Tag: Crytek

  • Review: Ryse: Son Of Rome

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    If you have read one Ryse review you have read them all. The game has been the butt of many jokes since its debut at E3 this year as a showcase title for the Xbox One, most involving the use of quick-time events which made many people give up on the game months before the product was on the shelf. To those who refuse to even give the game a chance you are missing out on some beautiful graphics, Batman-style combat and blood, blood, blood. The story borders on vapid but I can not deny that I had a lot of fun with Ryse.

    The story of Ryse focuses on Marius Titus, a soldier of Rome who sees his family murdered before him and is set off on a tale of revenge that is told through flashback as he explains his journey to Nero himself as Rome falls around them. Revenge stories, especially in this genre, are nothing new and any expectations of story depth like Mass Effect or The Last of Us should be hastily abandoned. You see the betrayals coming, the comrades falling and the sacrifice that will be made early on because it is Writing 101.

    The shallowness of the story is taking nothing away from the performances of the actors, who are all solid in their roles. These were more than just simple voiceovers in Ryse with the actors facial expressions all motion captured and will amaze in places with the power of the Xbox One.

    Graphically, Ryse: Son of Rome is a game that you pop in to show friends just what next-gen holds in the future. It is beyond beautiful. Even the most cynical of PC gamers will have to admit that it is a wonder to behold in places. Weapons gleam in the midst of combat and backdrops ranging from the glory of Rome to forests filled with rivers and waterfalls will have you stopping to pan the camera around to take in how lavish your surroundings are. I am tempted to play through the game again to see if there was some details that I missed.

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    The biggest reason I had an enjoyable time playing Ryse was its combat. There is no denying it was influenced by the Batman: Arkham series. If imitation is the sincerest form of flattery then Ryse is showering Batman with roses. You attack with X and use your shield with the A and Y buttons. A is use to deflect attack (ala Arkham’s counter style) and Y is a shield bash you use to open up shielded enemies attacks. B is use for a barrel roll that you will be using. A lot. Pressing RB will make Marius use his focus mode which turns the screen yellow and allows him to go slash happy on any enemy in your path. It is helpful in crowds of enemies but is kind of a get out of jail free card when things get tough.

    The combat flows seamlessly and helps with the games combo system that you use to gain back health, XP and focus while you are putting your enemies to the sword. At any time, in and out of fighting, you can hit a direction on the d-pad which distributes the points gained from combos to the three previously mentioned categories. The upgrade system has a lot of options but it is not as deep as it would appear to be. Once you unlock the games varied executions there is little else besides health, focus and damage upgrades which are spread across too many screens.

    The infamous quick time events that many complained about are still in the game they have just been slightly reworked since the E3 presentation. During battle when you weaken an enemy an icon will appear over their head. You can choose to initiate the execution or continue your normal attacks until he dies. Hitting RT begins the different kill animations and instead of a button prompt over the head, the enemy will glow either blue or yellow telling whether you should hit X or Y. Here is the weird catch. It doesn’t matter if you hit the buttons or not, once you begin the execution it is going to happen. Hitting the correct button prompts adds to your combo and health/focus/XP gain. Most will find this asinine but I never let it bother me especially when it would give me extra hits on a long combo streak I had going.

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    Ryse does offer a different take on multiplayer. You and another person will be matched and team up to take on the dangers of the Coliseum. You won’t be stuck in an open arena rather an ever changing environment. Each stage changes to freshen up the proceedings including forests and multi-tiered areas. There is a meter at the top of the screen showing how entertained the audience is in your performance. You must execute often and use your environment to maim to keep the crowd cheering. You will be awarded gold for stage victories that you can use to purchase upgrades to weapons, armor and all the other good stuff a growing gladiator needs. I only played a few rounds and pretty much saw most of what there was to see and did not feel the need to keep going. After finishing the story it just felt like a grind when I had more games to play. Some may find it worthwhile but it was nothing special to me even though it retained the same fun combat.

    The complaints about Ryse are understandable depending on what you were expecting. I went in wanting a hack and slash adventure that didn’t overstay its welcome. A fun time waster that showed off what the Xbox One could do visually. That is exactly what I got. The story only took me about seven hours to complete which was just the right amount of time. Combat is fun an fluid and even though it is repetitive I never wanted to stop cutting off limbs or bashing faces with my shield. The story is on the weak side but you should really just channel your inner testosterone and enjoy the mayhem. The best way I can describe Ryse is that it is beautiful Roman murder porn.

    That is a compliment.

