Tag: Wii

  • Don’t Try To Dig What We All Say: Trey’s Games Of The Generation Pt. 1

    A little over a year ago, the powers-that-be in gaming decided that the time had come, and released the PlayStation 4 and the Xbox One, bringing to a close the longest console “generation” in gaming history: Seven years for the PlayStation 3, eight for the Xbox 360. This nearly decade-long era saw major shifts in the video game industry and its consumer base: Microsoft rose to new heights thanks to great first-party titles and Xbox Live; Sony handily won the new optical media fight as Blu-ray rose to prominence over HD-DVD; and Nintendo opted to fight on their own terms by releasing the Wii on unsuspecting consumers worldwide.

    The “console wars” raged on… sort of. As people who grew up playing games got older, started families, and began earning “grown-up” amounts of money, it became commonplace to have more than just one console in the house. Hell, I can’t think of a single friend with even a passing interest in games who didn’t own at least two systems, and most households had all three present. Exclusives still exist, but the majority of titles (including many of those on this list) are now cross-platform at launch, or “timed exclusives” that eventually ended up on every platform.

    Thanks to that, this list is not limited to just one system from the past generation, though I did tend to play more things on the 360. This list is in no way meant to be “comprehensive;” there will be things missing that you might have included, or things I included that you might have hated. I’m not claiming these are the best games from the past generation, or even that these are my absolute favorites. When I think about the last eight years, though, these are the titles that stand out most sharply.

    Assassin’s Creed (Xbox 360)

    Assassins-Creed-Altair-Wallpaper

    No, I don’t mean the entire franchise, though the Ezio trilogy is certainly one for the ages; I mean Assassin’s Creed, the much-maligned, admittedly imperfect first entry in the series. Many people may have forgotten that this blockbuster gaming giant started off as a PS3 exclusive, and after the reveal trailer, I was ready and willing to spend $500 at launch. The mission structure got a little repetitive, but watching Altair go from a real asshole to a real assassin was genuinely moving, and the open-ended free-running inspired greatness in later titles such as Infamous and Sleeping Dogs.

    Battlefield: Cad Company 2 (Xbox 360)

    February 2nd, 2010 @ 00:01:04

    Of all the games on that list, I don’t know that any approach the return-on-investment provided by “Bad Co 2.” We played the single-map beta for this game all night, every night while it was active; the full game consumed weeks’ worth of our lives over the next year; and the Vietnam expansion pulled us back in well after the fun should have run out. For me, this game is the standard by which all other multiplayer shooters are judged, and found wanting. Find me another game where “ram the objective building with a tank until it collapses” is a legitimate strategy, and then we’ll talk.

    BioShock Infinite (PC)

    Bioshock-Infinite-Wallpaper-Android-HD

    I struggled at every turn with which BioShock game to put on this list, and it wasn’t until I was writing these blurbs that Infinite cinched the win. I still think the original has better atmosphere, the supporting characters are stronger, and Rapture still kicks Columbia’s ass in terms of environment. As a representation of this past generation, though, I think Infinite stands above its predecessor, because when you get right down to it, it is a better game. The relationship between Booker and Elizabeth maintains perfection from start to finish, and in my opinion is far more worthy of accolades than the title’s admittedly muddled metaphysical elements.

    Borderlands (Xbox 360)

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    Erich literally had to trick me into playing this; after nearly a week of bugging me about it, he came over under some pretense, installed it on my 360, and shoved a controller in my hands. Six (maybe eight?) hours later, he finally managed to get the disc and leave for home, despite my protestations. For weeks after that, it was almost impossible to get a copy in Tuscaloosa, as anyone with a friend and a console snatched them up. I know the sequel is seen by many as some sort of co-op mecca, but for me Borderlands will always come back to fighting Nine Toes (he also has three balls) in split-screen at 4 am.

    Dead Space (Xbox 360)

    pewpew

    I have one word: Fear. Few pieces of entertainment have ever instilled in me the fear that the first Dead Space managed. Playing it became a catch-22, trying to balance my desire to keep going with the almost physical dread that came with being in Isaac’s boots. The next two iterations were greeted with mixed feelings and open hostility, respectively, but I don’t think anyone would deny that the original helped break new ground in horror. On some level, games like Amnesia and Outlast owe their success to Dead Space, just as Dead Space built from the foundation established by Resident Evil 4.

