Alien: Isolation Wants To Make You Think, Not Learn Patterns

Alien: Isolation is very high up on my list of games to play in 2014 and for good reason. It sets you in a giant space station with little to no weapons and one smart xenomorph, then tells you to survive.

The Creative Assembly is developing Alien: Isolation as a survival game set firmly in the world of Ridley Scott’s Alien film. You play as Amanda Ripley, daughter of Sigourney Weaver’s Ellen, as she tries to find out what happens to her mother.

The video shows how the makers are wanting the game to be about the terror. The alien is not on a set course of searching for you, but rather an A.I. that will do its own thing. This means no two playthroughs will be alike. Hiding in the same spot won’t always work because the alien will always be taking new paths and adapting to the sights and sounds you leave behind.

After the disaster that was Aliens: Colonial Marines (which we gave a 4.5 in our review), Alien: Isolation is shaping up to be the balm for that burn left by Gearbox.



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