    NERD RATING- 8/10

     

     

     

     

     

     

     

     

     

     

  • Review Roundup: Ryse: Son Of Rome

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    The most talked about Xbox One title has had the wraps taken off of it. Ryse: Son of Rome has been talked about -mostly negatively- since its announcement at E3 this year. Can the reviews make believers out of the naysayers? Let’s just say there is rough sailing ahead.

    IGN– 6.8/10

    “What’s there isn’t at all bad, it just feels like a foundation for something far greater and more nuanced that never comes. Enemy variety does a bit of work to liven things up. Some foes are unblockable, some charge you, and some assault you with a flurry of dual-sword attacks. Dealing with them requires you to care about your blocks, attacks, and movements, which is fun until you figure out their repetitive patterns.”

    Videogamer– 7/10

    “From start to finish, Ryse is a constant joy to look at and ticks all the boxes in order to sell its tech: lush forests, awesome vistas, ancient Roman architecture. There’s not a single moment its engine and direction doesn’t impress in some fashion.”

    Gamespot– 4/10

    “What initially seems like an impressive system based on precision and timing, largely thanks to some nice visual cues and elegant slow-motion animations, quickly becomes an exercise in mind-numbing tedium–and with just a sword and a shield attack on offer, it’s hardly surprising. Sure, there are blocks, dodges, and counters to help things along, but when you’re faced with opponents whose repetitive moves you’ll have seen in their entirety after the first hour of the game, it’s not long before you’ve experienced everything the combat system has to offer and figured out a sequence to repeat ad nauseam.”

    Kotaku– YES

    “Some games show off graphics just to, well, show off. Rarely can you point to great graphics and say that they improve the gameplay, but in Ryse, they do. They help distinguish Ryse from being just another brawler. They excuse, to some extent, the game’s constricting linearity and invisible walls. They aid Ryse’s gameplay by supporting a melee combat system that works best if you, the player, visually “reads” your character’s movements.”

    Destructoid– 5/10

    “But other than the lackluster campaign, there is one shining light of gameplay in Ryse — the two player co-op arena mode — which took me completely by surprise. This portion of the game is much more interesting due to the fact that it takes a page from many online shooters, adding in different objectives like “hold the point” or “assassinate specific targets” in addition to your typical “kill all these dudes” missions.”

    Game Informer– 6/10

    “When I show my friends what Xbox One is capable of graphically, I’m going to pop in Ryse. The visuals are breathtaking, but the gameplay flips on a dime between being legitimately fun and downright bad. There is no middle ground. It’s very much the extreme of both.”

    It seems like ever review is reading the exact same and since the scores go between 4 and 7 it looks like as long as you know what you are getting into you could have some fun. It all depends on if you like what Ryse is offering.

     

  • Ryse: Son Of Rome TV Commercial Blends Live Action With Game Footage

    http://youtu.be/TY9wQO7okOk

    First off, don’t expect any Spartacus levels of blood here. It is a television ad but it does do a good job of showing off the ferocity of battle. The transition to in-game footage near the end is almost seamless and it took me a second or two to realize it had switched over.

    Pretty game is pretty.

    [amazon_link id=”B00CMQTU74″ target=”_blank” container=”” container_class=”” ]Ryse: Son of Rome[/amazon_link] releases on November 22nd.

    As an added bonus take a look at the video below which shows the crafting of the real armor and weapons based on the game.

  • Two New Ryse: Son Of Rome Trailers

    Photo courtesy trueachievements.com
    Photo courtesy trueachievements.com

    Despite the internet jokes of QTE’s and middling press, Ryse: Son of Rome remains the next-gen launch title I am most excited for. Maybe it is my need for more Spartacus episodes but that ship has sailed.

    Here are two new trailers for Crytek’s [amazon_link id=”B00CMQTVMI” target=”_blank” container=”” container_class=”” ]Xbox One[/amazon_link] launch title. One tells the story of Ryse’s protagonist Marius Titus and the second tells of the legend of Damocles. Both involve a lot of blood and revenge.

    [amazon_link id=”B00CMQTU74″ target=”_blank” container=”” container_class=”” ]Ryse: Son of Rome[/amazon_link] releases on November 22nd.

    http://youtu.be/-5953m3GhQE

  • Ryse: Son Of Rome Shows It Is More Than Just QTE’s

    Photo courtesy hypable.com
    Photo courtesy hypable.com

    Ever since its debut at E3, Ryse: Son of Rome has been trying to convince people that there is more depth to their game than a lot of pretty QTE events. With each new showing they are showing more of the hack and slash combat that makes up the majority of the gameplay. This video gives a look at how the developers worked on the free flow combat and counter controls for the [amazon_link id=”B00CMQTVMI” target=”_blank” container=”” container_class=”” ]Xbox One[/amazon_link] title.