    Fallout 3 (PC)

    Fallout_3_screenshot_by_Vhaara

    I own the collector’s edition of Fallout 3 on the 360, lunchbox, bobble head and all; I even used a friend’s GOTY edition disc to install all of the extra content. It wasn’t until I picked it up this past summer on a Steam sale, though, that I really took the time to appropriately explore the Capitol Wasteland. The game is still captivating: The landscape is simultaneously beautiful and desolate; the characters are appropriately realized; the sheer amount of content is staggering; and finally, the number of nods, homages, and references to all things sci-fi warmed my insides. The moment that still sticks with me the most is when I snuck up behind a feral ghoul sitting near a fire, took him out, and searched him to discover that his only possession was a teddy bear. It was heartbreaking.

    Far Cry 3 (Xbox 360)

    far_cry_3_13727821704623

    Beth and I received Far Cry 3 as a very generous gift from her parents, but it came at a cost. After we each unwrapped ours on Christmas morning, her mom sat us down and pointed out that the cover prominently features a man holding a gun, a person buried in the sand, and dead bodies hanging in the trees; she then read the laundry-list of reasons the game is rated Mature by the ESRB. After acknowledging that we were adults, and could make our own choices about what to play, she politely wrapped up with, “I don’t know if there will ever be a ‘Far Cry 4,’ but I can guarantee you it won’t be under this tree.”

    Gears of War 2 (Xbox 360)

    gears-of-war-2-action

    I knew I would have to buy an Xbox 360 after playing the first Gears of War at a LAN / System Link party in my dorm; I had to be physically restrained from going to Wal-Mart that very instant after my first chainsaw kills. Gears of War 2 only improved upon that formula, with Horde mode being the best inclusion by far. Few cooperative experiences match the thrill getting everyone settled into the right location and rhythm during the early waves, only to have everything fall apart at the claws of a well-placed ticker. It only gets better when one person, alone and out of ammo, manages to finish the wave using nothing but the stock of their shotgun.

    Halo 3 (Xbox 360)

    master-chief-halo-3-5561

    There is not a game on this list I am more ambivalent about at times, or one I have said more terrible things about in the heat of the moment. I picked Halo 3 up at midnight, played some multiplayer, and then finished the campaign in one sitting after everyone else had logged off and gone to bed. I hate the story, yet have played the campaign multiple times, and some of the set-pieces still get my heart pumping. The multiplayer options opened up by Forge are staggering, and we still played custom games (Said the Liar!) for hours at a time years after release.

    Mass Effect (Xbox 360)

    mass-effect-2-9-27-2012

    I had no interest in Mass Effect when it came out. Our friend Oz got a copy the first day, then convinced Erich to play it, and several months after the fact I borrowed it and decided to give it a chance at their insistence. I play for six hours, and the next day was overjoyed to discover that a store nearby still had a collector’s edition in stock. To this day, I feel the Mass Effect series is the closest we’ve gotten to games that genuinely capture the spirit of something like Star Trek, and the vast galaxy exploration still impresses with its sheer size.

    Metal Gear Solid 4 (PlayStation 3)

    metal-gear-solid-4

    I bought a PlayStation 3 to play this game; in fact, I bought the system bundle that included the game. I’ll admit that the cutscenes can get both tedious and extraordinarily silly, but the core gameplay and story remain true to the excellence that is Metal Gear Solid. I could write pages about this game, but all that needs to be said is that the opening moments of your return to Shadow Moses brought tears to my eyes. Those tears evaporated shortly thereafter, of course, when I found myself using *(@^ing Metal Gear Rex to fight Metal Gear Ray as building crumbled around us.

  • Wii U: People Nintendon’t Want It

    Photo courtesy stevivor.com
    Photo courtesy stevivor.com

    As of last week, the original Wii is no longer in production. The absolute madness of the system’s launch – and the holiday seasons for five years afterward – has become part of gaming history, even amongst waves of criticism that the system was a “gimmick,” its overall dismissal by “hardcore” gamers, and Nintendo’s famous inability to attract third-party development. Now Nintendo’s entire home gaming hope rests on the Wii U, a system that has failed to deliver sales within its first year, due to a combination of the same issues as before, and a price point that many see as grossly inflated. At this juncture, I thought it might be worthwhile to briefly examine the difficulties facing “The Company Mario Built” and discuss possible solutions.

    Nintendo has a first-party line up that would make any other company envious. Mario, Zelda, Metroid, and Pokémon are franchises embedded not just in gaming consciousness, but in global popular culture. I personally know people who have purchased Nintendo consoles – and handhelds – specifically because an exclusive was coming out. Nintendo isn’t clueless on this front, either. When I worked at GameStop, our Nintendo rep was great, but Miyamoto save you if the Wii demo unit wasn’t playing the most recent first-party title. The company also has a habit of keeping the prices on those titles high, new and used, months and years after their launch.

