Tag: Sony

  • Review: Killzone: Shadow Fall

    Killzone-Shadow-Fall1

    Killzone as a franchise has always had lofty expectations. The first game released for PS2 was billed as Sony’s “Halo killer” and failed to punch it in the face. Killzone 2 was shown off at E3 in an infamous video to show off the power of the PS3 which led people to call foul saying that it was an all-CGI trailer that no game could ever look like. When the game released it did look incredible but never as great as the E3 presentation looked.

    Now Sony is here with a powerhouse console and they have called on Guerrilla once again to craft a showcase game that will wow people when they plug in their Playstation 4 for the first time. While they succeed with the visuals and controls the rest of the game falls into the same trappings of almost every other FPS out there and for someone that enjoys the Killzone franchise it disappoints me with what could have been with some more forward thinking.

    The game begins some thirty years after the events of Killzone 3 where the planet of Helghan was destroyed by the Petrusite that the Helghast intended to use on Vekta. Since then the planet of Vekta has been split in two with one half consisting of the Vektan population and the other half the leftover remains of the Helghast. Right off the bat you get a Germanic vibe because the planet is separated by a massive wall that can only hope to keep hostilities at bay. You play as Lucas Kellan, a Shadow Marshal that, as a young child, saw his father murdered by the Helghast as they were attempting to make their way to the Vektan side during the planetwide split. This internal drama adds a bit more depth to the story which has always been on a worldwide scale but now you have more of a personal attachment to the conflict as the story moves forward.

    Right off the bat you will notice how beautiful Killzone: Shadow Fall looks. The first time you see the brightly colored hues you will wonder if you are playing a Killzone title. Buildings are giant and sheen from the reflections of millions of glass plates, mountainsides are covered with foliage and waterfalls that you will spend a few extra minutes admiring before you remember you are here to murder hundreds of enemies. The first third of the game is truly a showcase for what first-person shooters will be offering us in the looks department. After that it sadly goes back into “Killzone mode” with more drab greys and blacks mixed with orange which is still beautiful but takes away from the graphic euphoria you felt when you began the game.

    killzone-shadow-fall

    You will notice in combat that you move a lot faster than previous Killzone’s. You normally felt like you were moving at a slow pace because of the armor you wore but now Guerrilla has taken the weight away and you can move quickly and more freely. Weapons are the normal mix of Vektan and Helghan artillery and few, if any, distinguish themselves as special. The real different aspect of your toys comes in the form of the OWL. This is your small attack drone that you control with the touch pad on the Dualshock 4 controller. Swiping different directions on the pad and hitting L1 will tell your OWL to do various actions including attacking enemies, creating a shield to protect you and even throw out a zipline to access out of reach areas. It is a smart use of the touchpad that feels integral to the gameplay and not gimmicky. This is how the Dualshock 4 should be used.

    Once you get past the initial wave of eye porn visually, Killzone begins to show that it is still caught in the memories of previous installments. The story, while a nice change of pace with the time change, is hurt by voice acting that goes from barely decent to forehead slapping bad. It hurts especially when your leading character sounds like he is reading off a cue card in a studio on a day that he had way more important things to do than this. Imagine Channing Tatum reciting All Quiet on the Western Front.

    Missions begin well with surprisingly wide open areas in daylight lit areas giving you multiple ways to take on enemies. This soon is abandoned for more enclosed spaces and corridor shooting in the more muted Helghan side of the planet. When you begin to get in the later third of the game you will grow tiresome of the FPS staple “we have to hold this position until waves of enemies decide to stop coming”. So much good that is built up that crashes very quickly. If Guerrilla had just kept going with the ideas that impress you in the first few hours this could have been an exceptional gaming experience.

    Killzone-Shadow-Fall-01

    Guerrilla has taken a different approach when it comes to multiplayer. There is no experience system to keep up with. You begin with all abilities and weapons open from the very beginning meaning that you can select any possible loadout you want giving everyone equal footing when they begin a match. There are three classes to choose from and you have to complete certain tasks to gain new ranks. There are 10 maps and the Warzone will let you set your own set of match types, rules and more then share your creation online for all to partake in. The no XP approach is different and should open up the game’s multiplayer to gamers who do not feel comfortable getting involved in the Call of Duty’s or Battlefield’s.

    After all the smoke has cleared and hundreds of Helghast have fallen by your hands has Guerrilla delivered a system seller? Maybe not a system seller but definitely a system showcase that you can admire for the beautiful graphics and good touchpad controls but what starts as an example of what next-gen shooters should be comes back down to Earth with token FPS attractions and lazy voice acting. If you are going to show off your new PS4 to your friends make sure to do it early in the campaign. Maybe Guerrilla can capture the early magic of Killzone: Shadow Fall and make an entire game like that next go round.

     

    NERD RATING- 7/10

     

     

     

  • Playstation 4: First Week Impressions

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    The Playstation 4 has officially been out a week so we thought it would be a good idea for me to give my first week impressions of Sony’s new console and Trey Sterling will be giving his Xbox One impressions next week.

    Sony has enjoyed a great 2013 of hype for the PS4 including their E3 presentation which left many floored at the time with their direct response to Microsoft’s Xbox One policies. Microsoft has since backtracked on a lot of the unpopular features so that basically leaves both consoles on equal footing at release time.

    How did my first week with the Playstation 4 go? Let’s take a look.

    What’s In The Box?

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    The first thing you notice when you open the box to your PS4 is how small the system is. We aren’t talking Wii size or anything of that nature but the fact that they have fit so much power into a case close to the same size of the PS3 super slim is impressive. Adding to the wonders of the design is the fact that the power supply is contained within the system. No power brick to clutter up the back of your entertainment center. Simply plug in your HDMI cable, your power cable and you are ready to go.

