Photo courtesy
Photo courtesy

Batman: Arkham Origins has had its share of problems since its release on October 25th, including save data losses which is why I will not be reviewing the game. Now WB Games has issued a statement resolving to fix the multiple issues that have plagued the title.

Here is the official statement explaining the glitches found so far:

“Some players have been stuck in an endless loop of falling, making it impossible to complete certain missions and progress through the single-player campaign. We believe we have identified the issue and are currently testing the software update, which will push most players back to their previous save so that they will not be stuck in an infinite loop.”

“Some players can see their story progress in the main menu, but once they choose the story slot they don’t see an option to ‘Continue’ and only ‘New Game’ shows up. This issue should be resolved and the ‘Continue’ option will once again be available.”

“FreeFlow Focus mode not unlocking upon reaching Shadow Vigilante rank 3.”

“Players have reported recurring crashing and freezing while playing the game. We have been working hard to track down and resolve the problem as quickly as possible.  We believe we know what is causing these issues and need a few more days to validate before pushing this patch through. In the meantime, some players have managed to avoid the freezing by disconnecting their console from the Internet while playing.”

And the biggest of the bunch it the data on 360 versions of the game being corrupted (like mine).

“Players have reported losing their saved game to data corruption. Specifically, when you try to choose a story slot to continue, it says ‘Corrupted’ and if you select it, an error message appears which says, ‘The save is corrupt. Please delete it.’ We believe we know what is causing this and need a few more days to validate before pushing a patch through.”

When you see just how many problems have been found with this game it is amazing that it got through QA testing. It screams of a studio that had to make a release date no matter what even if that meant shipping a game that was not ready. I feel bad for Rocksteady who has built the Arkham franchise into a gaming giant and entrusted it to another studio just to have this happen.




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