    New Super Mario Bros. U
    New Super Mario Bros. U

    As lucrative as that cap-wearing plumber and his pals are, though, they can only fill so much space on a calendar. That would be fine, except that Nintendo has a notoriously awful history with third-party titles. This creates massive gaps in the line-up for any customers looking to make a Nintendo console their primary system. I rarely played my PlayStation 3 outside of exclusives; Resistance, Uncharted, Infamous, and Ratchet & Clank populate my shelf. That was a personal choice, however, made because I prefer my 360. There were other games, great and small, available during regular release windows.

    That’s simply wasn’t the case with the Wii, and things actually appear to be worse for the Wii U, if such a thing is possible. When Nintendo’s “HD” console launched last year, there were a plethora of third-party titles that jumped on board, some with exclusive content: Arkham City, Assassin’s Creed 3, Mass Effect 3, etc. Yet only a year down the road on the system, Arkham Origins won’t support multiplayer, Assassin’s Creed IV won’t get any new content, and EA has been back and forth on whether they even have any current titles in development for the Wii U. Battlefield 4 didn’t see a Wii U release, for example.

    Batman: Arkham City Armored Edition
    Batman: Arkham City Armored Edition

    I can’t really blame any of those companies, because those initial launch games didn’t see a huge return on investment, and supporting a console so far removed in hardware from its contemporaries can’t be easy. Probably the biggest third-party success so far has been Zombie U, which I would love to play, but only on my 360 or PC. Probably my PC. Zombie U is a great example of another of Nintendo’s tactics, which is to almost force developers to utilize whatever their latest gimmick is.

    Now, let me quickly differentiate a “mechanic” from a “gimmick.” In Zombie U, you check your inventory by looking into you backpack via the Gamepad while the game continues to run on the main screen. It creates a sense of urgency, as you can easily be ambushed while rifling through you belongings. The system of keeping the game running while the inventory is open is a mechanic, and one that games have utilized to effect before. The gimmick is having the inventory appear on the Gamepad screen, something which only the Wii U currently has, although Microsoft is apparently looking to marry the Surface tablets to the Xbox One in a similar way.

    While I have heard that this gimmick adds a bit of style to the game, the truth is most developers do not seek out this functionality. Nintendo certainly isn’t alone in this field; Sony and Microsoft have both been known to require inclusion of functionality for the Move, Sixaxis, Kinect, or what-have-you. The Wii is certainly the worst offender in recent years, though, and companies like EA were quite vocal about discontinuing support for that system based on Nintendo’s insistence that every game include some amount of arm-waving.

    Photo courtesy polygon.com
    Photo courtesy polygon.com

    Nintendo also loves to shove their own creations in everyone’s face, at the expense of other titles that they supposedly wanted on their console. Going back to my ‘Stop days and our Nintendo rep, the closest I’ve ever seen him to upset was when we had Tatsunoko vs. Capcom: Ultimate All-Stars in the demo system instead of a first-party title. According to him, the whole reason Nintendo provided demo units was to showcase their own games, and failure to do so could result in us losing our Wii. The game at that time was supposed to be New Super Mario Bros. Wii, which had been out for months, and had already come down from its holiday sales.

    Our Wii had a tendency to freak out and lock on the title screen of a game if it had been in too long, and our copy of Mario literally wouldn’t boot without freezing. We tried to explain that showcasing the fighting game – a Wii exclusive, to this day – had led to increased sales of the game, accessories, and even a few systems. Most people didn’t seem to have any idea the title existed, and watching others play it seemed to draw customers to that corner of the store. Apparently that didn’t matter, though, and our rep was all smiles as he bought a new copy of Mario with his company card, opened it, and popped it back into the system.

    In the months since launch, the flagging Wii U has not been able to rake in the sales of its predecessor, let alone keep up with the competition. Many have pointed to the system’s retail price as the issue; the Wii U can run anywhere from $300-$400 dollars, depending on what bundles are on offer. There has also been confusion about what exactly constitutes a “Wii U.” My friends still in retail report almost daily instances of customers thinking all they need is the Gamepad accessory, and that linking it to their existing Wii will do the trick. People also seem to be having a harder time than usual differentiating between titles for the new console and the old one, leading to lots of frustrated returns.

    WiiU-1-580-100

    The end result this year is a console with limited promise, selling at a high price point, up against two brand-new systems, in a market where the potential buyers aren’t even sure what they are buying. I feel like the executives at Nintendo got together and said “Ok, folks, the Wii was a bit too successful and accessible; we need to get back to being the scrappy under-dogs with controllers designed by modern art majors.” That may sound a bit harsh, and to a point, it’s almost the exact opposite of what I think is really going on.

