid V.
This excites me greatly. Sure we have had many re-releases of MGS, including the awesome Gamecube exclusive [amazon_link id=”B0000A09EN” target=”_blank” container=”” container_class=”” ]Metal Gear Solid: The Twin Snakes[/amazon_link], but if I can get the original assault on Shadow Moses looking as good as MGS V then I am fully behind Kojima on this one.
Konami officially announced Metal Gear Solid ‘The Legacy Collection’ which brings Metal Gear Solid 1, 2 & 3 HD Collections, Metal Gear Solid: Peace Walker, Metal Gear Solid: VR Missions and the “trophy edition” of Meal Gear Solid 4 all in one handy “buy it for the Snake, suffer through the Raiden” package. It also comes with two digital graphic novels by Ashley Wood.
Metal Gear Solid ‘The Legacy Collection’ will release in June.
I missed our “Retro Achievement” launch last week due to an awesome visit from my very kick-ass mom, but this week I’m back with a vengeance and ready to offer up two helpings of vintage gaming goodness.
In case you didn’t see it, last week Hideo Kojima unveiled a video of two men on a horse fleeing from a ghost riding a flaming unicorn. No, Kojima isn’t in charge of Brokeback Mountain 2: Flaming Boogaloo, but was revealing that the much-discussed The Phantom Pain trailer was in fact a teaser for Metal Gear Solid V.
So to honor this latest round of Hideo highjinks, my two-part retro achievement list will center on arguably the most exemplary examples of Kojima-ness from the PS2 era: Zone of the Enders and Metal Gear Solid 2: Sons of Liberty.
Now before I start, I hear a few of you thinking “Wait a damn minute! Both of those games have been featured in HD collections that included actual achievements for them!” I own both of those collections, and rest assured that the “awards” listed below are drawn directly from a basement couch in Alabama circa 2001, as opposed to any recent re-exposure.
Zone of the Enders- Playstation 2
Photo courtesy residentgamers.com
Achievement Unlocked:
*Achievement #1
Ender’s Lame
After reading a sidebar in Official Playstation Magazine’s reveal article for ZoE about Orson Scott Card’s “Ender” books and how they might tie in to the game, take time to read them all before the game’s release. Realize five minutes in that there is absolutely no connection.
*Achievement #2
Cockpit Cock-Up
Field questions from your friends and family about why all the orbital frames appear to have giant wangs – even the obviously female one with boobs and rounded hips. Explain that the pilots sit there, but accidentally use the word “cockpit” and never hear the end of it.
*Achievement #3
Mummy Dearest
At any point in the game, get pinned against the environment by a mummy frame using the halberd, with absolutely no way to fly away or fight back. Die horribly.
*Achievement #4
Nancy Kerrigan
Discover that Jehuty “skates” along the ground when you fly low enough, leaving behind really cool glowing lines. Cease to travel any other way.
*Achievement #5
Anu-Boner
Get to the end of the game and encounter Anubis; immediately decide all other giant robots are inferior. Read online that there are unlockable frames for playing the game more thoroughly!
*Achievement #6
Anu-Blue-Balls
Spend hours beating every difficulty and getting S rankings in the hope that Anubis might be unlockable in either Story or VS mode; Anubis isn’t unlockable. Realize you can’t ever get that time back.
*Achievement #7
Much Ado About…Something
Pay super-close attention to all of the cutscenes and dialogue, as you know Kojima weaves intricate stories. Eventually determine that the entire game is a really elaborate allegory for blind dates (the date being between Leo and ADA, obviously).
*Achievement #8
A Three Hour Tour
Buy the game on launch day and invite your best friend over to play, as you’ve both been super-excited for months now. Very early in the evening, you escape from Anubis and deliver Jehuty to the resistance, ready to continue the fight on Mars. Only, the credits are rolling. Why are the credits already rolling…?
*Achievement #9
BAHRAM Strikes Back
While browsing IGN one night, you blindly stumble across the reveal trailer for ZoE: The 2nd Runner. Even more months of getting pumped up finally pay off when the sequel is everything the first game hinted at but didn’t deliver on.
*Achievement #10
Demo Disc
Eventually you relent and put in the demo disc for MGS 2, and then immediately cease to worry about the contents of ZoE as you pour untold playtime into this tiny taste of Snake’s newest epic tale. Get really, really pumped up for the full release…
Metal Gear Solid 2- Playstation 2
Photo courtesy archive.foolz.us
Achievement Unlocked:
*Achievement #1
A Solid Start
After years of waiting, spend the first hour or so in slack-jawed amazement, leading up to Metal Gear Ray’s unbelievably cool reveal.
*Achievement #2
Sandy Koufax
Watch the biggest curveball in gaming history go sailing past as the incomparable Snake is replaced by a skinny transsexual with Fabio hair for the remainder of the game.
*Achievement #3
My Heart Will Go On
Really, Hideo? Jack and Rose. Jack and mother*#&$ing Rose.
*Achievement #4
For Me To Poop On
Get splattered in the face by bird shit / slip in bird shit and fall. Realize that one of the major additions to the newest Metal Gear game is bird shit.
*Achievement #5
Chubby Checker
Endure a boss fight against a fat man on roller skates while realizing that its design mirrors the Vulcan Raven fight. You know, the one against a giant shaman toting an anti-tank Gatling gun? Except, again, now it’s against a fat man. On roller skates.
*Achievement #6
Rail Against The Machine
In the boss fight against Fortune, realize that her rail gun is the coolest thing in the entire game. Of course, you won’t get to use it until MGS 4 comes out seven years later.
*Achievement #7
Sobbing Ota-controllably
Listen to Otacon tell the story of how his family dissolved. Never feel happiness ever again.
