Tag: Zombies

  • Damn Night, You Scary: Dying Light Review

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    I spent exactly 30 hours and 8 minutes on Dying Light. Much more than I thought I would going into it. There was still plenty left to do. I left some side missions alone and could have just spent more time exploring Harran. It is a game that could easily pass the 40 hour mark. During my time destroying zombies in a perverse amount of ways I had fun with over twenty hours of it. The rest was the story.

    Let’s get the bad out of the way first. The story in Dying Light is filled with every possible allegory from any action game or movie you have ever played or watched. I can’t count the number of times I guessed what was going to happen both plot-wise and gameplay-wise before it happened. I am going lose all of my weapons and have to fight a tough enemy with a piece of wood: check, my disease will rear its ugly head at the most inopportune time: check, the agency I am working for want to control the world: cheeeeeeck.

    It became so bad that I avoided story missions for the longest time just so I could run and parkour around the city for the sheer fun of it.

    That is where Dying Light’s strength is: movement.

    When first looks of the game were going around, Dying Light looked light a mix of Dead Island with Mirror’s Edge and thankfully that is exactly what it is. Running, jumping off of enemies, dropkicking zombies into spikes and climbing buildings to dizzying heights quickly become second nature. There were many times when it felt like I was playing a first-person Assassin’s Creed.

    Dying-Light-Screen-04

    Combat is lifted straight from Dead Island with notable improvement. Your strikes feel like they have weight to them. These are fresh zombies just changed and one blow will not do them in (until later on with some good weaponry). You will feel the impact to their bodies and have to move constantly to keep them off of you while you attack. It is a natural step-up from Dead Island with its “floaty” attacks.

    Another return from Dead Island is the ability to upgrade your weapons with an insane number of mods. Burn, shock, sicken the undead. The world is your undead oyster.

    This is only the beginning of your character progression. Your strength and agility are given their own separate skill trees and the more you use them the more you unlock. Fighting opens up more powerful attacks like heavy blows and stealth kills while running and climbing will open up sliding, dropkicks and jumping over zombies. It is not just a flimsy leveling system thrown in for the sake of having one, it feels like you are progressing and gives you something you genuinely want to work towards. Too many games think that a leveling system makes them more “RPG like”. Dying Light’s actually does.

    As you get the hang of becoming a parkour master remember this; it will be night soon. When the sun goes down Dying Light becomes more about survival than anything else. More powerful zombies lurk at night. They will end you quickly and you need to decide if running is your best option or using stealth and subterfuge is your approach. There are safe houses littered throughout the city that you must unlock and they will be your saving grace if you are trapped at night. Here is the great thing about Dying Light’s day/night cycle: at night all ability points are doubled. A great risk/reward debate will occupy your thoughts. You could just sleep until morning and avoid the danger altogether or you could brave the dark and level up quicker with death being an almost certainty. Decisions, decisions.

    Dying-Light

    Techland has made Dying Light the next logical progression of Dead Island. So much so that I don’t know how I am going to go back to whatever control scheme Yager is developing for Dead Island 2. If it is more of the same it will feel antiquated next to Dying Light. Don’t get me wrong, I am looking forward to Dead Island 2, but the first time I want to get away from a group of zombies and can’t climb atop a van then hop to the side of a building, I will be saddened a bit.

    Dying Light released at the right time. If it had been a fall release it would have been lost in the deluge of holiday gaming. Now, more people can pick it up and see that Techland has crafted a fun, longer than expected adventure that makes up for the lacking story and sometimes buggy play with multiple hours of America’s new favorite pastime; destroying the undead.

  • Dead Rising Trailer Is Bad. I Want It Now.

    http://youtu.be/_z-211gEJOg

    We know. Video game movies are bad. Sometimes that works in their favor.

    Dead Rising: Watchtower is coming to Crackle and the first trailer is just what you would expect. If you enjoyed Z Nation on SyFy (I did) then this is just your style. Getting Rob Riggle as Frank West and President Palmer in on the action is a good bonus.