    Here’s my two cents: Nintendo is currently struggling precisely because of the success of the Wii and their focus on first-party titles.

    Everyone bought a Wii. Seriously. I bet you’d be hard-pressed to find many people within the available markets who haven’t spent at least a few hours waving their arms about in front of that little sensor bar. Nintendo seized upon this, and ran very successful ad campaigns featuring grandparents and toddlers alike. Careful management of production led to a feeding frenzy on the console every holiday for five years running. People with no real interest in gaming as a whole were seized with the need for this little box and its wavy-arm sticks.

    The inclusion of Wii Sports was a gold mine, as were Wii Fit and Wii Sports Resort; anecdotal evidence suggests that many households purchased a system, four Wii remotes and nunchuks, a Wii Fit kit, and almost nothing else. When I say “nothing else,” I am genuinely talking about Wii owners who didn’t even purchase a Mario title, because they were not gamers in any true sense. The Wii provided them with entertainment in a raw form generally only found in arcades.

    nintendo_wii_1

    These were Nintendo’s prime targets for the Wii, and while they kept the company in the black for years, this strategy began to alienate the core fans. People who wanted to play more expansive games – first-party and third-party alike – had to either deal with motion controls, or shell out more money for traditional controllers. In the case of The Legend of Zelda: Twilight Princess, the GameCube version was actually considered the better choice because of these issues. In addition, the third-party situation wasn’t any better than before; the titles consisted of either older games re-worked with motion controls, or newer ones forced to deal with the motion controls and limited processor capabilities.

    Over the course of this generation, the industry also became hooked on the idea of “HD” re-launches of classic titles, and just releasing older games as downloads at a reduced price point. Nintendo didn’t miss their chance, with quite a few HD remakes and the creation of the Wii Virtual Console and Nintendo Store. Hell, people had been accusing them of just releasing the same five games on a cycle for years anyway. This allowed them to enjoy the success of every Mario and Zelda game ad-infinitum.

    Now, fast-forward to late 2012. Nintendo has been trying since E3 to get people interested in the Wii U. It’s got everything the Wii had, but now it also has the Gamepad, which has a touch screen, and lets you play games on it instead of you TV. It can still play Wii games, still has the Virtual Console, and uses other controllers and accessories that are essentially identical to the ones for the Wii.

    wiiuprocontroller

    That was confusing to get through, and I’m the one writing this shit.

    The bottom line is that millions of consumers who already own a Wii – or, to be more precise, owned a Wii at some point – looked at the Wii U and collectively shrugged. Nintendo then turned to their fans, but for once in two decades looked at the promise of new adventures with Samus and Link didn’t do the trick. The first-party titles had been rarer than usual as the Wii wound down, and it didn’t look like that trend was changing anytime soon. Even an HD remake of LoZ: Windwaker couldn’t hide the fact that the Wii U’s schedule was a barren place, with only hints of promise months, even years down the line. With the PlayStation 4 and Xbox One launching alongside existing franchises and big exclusives within the next six months, things certainly look grim.

    Oddly enough, none of these issues seems to affect the company’s handheld market, which has seen one massive success after another. The most recent hiccough was the 3DS launch, but Nintendo fixed that quickly: They dropped the price. Quite a bit. I’m not going to lie, I may pick up a 2DS; stupid name aside, the price point is appealing, and I care not a lick for the 3D function. I’m interested in buying one because – gasp! – the system offers titles I’m interested in, both from Nintendo and third-parties. Even more than that, titles like Resident Evil: Revelations have proven so lucrative that they have been ported to home consoles with positive results.

    And therein, for my money, lies the best shot Nintendo has outside of the handheld market. Brace yourselves, because this will sound a little crazy: For the living room crowd, Nintendo needs to consider opening up their exclusives to the other companies. Especially with regards to some of their “classic” titles, this could mean massive sales via Xbox Live Arcade and the PlayStation Store.

    I want you to close your eyes and imagine that you have sixty dollars. Now, imagine that you log into you system of choice to see that Super Mario 64, Goldeneye 64, and LoZ: Ocarina of Time are available for $20. As you open your eyes, can you honestly say that you would still have all $60? Because I’d be down to $20 and triple-jumping Mario’s happy ass all over my 360 while I stuffed my face with pizza and pretended Star Wars: Episode I could still turn out to be good. The N64 is hardly the limit, either, as the current consoles could handle everything Nintendo has ever released or currently has in development.

