Tag: Colonial Marines

  • Aliens: Colonial Marines Single-Player DLC Is On Its Way. Don’t Laugh.

    Photo courtesy penny-arcade.com
    Photo courtesy penny-arcade.com

    If you bought the Season Pass for [amazon_link id=”B005THAX5Q” target=”_blank” container=”” container_class=”” ]Aliens: Colonial Marines[/amazon_link] there is good news on the horizon. A new single-player DLC pack named “Stasis Interrupted” will be releasing for the game. No details have been given for what content will be included on the DLC, but rest assured, it can not possibly make the game any better.

    Aliens: Colonial Marines received a disappointing 4.5/10 score in our review back in February. If you still own this game and have the Season Pass I personally wished we made more money from the site so that I could refund you at least the $15 spent on the DLC.

    Even as I play through Borderlands 2, Gearbox still rubs me the wrong way when I think about this travesty of a game.

  • Aliens: Colonial Marines DLC Infects Your Consoles. I Have Things To Say.

    Photo courtesy topshotta.com
    Photo courtesy topshotta.com

    Alright, today Gearbox released the first of the planned DLC for its giant prison gang rape scene on the Aliens franchise, [amazon_link id=”B005THAX6K” target=”_blank” container=”” container_class=”” ]Aliens: Colonial Marines[/amazon_link]. Just in case you missed our review, give it a peek.

    The Bug Hunt DLC is a survival mode where you battle wave after wave of aliens and blah, blah, blah. It sounds like what you find in almost every other multiplayer section of a FPS.

    So for the DLC, we will play a little game of numbers.

    99.98% of people who have played this game were raped violently from behind by Gearbox.

    0.02% is the one guy from EGM who gave this game a stellar 9.0 review for that once proud publication. When you read it, it hurts your soul because it smells of a bought review.

    88.7% of players most likely have traded this game in already because of how much of a bastardization of a great film franchise it is.

    30% of the remaining 11.3% will buy this DLC hoping, in a last ditch effort, it will make the game worth playing again.

    98% of that 30% will realize that they have just wasted 15 more dollars on a horrible ass game.

    The remaining 2% will like the DLC and may be mentally retarded.

     

  • Review: Aliens: Colonial Marines

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    Aliens + Gearbox= A Winner….Right?

    Gearbox Software has become a major player in the video game world with the rise of the Borderlands franchise. Both entries into the series have been massive critical and retail successes and Gearbox has reaped the benefits. So it was no surprise that their game based on the beloved Aliens film was high up on many people’s list. A true sequel to James Cameron’s sci-fi classic from the developers of Borderlands. What could go wrong?

    Everything apparently.

    First off we have to put things in perspective. Gearbox did not finish this game. In actuality, no one outside of the developer really knows exactly how much of this game was worked on by actual Gearbox employees. You see this game has been in development for six years and Gearbox…actually we will get into that a bit later.

    Aliens: Colonial Marines has you playing Winter, an everyman marine that is sent to investigate the distress signal set off by Hicks in the film Aliens. Somehow the U.S.S. Sulaco has made its way back to orbit around LV-426 and you and your squad are sent in to see why the ship has mysteriously appeared back there. Right off the bat you cannot help to realize that the script and voice acting in this are horrid. I don’t even mean like in the hard ass military jargon or anything because there are plenty of games that get that right without being laughable, but Colonial Marines is like one of the direct to DVD Starship Troopers bad.

    You can tell that some love of the Aliens franchise was in this at one time. Some of the environments, James Horner’s score and even bringing back veteran actors Lance Henriksen and Michael Biehn to reprise their roles of Bishop and Hicks. But everything that was supposed to make this game a treat for Aliens fans is handled so poorly and lazily that all of the good that made it in the game is overpowered by the heaps of utter uselessness that was in the final product.

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    Is This Really Happening?

    I don’t know exactly where in the development process things went wrong for Colonial Marines, but it is evident that this game needed to be re-worked or scrapped altogether. For almost two years we have been shown demos that showed off a pretty good looking game graphics wise, but the game that awaited me was riddled with so many graphical hiccups that it truly appeared as if I were playing first year 360 title. I could probably put Doom 3 on the original Xbox up against this and this would win…but only by a small fraction. Lighting problems, floating shadows, rampant clipping and piss poor between mission cinemas keep you detached from any sense of world immersion. When aliens explode from gunfire its not so much disgusting collapse of a body as it is a sloppy explosion into eight square pieces.

    If you are used to FPS’s that have minute controls and like to pull off quality headshots then I suggest you go looking elsewhere. Sloppy aiming is rampant with almost no sense of true control in the middle of a firefight. Even with the additon of add-ons (in a poor attempt to make the game seem deeper) to various weapons you will still have a frustrating time trying to pop off aliens or Weyland-Yutani soldiers with any precision.