    The game has many doubters and I am sure this video will not sway their thinking, but Ryse is still high up on my list of next-gen launch titles that I am eager to play. There is no doubt that the game looks gorgeous. Maybe it can surprise a few people.

    http://youtu.be/btejP7aQLEU

  • Ryse: Son Of Rome Gladiator Mode Trailer. Bring Your Friends For The Fun.

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    Photo courtesy xbox.com

    Ryse: Son of Rome showed off its new Gladiator mode at this weeks Gamescom. You and a friend will join forces to take on waves of enemies inside an ever changing arena that puts different backdrops and enemy types in your way. You must keep the crowd entertained as you try and survive and fight for glory.

    People have been putting down this game since E3 when it looked like a QTE-fest, but reports out of Gamescom are that the new demo showed off much deeper hack and slash gameplay that has brought new excitement to the title. It is certainly one of the games I am picking up on launch day for the [amazon_link id=”B00CMQTVMI” target=”_blank” container=”” container_class=”” ]Xbox One[/amazon_link].

    Watch the trailer below.

    [amazon_link id=”B00CMQTU74″ target=”_blank” container=”” container_class=”” ]Ryse: Son of Rome[/amazon_link] releases this fall.

  • Go Behind The Scenes Of Crytek’s Ryse: Son Of Rome

    Photo courtesy allthingsxbox.com
    Photo courtesy allthingsxbox.com

    Ryse: Son of Rome gets to me. I can’t explain it. I want to play this damn thing. Yes, we can all get into the whole “it looks like a game full of QTE’s” argument, but Ryse simply looks fun as hell.

    Crytek has just released a video that takes a look at the motion capture for the game and how the power of the Xbox One will be able to bring powerful performances to the game like never before. Even if you are not planning on getting Ryse there is no denying it is a beautiful game.

    [amazon_link id=”B00CMQTU74″ target=”_blank” container=”” container_class=”” ]Ryse: Son of Rome[/amazon_link] is a launch day title for the [amazon_link id=”B00CMQTVMI” target=”_blank” container=”” container_class=”” ]Xbox One[/amazon_link].

  • Witness The Brutality Of Ryse: Son Of Rome

    Photo courtesy polygon.com
    Photo courtesy polygon.com

    While I will readily say that Sony stole the E3 show last night, I was still very impressed with the games that Microsoft brought to the table at their press conference. The lineup was equally as strong as Sony’s (with Sony pulling ahead because of all the indie support) and the game that impressed me vastly was Ryse: Son of Rome. The Crytek developed action game has you in the role of Marius Titus as you lead the Roman army back to glory.

    And how exactly will you accomplish this? Why by epic, brutal, bloody combat! The demo shown at E3 had a very “Roman Saving Private Ryan” feel as they storm the beach as arrows spill down around you. Combat looks to be a mix of real-time slashing and quick-time, eye-wincing kills delivered with your sword, shield or even sandal.

    The game is stunning to watch the entire time and shows that Crytek has a firm grasp on next-gen gaming. But then again, it is Crytek, so no surprise there.

    Ryse: Son of Rome will be a launch day title only on Xbox One.

  • THQ Officially No More, Assets Sold, Employees Laid Off

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    One of the saddest episodes in gaming is now done. THQ sold off their assets to other developers and publishers and anyone who did not work for one of the companies sold are being laid off. For the past year THQ has been limping along and filed for bankruptcy last month. A few weeks ago it was announced that an auction would be held to sell off THQ’s studios and intellectual properties. Here is the rundown of what we know so far.

    • Koch Media (Deep Silver) has purchased Volition, developers of the Saint’s Row franchise. They have also gotten the rights to the Metro franchise. Metro: Last Light was due for release this year.
    • Sega is getting Relic who developed Warhammer 40K and Company of Heroes.
    • Take Two has purchased Evolve, a codename project from Turtle Rock Studios.
    • Crytek purchaed the rights to the Homefront series.
    • Ubisoft will get the rights to South Park: The Stick of Truth and the THQ Montreal studio who are making the game 1666 from the creator of Assassin’s Creed.

    Some properties like Darksiders (and studio Vigil) and the WWE franchise are still up in the air as of this writing. We will update as more is known.