    The Wii U isn’t a failure yet, but without a price drop and some genuinely compelling titles – or even the ok titles that fill out other systems – Nintendo will be shutting down production of the console by the end of 2016 at the latest. By that point, I cannot honestly say whether or not mobile gaming will have finally eliminated the desire for a dedicated handheld, as has been the prediction for several years running now. That could have Nintendo going the way of Sega, only without the rapport that Sega had built up within the industry over the years. They can either come to grips with that now, and try and shift their focus, or it will hit them in the face within the next five years.

    I love Nintendo. My grandparents on one side had a NES with Mario and Duck Hunt for all of us to play; my first consoles, ever, were a Game Boy and then a Super NES; I experienced the renaissance of the N64 in full joy; I even defended the GameCube, though my love for it was born of mature, third-party titles like Eternal Darkness, MGS: The Twin Snakes, and Resident Evil 4. My family owned a Wii like everyone else, though I can honestly say we never had more than five games for it, and I have never beaten a game to completion by waving my arms around.

    Beth and I have talked more than once about splitting the cost of a Wii U, but the end result is always that the total cost of the system could easily pay for six or more titles on consoles we already own. We’ve both got Xbox Ones pre-ordered, and then announcement of a potentially solid release date for Metal Gear Solid V means I’ll own a PlayStation 4 by my birthday in July at the latest. I finally created a next-gen list on Amazon, and it hit a dozen games through 2014 without me even trying.

    I’m sorry, Mario, but my interest is in another castle.

  • 2013 Fall Game Guide

    Photo courtesy thesun.co.uk
    Photo courtesy thesun.co.uk

    Two new consoles lead the way this fall and that is not even adding in the huge payload of games that will be making their ways to shelves between now and Christmas. It can get a little confusing out there when you want so many things at the same time. We here at Nerd Rating want to make it as easy as we possibly can for you with our fall game guide. Help yourself and see when your favorite games are coming out and go ahead and hit the link to pre-order them on Amazon.

    Full disclosure- we do make a small profit from all Amazon purchases made through links on the site. Help us, help you.

    September

    Photo courtesy whatculture.com
    Photo courtesy whatculture.com

    September 3rd

    [amazon_link id=”B00BQZ5EWW” target=”_blank” container=”” container_class=”” ]Total War: Rome 2[/amazon_link] (PC)

    [amazon_link id=”B00BXTKJ94″ target=”_blank” container=”” container_class=”” ]Rayman Legends[/amazon_link] (360, Wii U, PC, PS3, Vita)

    [amazon_link id=”B00BGA9V2Q” target=”_blank” container=”” container_class=”” ]Diablo 3[/amazon_link] (360, PS3)

    September 10th

    [amazon_link id=”B0050SWYTC” target=”_blank” container=”” container_class=”” ]Killzone: Mercenary[/amazon_link] (Vita)

    [amazon_link id=”B008SBZD5U” target=”_blank” container=”” container_class=”” ]Kingdom Hearts 1.5 HD Remix[/amazon_link] (PS3)

    [amazon_link id=”B00CD8W81Q” target=”_blank” container=”” container_class=”” ]NHL 14[/amazon_link] (360, PS3)

    [amazon_link id=”B0050SWNZW” target=”_blank” container=”” container_class=”” ]Puppeteer[/amazon_link] (PS3)

    [amazon_link id=”B00E9I1FPI” target=”_blank” container=”” container_class=”” ]The Elder Scrolls Anthology[/amazon_link] (PC)

    September 15th

    [amazon_link id=”B002I08CSW” target=”_blank” container=”” container_class=”” ]The Wonderful 101[/amazon_link] (Wii U)

    September 17th

    [amazon_link id=”B0050SXKU4″ target=”_blank” container=”” container_class=”” ]Grand Theft Auto V[/amazon_link] (360, PS3)

    September 24th

    [amazon_link id=”B00CW3E9NM” target=”_blank” container=”” container_class=”” ]Scribblenauts Unmasked[/amazon_link] (3DS, Wii U, PC)

    [amazon_link id=”B00CD90R72″ target=”_blank” container=”” container_class=”” ]FIFA 14[/amazon_link] (360, PS3, PC)

    October

    Photo courtesy digitalspy.com
    Photo courtesy digitalspy.com

    October 1st

    [amazon_link id=”B00C710AQO” target=”_blank” container=”” container_class=”” ]NBA 2K14[/amazon_link] (360, PS3, PC)

    October 4th

    [amazon_link id=”B002I0GF72″ target=”_blank” container=”” container_class=”” ]The Legend of Zelda: Wind Waker HD[/amazon_link] (Wii U)