    One of the best things about the movie Aliens was the sense of helplessness. The fear that the xenomorphs brought was undeniable. You find none of that here. With the exception of one decently designed level in the sewers of Hadley’s Hope where you are without weapons and must make your way through aliens that can only sense you by sound, you always have a host of weapons on your person. At one time I had eleven weapons at my disposal as well as grenades so any fear I would have from the aliens was non-existent because of me basically being an unstoppable badass. When there is no sense of dread, there is no Aliens.

    The multiplayer is just an added on feature that feels like it is there because it is what is required in today’s games. Even the chance to play as the xenos trips up with huge balance issues that make the marines the hunters not the hunted. Sloppy controls hinder any kind of fun that could be gleaned off of this. Multiplayer runs well enough and I had no problem finding parties , but when it is as generic and stunted as this it would almost be a blessing if you couldn’t.

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    My Soul Hurts

    Please do not be fooled by Aliens: Colonial Marines. You may read this and think this review is coming from a place of hate from an uber-fan, but I assure you this is not the case. While I am a fan of the highest regard for this film franchise I still went into Aliens with high hopes despite the hellish development stories and other reviews. I played this game with a set of rose colored glasses and still came out feeling like I had sh** thrown at me.

    Beyond my wildest imagination I could not imagine that after six…damn…years that this game could have shipped like this. Even if Gearbox subbed out the game to secondary developers there should be more than what is offered up to gamers here. For a quick comparison here are some of the games that have come out in the last six years:

    -Uncharted trilogy

    -Mass Effect trilogy

    -Red Dead Redemption

    -Grand Theft Auto 4

    -Fallout 3

    -Skyrim

    -BORDERLANDS 1 and 2 from Gearbox!!

    Think of all the millions of hours and GOTY awards that have been split with this list of games over the past six years. How can anyone tell me that this game should have taken this long to make and come out this bad and broken? Even when the story takes a chance and reveals a MAJOR character long thought dead is actually alive, the explanation given is simply “that’s another story”. No it’s not!! That is the story! That’s why it is such a big deal!! And therein lies the problem with Aliens: Colonial Marines. We have waited so long for a great Aliens game and expectations were met with something unexpected.

    Laziness.

    NERD RATING- 4.5/10

     

     

  • Aliens: Colonial Marines Extended Trailer

    Photo courtesy wiiudaily.com
    Photo courtesy wiiudaily.com

    We are less than a week away from the release of [amazon_link id=”B005THAX6K” target=”_blank” container=”” container_class=”” ]Aliens: Colonial Marines[/amazon_link], which Gearbox seems to have had in development since Bush was in office. We will have your review up for it as soon as we can, but to get you ready for your return to the Sulaco and LV-426 here is an extended trailer which shows the marines fighting their way through the xenomorph horde level by level.

    And if this wan’t enough, be sure and check out all the rest of the Aliens: Colonial Marines videos.

    Aliens: Colonial Marines releases on February 12th.

  • Aliens: Colonial Marines “Kick Ass” Trailer

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    Gearbox is back with another trailer for [amazon_link id=”B005THAX6K” target=”_blank” container=”” container_class=”” ]Aliens: Colonial Marines[/amazon_link]. In it you are tasked by your commander to become the ultimate marine and take back your comrades from the xenomorph masses.

    This trailer shows a good bit of gameplay and ends with you taking control of a power loader like Ripley at the end of Aliens. Whether you say “get away from her you bitch” when you play the game is entirely up to you. I will be saying it though.

    Aliens: Colonial Marines releases on February 12th.

  • Aliens: Colonial Marines Alien Hive Video

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    Gearbox has released another video in their ‘Concept to Game’ series for [amazon_link id=”B005THAX6K” target=”_blank” container=”” container_class=”” ]Aliens: Colonial Marines[/amazon_link]. This short video shows off the art for the alien hive which is located in the engineering room of the U.S.S. Sulaco. The art then transforms into the final in-game product giving off the very creepy vibe that this game needs.

    Aliens: Colonial Marines releases on February 12th on Xbox 360, PS3 and PC with a Wii U release coming later in the year.

  • Aliens: Colonial Marines Story Trailer

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    Gearbox Software has released another video for [amazon_link id=”B005THAX5Q” target=”_blank” container=”” container_class=”” ]Aliens: Colonial Marines[/amazon_link]. This one focuses on the actual story of the game which has this set of marines arriving to LV-426 17 weeks after the distress signal was sent out in the 1986 movie. We even get greeted at the beginning by Cpl. Hicks (bandaged and all) warning that all members of his squad are K.I.A.

    Check out the story trailer below. Aliens: Colonial Marines releases on February 12, 2013.

  • Aliens: Colonial Marines “Concept To Game” Video

    Here is the newest video from developer Gearbox for their upcoming game Aliens: Colonial Marines.

    This short video shows a sample of the concept art of Hadley’s Hope and how it has been translated into the virtual world. It is a nice look at the exterior of the planet and see how exactly decimated it is since Ripley and Bishop let it go nuclear at the end of the movie Aliens. Gearbox is doing a good job of giving people just enough to get excited about the game without showing off too much.

    Aliens: Colonial Marines releases on February 12, 2013.