    I hope there is a scene of steamrolling zombies.

    Get your camera ready on March 27th.

     

  • Trailer For Resident Evil’s Re-Re(?)-Release

    I told you, I don't want a damn Watchtower.
    I told you, I don’t want a damn Watchtower.

    Remember the first time zombie dogs jumped through the windows of that creepy ass mansion and may (or may not) have made you yell out obscenities in front of your mother along with a dribble of pee?

    You may not have the same memory, but you get what I am saying.

    Capcom is releasing an updated version of the first Resident Evil to remind us about how great the franchise used to be. The update is based off of the Gamecube release in 2002. They are taking that prettier version and making it prettier I would assume.

    See the first trailer for the game below. It will release digitally in early 2015 for Xbox One, PS4, Xbox 360, PS3 and PC.

  • The ABC’s Of Nerdom

    Artist Jeff Victor has created this great piece called The Ultimate Pop Culture ABC’s which is the best possible way to teach your children the alphabet.

    I know I grew up associating B with Batman or R with Robocop. It’s probably why I grew up into the portrait of normality I am…and why I was sent home in third grade for saying “Bitches, leave”.

    geeky-alphabet-1 geeky-alphabet-2 geeky-alphabet-3 geeky-alphabet-4 geeky-alphabet-5 geeky-alphabet-6 geeky-alphabet-7 geeky-alphabet-8 geeky-alphabet-9

     

     

  • Trailer For The Walking Dead Season 4 Return

    http://youtu.be/KP3YCd_n560

    Now that all shit has been let loose and Rick and his group of survivors are split up after The Governor’s assault on the prison, where do they go from here? We are not too far away from finding out. The Walking Dead returns on February 9th and here is the trailer for the show’s second half.

    How near will the plot be to the aftermath in the comics? They have already done the whole “bucknuts crazy Rick talks to Lori on a phone” on the show so that is out the window. If Rick and Carl meet up with Michonne, like in the comics, it could be a good opportunity to flesh out her character more.

    We know that Abraham, Eugene and Rosita are on the way so we may be headed on a trip to D.C. and don’t forget (off the comic trip) that we should see Carol sooner rather than later.

     

  • Carl And Rick Hit The Rails In New Poster For The Walking Dead

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    If you watched the mid-season finale of The Walking Dead then chances are you are still traumatized by the events that happened, and if you are a comic fan, then you are happy that finally, in the show’s fourth season, it is beginning to get the feel of the comic down. Give you a taste of normalcy then bash your face in with pain.

    The new poster for the second half of Season 4 shows Carl and Rick out on their own after being run out of the prison. How long will it be before they meet up with Michonne? Will we see Carol sooner rather than later? How much more of a man crush can some people (meaning me) have for Norman Reedus? We will find out on February 9th.

  • Review Roundup: Dead Rising 3

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    Zombies all around you what are you going to do? Frank West is nowhere to be found so you won’t be taking pictures but new protagonist Nick Ramos is here to build all types of mechanical monstrosities to get through the apocalypse.

    Dead Rising 3 is the Xbox One launch title that is getting the most hype so let’s take a look at how the early review are shaking down for the third trip to zombieland.

    IGN– 8.3/10

    “Dead Rising 3 doesn’t get by on its looks, but its meaty zombie-slaying combat and nearly endless supply of undead and ridiculous weapons go a long way. Through its lengthy campaign, I was always eager to see what crazy zombie-squishing contraption would come along next. It rarely disappointed, except when navigating its snarled map and waiting out its load times took me out of the fight took too long.”

    Kotaku– YES

    Dead Rising 3 makes it very easy to do awesome things—dress up like James Bond and ramp a motorcycle into a crowd of zombies, or loot the local police station for gear and ammo before unleashing hell on a gang of bikers. It made me grin so often that the crass and unfun bits stick out all the more. The game is so good at letting me make my own fun that I’m surprised it can be so lousy at making its own.”