    October 8th

    [amazon_link id=”B0050SX7BQ” target=”_blank” container=”” container_class=”” ]Beyond: Two Souls[/amazon_link] (PS3)

    October 12th

    [amazon_link id=”B0053B5RGI” target=”_blank” container=”” container_class=”” ]Pokemon X[/amazon_link] (3DS)

    [amazon_link id=”B0053B66KE” target=”_blank” container=”” container_class=”” ]Pokemon Y[/amazon_link] (3DS)

    October 22nd

    [amazon_link id=”B00B98HBTA” target=”_blank” container=”” container_class=”” ]Lego Marvel Super Heroes[/amazon_link] (360, PS3, Wii, Wii U, 3DS, Vita)

    October 25th

    [amazon_link id=”B00C7103DO” target=”_blank” container=”” container_class=”” ]Batman: Arkham Origins[/amazon_link] (360, PS3, Wii U)

    October 29th

    [amazon_link id=”B00BXE4KVM” target=”_blank” container=”” container_class=”” ]Battlefield 4[/amazon_link] (360, PS3, PC)

    [amazon_link id=”B00BMFIXKQ” target=”_blank” container=”” container_class=”” ]Assassin’s Creed 4[/amazon_link] (360, PS3, Wii U)

    [amazon_link id=”B00CMC6HCY” target=”_blank” container=”” container_class=”” ]WWE 2K14[/amazon_link] (360, PS3)

    November

    Photo courtesy screencrush.com
    Photo courtesy screencrush.com

    November 5th

    [amazon_link id=”B003O6CBIG” target=”_blank” container=”” container_class=”” ]Call of Duty: Ghosts[/amazon_link] (360, PS3)

    November 15th

    [amazon_link id=”B00CMQTVQO” target=”_blank” container=”” container_class=”” ]Playstation 4[/amazon_link]

    [amazon_link id=”B00BMFIXOW” target=”_blank” container=”” container_class=”” ]Assassin’s Creed IV[/amazon_link] (PS4)

    [amazon_link id=”B00CXCCFSI” target=”_blank” container=”” container_class=”” ]Battlefield 4[/amazon_link] (PS4)

    [amazon_link id=”B00D4WTO1M” target=”_blank” container=”” container_class=”” ]Call of Duty: Ghosts[/amazon_link] (PS4)

    [amazon_link id=”B00BGA9ZZ4″ target=”_blank” container=”” container_class=”” ]Driveclub[/amazon_link] (PS4)

    [amazon_link id=”B00CXCCI8A” target=”_blank” container=”” container_class=”” ]FIFA 14[/amazon_link] (PS4)

    [amazon_link id=”B00BGA9YZK” target=”_blank” container=”” container_class=”” ]Killzone: Shadow Fall[/amazon_link] (PS4)

    [amazon_link id=”B00BGAA29M” target=”_blank” container=”” container_class=”” ]Knack[/amazon_link] (PS4)

    [amazon_link id=”B00DUARBTA” target=”_blank” container=”” container_class=”” ]Lego Marvel Super Heroes[/amazon_link] (PS4)

    [amazon_link id=”B00CYS5DU8″ target=”_blank” container=”” container_class=”” ]Madden NFL 25[/amazon_link] (PS4)

    [amazon_link id=”B00DBRM3G8″ target=”_blank” container=”” container_class=”” ]NBA 2K14[/amazon_link] (PS4)

    [amazon_link id=”B00CYS5GEQ” target=”_blank” container=”” container_class=”” ]NBA Live 14[/amazon_link] (PS4)

    [amazon_link id=”B00D3RBZHY” target=”_blank” container=”” container_class=”” ]Need For Speed: Rivals[/amazon_link] (PS4)

    [amazon_link id=”B00BI83EVU” target=”_blank” container=”” container_class=”” ]Watch Dogs[/amazon_link] (PS4)

    November 19th

    [amazon_link id=”B00CTKHZH0″ target=”_blank” container=”” container_class=”” ]Need For Speed: Rivals[/amazon_link] (360, PS3)

    [amazon_link id=”B00BGHUS58″ target=”_blank” container=”” container_class=”” ]Watch Dogs[/amazon_link] (360, PS3, Wii U)

    November 22nd

    [amazon_link id=”B00CMQTVMI” target=”_blank” container=”” container_class=”” ]Xbox One[/amazon_link]

    [amazon_link id=”B00CX8VYM0″ target=”_blank” container=”” container_class=”” ]Assassin’s Creed IV[/amazon_link] (Xbox One)