*Achievement #8
Dr. Solidoctopus
Watch Snake break free of handcuffs, sprint and dive into freezing water after Metal Gear Ray, presumably planning on fighting it with his bare hands. Continue to play as Raiden in a final boss fight that involves using a sword to defeat an old man in Doc Ock cosplay.
*Achievement #9
Do-Re-Mi-Fa-Sol
Discover that this entire operation was actually the cryo-sleep dream of a Ronald Reagan clone hidden inside Mount Rushmore by Colonel Sanders and the Illuminati.
*Achievement #10
Sons of Suckery
While watching the four-hour-long final cinematic, save multiple times in order to do chores, eat dinner, etc. Come to the realization that the finale is so drawn out they inserted save points. Get very, very close to never buying another MGS ever again.
We want to hear from all of you also! What achievements would you add to Zone of the Enders or Metal Gear Solid 2? Leave us a comment below or tweet us your responses on Twitter (@nerdrating) and use the hashtag #RetroAchievement.
The worst kept secret in video games was officially unveiled today as Hideo Kojima announced at GDC that The Phantom Pain was indeed Metal Gear Solid 5. But he also had a bit of an ace up his sleeve and said that both The Phantom Pain and Metal Gear Solid: Ground Zeroes combine together to make Metal Gear Solid 5.
It seems like the official title will be Metal Gear Solid 5: The Phantom Pain. A new trailer was shown that combined footage from both previous trailers of The Phantom Pain and MGS: Ground Zeroes as well as some new info. It seems Snake has been in a coma for the past nine years and the initial hospital escape shown in The Phantom Pain trailer back in December will serve as the game’s tutorial and opening.
The game was running on a PC on the new FOX Engine and should be pretty close to what the final build will look like when the game releases, presumably on the Playstation 4.
Before you watch the trailer below just remember this is a Kojima trailer which means to fully understand the depth of what is happening you need to get sloppy drunk with some Kentucky bourbon, preferably Woodford Reserve. Then, get good and addicted to heroin. I am talking about Jared Leto in Requiem for a Dream addicted . Finally, you must stab an adrenaline shot directly into your heart and press play on the video.
Hideo Kojima may soon become the new Peter Molyneux with his game propaganda. In a recent roundtable discussion the Metal Gear Solid creator said that games have failed to mature in the past twenty-five years and that his work on Metal Gear Solid: Ground Zeroes is trying to change that.
“That’s precisely what I want to try to tackle with Ground Zeroes. Honestly I’m going to be targeting a lot of taboos, a lot of mature themes that really are quite risky,” Kojima said. “I’m not even sure if I’m going to be able to release the game, and even if I did release the game then maybe it wouldn’t sell because it’s too much. As a creator I want to take that risk.”
I understand that Kojima is always trying to go to new places as a game maker, but to say that video games have not matured in the past twenty-five years is completely asinine. That said, I am still fully in support of his attempts to bring more mature themes to his franchise.
Metal Gear has become the David Lynch of video games. It sure does look pretty but I’ll be damned if I know what’s going on. I made it through Metal Gear Solid 4 and felt I understood a good 73% of it and now you have Metal Ground Solid: Ground Zeroes in the works and that weird as hell trailer for The Phantom Pain, which may or may not be Metal Gear Solid 5, or it could be part of Ground Zeroes…..Kojima, that all I got. Kojima.
So let’s add another car to this Metal Gear crazy train and show you the newest trailer for [amazon_link id=”B002I0J8FI” target=”_blank” container=”” container_class=”” ]Metal Gear Rising: Revengeance[/amazon_link], the slice ’em up game that is developed by Platinum Games. In it, Raiden….I honestly don’t know what is going on plot wise but I do know that the gameplay looks fun in a Devil May Cry/Dynasty Warriors way. Can we just cut sh** up and not worry about story? Watch the trailer below.
Now don’t let the title fool you too much. This just released video from PAX 2012 is indeed the first opening video from MGS: Ground Zeroes but you won’t really see any gameplay until after the nine minute mark of this eleven minute video. What you will get in a visually stunning assault on the eyes that shows off the Fox Engine’s power with weather effects and clothing. Hideo Kojima announced today that he is personally overseeing and working on this Metal Gear and that while the Fox Engine can run on next gen, Ground Zeroes will release on PS3 and Xbox 360.
Check out the video below and enjoy the subtitles and creepy Japanese music.
Konami rocked the Metal Gear world overnight while you were sleeping. At the Metal Gear 25th annivesary event in Japan, Kojima and company unveiled the newest Metal Gear Solid game and they are going where no MGS has gone before, into the open world.
Called Metal Gear Solid: Ground Zeroes, show goers got to see Big Boss (yes Big Boss) sneaking around a base in a nighttime rain while he dodged spotlights and broke some necks then hopping in a Jeep to make a great escape. And that is where the big news comes in that the game is always running. If Boss had gone undetected then the game still runs or even if he is discovered then he needs to focus on escaping all in real time. So it sounds like the mission parameters are always evolving. Just how “open world” the game is really hasn’t been discussed either. But it sounds far and away like Kojima’s most ambitious project ever.
The game was said to be running on the new Fox Engine on current gen PC’s and looked stunning. The word out of the event is the game is being built with the 360 and PS3 in mind but I just simply don’t see that happening with the current console cycle being in it’s final year or two. Plus we all know how long we wait for MGS games so just go ahead and mark this down as a next gen title.
What do you think? Is this the next logical step for the Metal Gear franchise?
UPDATE!!!!
News out of PAX this weekend (9/1) is that Ground Zeroes is in fact built for the PS3 and plans on releasing for this generation of consoles. This is good to hear but we still know how Kojima is so there still may be a chance this hops consoles. It was also announced that MGS: Ground Zeroes would be a prologue to Metal Gear Solid 5.