    Game Informer– 8.75/10

    “Capcom Vancouver’s latest entry in the Dead Rising saga is an impressive display of big, dumb fun, and a must-play for fans of the series. It’s also a great demonstration of the outstanding capabilities of next-gen hardware right out of the gate. Thinning out the undead of Los Perdidos is worth your time, but the bugs infesting the sandbox are an unwelcome scourge.”

    Videogamer– 8/10

    “It’s as fundamentally silly as it was before, with most of the game’s systems having been designed for the sole purpose of Dicking Around™. The new combo mechanic enables players to create some outlandish weapons (oversize teddy bear + assault rifle = automated sentry gun) which are as much fun to use as they must have been to come up with. These items need to be crafted by first obtaining blueprints dotted around the city. They make for a great incentive to explore, and their sheer absurdity turns Los Perdidos (a stylised reimagining of LA) into a playground of death. You’ll be laughing for about 90% of the time you’re playing.”

    Polygon– 7.5/10

    “Playing Dead Rising 3 can be a schizophrenic experience — I was angry at the game whenever it required   precision from me — precision that the controls just wouldn’t support. But I was thoroughly enjoying myself whenever it let   me run amok and get creative with weapons and vehicles. It’s a game with great ideas and intermittently poor execution.”

    Destructoid– 9/10

    “But make no mistake — just because Dead Rising 3 is less out there doesn’t mean the core humor isn’t present — because it totally is. There’s still tons of crazy characters to meet, and the new Psychos (modeled after the seven deadly sins) are as colorful as ever, including Sloth, who is literally too lazy to get out of his chair to fight. The cast is a bit more well rounded this time around, as there’s a good mix of walking campy caricatures, and actual characters.”

  • Xbox One Invites You To Have Fun With Titans, Zombies And Zachary Quinto In New Commercial

    Photo courtesy allgamesbeta.com
    Photo courtesy allgamesbeta.com

    Where was this thinking earlier this year when Microsoft was shooting themselves in the foot while running on broken glass with their inability to market the Xbox One? They have righted the course since then and this commercial hits all the right notes for the system. Titanfall, Dead Rising 3, Ryse and Forza are represented well and you even have a Zachary Quinto appearance with an woman eerily reminiscent of Penelope Cruz.

    Good job Microsoft.

    [amazon_link id=”B00CMQTVMI” target=”_blank” container=”” container_class=”” ]Xbox One[/amazon_link] releases on November 22nd.

    http://youtu.be/_1mfIg1I3zE

  • New Dead Rising 3 TV Commercial Gets Happy

    http://youtu.be/hu_ycZCLWoU

    By happy I mean witnessing the zombie apocalypse listening to The Turtles “Happy Together”. If this is actually available in the game’s soundtrack then we may have a winner. Come to think of it, what would your zombie apocalypse soundtrack sound like?

    [amazon_link id=”B00DB90AHA” target=”_blank” container=”” container_class=”” ]Dead Rising 3[/amazon_link] releases for the Xbox One on November 22nd.

  • The Walking Dead Sets Another Ratings Record

    Photo courtesy kastorskorner.com
    Photo courtesy kastorskorner.com

    If you were waiting on The Walking Dead to show signs of slow down in the ratings, you may have a long wait ahead. The Season 4 premiere of the AMC show set another ratings record last night with 16.1 million viewers. The previous highest watched episode was the Season 3 finale with 12.4 million viewers. It was so big that the major networks Sunday night ratings were down 17% total.

    How about this? NBC has not announced the ratings for last night’s Sunday Night Football but there is a good chance that The Walking Dead may have drawn more viewers in total. That is f***ing insane. With DVR playback, AMC thinks that total viewership could top 20 million viewers. For a basic cable show.

    I enjoyed last night’s premiere. I know the series is far from perfect and can never truly encapsulate how great the comic series is but the show made great strides in Season 3 and looks to be moving at a good pace.

    The Talking Dead also had big ratings with 5.1 million viewers. I think we can attribute that to Nathan Fillion.