    [amazon_link id=”B00CXCCB64″ target=”_blank” container=”” container_class=”” ]Battlefield 4[/amazon_link] (Xbox One)

    [amazon_link id=”B00CX6XKK6″ target=”_blank” container=”” container_class=”” ]Call of Duty: Ghosts[/amazon_link] (Xbox One)

    [amazon_link id=”B00DB90AHA” target=”_blank” container=”” container_class=”” ]Dead Rising 3[/amazon_link] (Xbox One)

    [amazon_link id=”B00CX7FMDS” target=”_blank” container=”” container_class=”” ]FIFA 14[/amazon_link] (Xbox One)

    [amazon_link id=”B00CMQTTQG” target=”_blank” container=”” container_class=”” ]Forza Motorsports 5[/amazon_link] (Xbox One)

    [amazon_link id=”B00CX7FOVS” target=”_blank” container=”” container_class=”” ]Madden NFL 25[/amazon_link] (Xbox One)

    [amazon_link id=”B00DBRM3EU” target=”_blank” container=”” container_class=”” ]NBA 2K14[/amazon_link] (Xbox One)

    [amazon_link id=”B00CX7FPKS” target=”_blank” container=”” container_class=”” ]NBA Live 14[/amazon_link] (Xbox One)

    [amazon_link id=”B00D3RBYM0″ target=”_blank” container=”” container_class=”” ]Need For Speed: Rivals[/amazon_link] (Xbox One)

    [amazon_link id=”B00CMQTU74″ target=”_blank” container=”” container_class=”” ]Ryse: Son of Rome[/amazon_link] (Xbox One)

    [amazon_link id=”B00CX8VY4S” target=”_blank” container=”” container_class=”” ]Watch Dogs[/amazon_link] (Xbox One)

    [amazon_link id=”B00CFR7VSU” target=”_blank” container=”” container_class=”” ]The Legend of Zelda: A Link Between Worlds[/amazon_link] (3DS)

    [amazon_link id=”B00CH9253W” target=”_blank” container=”” container_class=”” ]Mario Party: Island Tour[/amazon_link] (3DS)

    [amazon_link id=”B00DC7G0GG” target=”_blank” container=”” container_class=”” ]Super Mario 3D World[/amazon_link] (Wii U)

    [amazon_link id=”B0050SX0UY” target=”_blank” container=”” container_class=”” ]Tearaway[/amazon_link] (Vita)

    December

    Photo courtesy youtube.com
    Photo courtesy youtube.com

    December 6th

    [amazon_link id=”B00DC7O77A” target=”_blank” container=”” container_class=”” ]Donkey Kong Country: Tropical Freeze[/amazon_link] (Wii U)

    [amazon_link id=”B00CRL9TU2″ target=”_blank” container=”” container_class=”” ]Gran Turismo 6[/amazon_link] (PS3)

     

     

     

     

     

     

     

     

  • Will E3 Bring Cheaper Consoles?

    Photo courtesy uthmag.com
    Photo courtesy uthmag.com

    Long time game analyst Michael Pachter believes that console prices will be dropping at next week’s E3. He says that with new consoles on their way this year Nintendo, Sony and Microsoft will be lowering their current generation systems by at least $30-$50.

    Nintendo making the Wii $99 is just a sensible idea and as I said in my Nintendo E3 preview, they need to give the Wii U a drastic price cut.

    Microsoft and Sony lowering their systems may not be as big a deal because they are bundling so much stuff with their systems that a price reduction would just ensure that a lot of bundling would stop. Instead of a $299 PS3 with a couple of games or a year of PS Plus, you may just get a $249 system and that’s all.

    E3 begins next week.

  • Donkey Kong Country Returns Headed To The 3DS

    Photo courtesy Kotaku
    Photo courtesy Kotaku

    One of the announcements at this morning’s Nintendo’s Direct presentation was that Donkey Kong Country Returns would be making the trip from the Wii to Nintendo’s handheld. Aptly titled Donkey Kong Country Returns 3D (didn’t see that coming did you), the game will release this summer for the 3DS. Nintendo said a trailer for the game will be put up later today on Nintendo’s eShop.

     

  • Wii U Sales Cross 3 Million, Nintendo Cuts Sales Forecast

    sad-mario

    Nintendo has sold just over 3 million [amazon_link id=”B009AGXH64″ target=”_blank” container=”” container_class=”” ]Wii U’s[/amazon_link] between launch and December 31, 2012. This is a decent number but still behind what the Wii sold back in 2006. The company had forecasted to sell 5.5 million consoles by the end of March, but have scaled that number back to a more modest 4 million. 3 million is still a good number for a console that not everyone was sold on. If Nintendo expects the Wii U to sell like the Wii then they are in for quarterly disappointment.

    [amazon_link id=”B00A9L2TZE” target=”_blank” container=”” container_class=”” ]New Super Mario Bros. U[/amazon_link] led the way for game sales on the Wii U with 2.3 million copies sold which is an insane 75% attach rate with the system. NintendoLand was the next best seller with 2 million copies, but I am assuming that the copies sold inside the Wii U Deluxe Set were counted.

    Nintendo also updated the lifetime sales numbers of the Wii (99.38 million), 3DS (29.84 million) and DS (153.67 million).

  • Resident Evil: Revelations Getting A Console Release

    rev1

    [amazon_link id=”B0050SVLI2″ target=”_blank” container=”” container_class=”” ]Resident Evil: Revelations[/amazon_link] is making the jump from 3DS to consoles. The handheld adventure released last year for Nintendo’s 3DS and sold well enough (or bad enough) to warrant a port over to home consoles. The game will release on May 21st for Xbox 360, PS3, Wii and PC.

    The game will receive an HD upgrade (duh) as well as new playable characters, new weapons and difficulty level not found in the handheld version.

  • Disney Wants A Piece Of The Skylanders Pie, Introduces Infinity

    disney_infinity_characters-675x250

    With Activision making money hand over fist ($500 million and counting) with their Skylanders game and figure series, it was only a matter of time before the copycats began. Maybe unlucky for Skylanders is that the first such game happens to be Disney Infinity, a game that will involve Disney characters and see them let loose in a huge sandbox game that includes environments from movies like Monsters University, [amazon_link id=”B0071JADFU” target=”_blank” container=”” container_class=”” ]Pirates of the Caribbean[/amazon_link] and [amazon_link id=”B004I654UI” target=”_blank” container=”” container_class=”” ]The Incredibles[/amazon_link].

    The game will launch with three characters: Sully, Capt. Jack Sparrow and Mr. Incredible. Each character has access to open up their own world called “Playsets”. They can be combined together as more figures are bought from different franchises to create a huge open-world where characters can cross over between franchises. The Playset Reader is the pad that will read the figures and place them in the game. There will be three spots on each reader.

    The video below shows off a number of franchises that will make it into the game including the beloved The Nightmare Before Christmas and last year’s hit Wreck It Ralph. Disney Infinity will take on [amazon_link id=”B004VQENY8″ target=”_blank” container=”” container_class=”” ]Skylanders[/amazon_link] this June on PS3, Xbox 360, Wii U, Wii and 3DS.

  • Iwata Comments On Wii U Sales

    iwata1

    Nintendo president, Satoru Iwata, recently gave his impressions on the Wii U’s early sales figures.

    “At the end of the Christmas season, it wasn’t as though stores in the U.S. had no Wii U left in stock, as it was when Wii was first sold in that popular boom. But sales are not bad, and I feel it’s selling steadily.”

    At least he is being honest about comparing the system to the meteoric start of the Wii back in 2006. Because it was near impossible to find a Wii until well into the new year whereas I just saw Wii U Deluxe Sets out in the wild this past weekend. Iwata goes on to explain that the sales may also be because of the company introducing two console sets.

    “It was the first time Nintendo released two models of the game console at the same time … and I believe there was a challenge with balancing this. Specifically, inventory levels for the premium, deluxe package was unbalanced as many people wanted that version and couldn’t find it.”

    Look, I think Nintendo is realistic about how the Wii U is going to sell. The original Wii was one of those concepts that hit at the exact right time with its motion controller and has gone on to sell over 100 million units. The Wii U is going to be a much harder sell but can keep up with the next generation given that Nintendo announces some killer apps that will be definite system sellers (i.e. Zelda or new 3D Mario).

  • Nintendo Wii Mini Is A Reality….In Canada

    Oh Canada.

    Continuing in the tradition of shrinking their consoles down in size to keep people interested in the product (i.e. NES 2 & SNES) Nintendo has put their shrink ray on the Wii.

    The aptly names Wii Mini will release on December 7th and retail for only $99 but for right now there seems to be a catch. The Wii Mini will only be available in Canada (maybe the reason for the red design?) and there is no news on if Nintendo will be releasing the console in other territories. The system will come with a red Wii Remote and Nunchuk and will play all Wii titles but will not come with Internet capabilities or have the ability to play Gamecube games.

    So chin up Canada, you are the lucky owners of a new Wii. True patriot love indeed.