    The system’s design is just different enough to get you to notice. Not simply content to being a black box it is, as some describe it, an Xbox One in a wind tunnel. The system can stand up on it own but looks at home sitting flat and adds a nice profile to your other electronics.

    The Horror, The Horror

    Now it is time to share my tale of terror when I first turned on my Playstation 4. All is well and good. I have taken everything out of the box and set the system on its already pre-cleaned spot and plug it up and hit the power button. The familiar beep of the PS3 rings in the air and the light bar on the top of my console glows blue and I know that I am about to begin the next generation of gaming. The light bar goes white and the system welcomes me. I connect my Dualshock 4 and begin to set up my internet and the screen goes black. Nothing.

    I can only manage one word; seriously?

    I sit and stare at my black screen and breathe calmly but on the inside I am trying to contain the rage within.

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    I had read the reports of the problems the PS4 was having before launch. Me in my OCD wonder even checked the HDMI port before plugging in my system to make sure there was no bent prong and yet, there I was, with a black screen and a PS4 with a white glowing bar telling me it was on. I had one final test I would try before completely losing my shit and get on the phone with Sony. I was running the PS4 through an HDMI splitter so I unplugged the cable, did the old Nintendo cartridge blow trick which I doubt works, but what the hell, and connected the HDMI cable directly into my TV.

    I prayed all the prayers a man can pray for his system to work which seems selfish with a world full of starving people but I had just eaten and I wanted to play a game. The system booted up and has not given me a problem since. I still get a twinge of worry when I hit the power button but let’s hope all is well on the PS4 front from now on.

    I Like The Way You Feel

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    The Dualshock 4 is, simply put, a godsend. I have never liked the Dualshock 3. It always felt paper thin and cheaply made. The analog sticks were rounded for no apparent reason other than to make your thumbs slip off in the middle of a game. Sony has fixed every problem I ever had with their controllers. The handles have been made larger to make it easier for fat hands, like myself, get a firm grip. It weighs more that the Dualshock 3 so that it feels like I can not rip it in half. The analog sticks have been given a concave ring around them for better grip on your fingers. Likewise, the R2 and L2 triggers have a swept wing design which fixes the huge problem I had with the Dualshock 3 of my fingers slipping off the triggers. The touch pad in the middle has a lot of potential and only a few game even utilize it right now but, if used smartly, could open up tons of possibilities.

    It is, quite simply, the best controller Sony has ever made. I always have said that the Xbox 360 controller is the best controller ever. I still stand by that but Sony has closed the gap with the Dualshock 4.

    It Works And Is Simple. Is This Playstation?

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    The new UI on the Playstation 4 takes the XMB from PS3 and simplifies it. No more rows of useless menus and printer settings. When your PS4 starts up you will see a row of your console content. The games you have to play, any apps you have loaded on your system and a What’s New section for PSN. Hitting up on the controller takes you to the more familiar XMB which is where you will access PSN and your options, profile and so forth. It is clean and works at a good speed.

    One of the biggest problems hurting Sony was that PSN was never as reliable as Xbox Live. Sony is trying to fix this and it is apparent with the way it works on PS4. The PSN Store loads quickly and while I still am not excited about the way it looks (it retains a lot of the look from PS3), I am glad to say that it actually works. If Sony was going to right the wrongs of the PS3 and give Xbox a run for its money the PSN had to be up to speed. Because even with PS Plus giving me free games, I still dreaded going to the PSN Store. That is not the case now.

    Hey, Look At Me

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    That is Killzone: Shadow Fall. That is an actual shot using the PS4 share button while playing a game. I am going to like this feature way more than I thought. While playing any game you can hit the share button and you will be given the options to livestream your game to Twitch or UStream, load a video or even take a shot of what you are doing and send it to Twitter orFacebook. In this socially connected society it was the next logical step for gaming. Now anyone can show off what they are doing and what they have accomplished without buying costly video transfer products.

    For instance, here is what happened in my Assassin’s Creed IV game the other night.

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    Don’t judge me! I was trying to loot him. I am a pirate dammit!

    I will be having too much fun with this. Who knew that a share button could be such a key component of what the future holds?

    A New Generation?

    My first week with the Playstation 4 did feel like we were in a next generation of gaming. The life cycle of the PS3 and Xbox 360 were unusually long for consoles, but with technology being as it is, many were wondering if we even needed new consoles when we are getting games like The Last of Us, Grand Theft Auto V and Bioshock Infinite. I think it is time and spending a week with the Playstation 4 has made me feel even stronger about this. This generation will be the one of social integration. We are always out there online. Telling people what we are doing with Twitter, what restaurants we like with Yelp and making our clear photos look like dirty crap with Instagram. Now we will always be connected with our gaming consoles. It is the next logical step in gaming. Not to mention the ways new hardware will push developers to give us greater storytelling elements and immersive worlds that continue to move their way to photorealism.

  • 1 Million PS4’s Were Sold In First 24 Hours

    Photo courtesy news.softpedia.com
    Photo courtesy news.softpedia.com

    Sony revealed over the weekend that the Playstation 4 sold 1 million consoles in North America in the first 24 hours of it going on sale. That is a great start for Sony’s next generation console that they are hoping to sell 5 million of by March 2014. Assuming Sony can keep stores replenished with PS4’s through the holidays they should have no problem meeting that mark by spring.

    There are still some consoles that are having problems out there including HDMI ports that wont send signal to the TV (which is due to a bent prong inside the HDMI port) and some not booting up at all. Sony has been responding to complaints with ways to try and fix the console or sending it back to them for a replacement. Even if it is a very small number Sony does not need this hanging over them as the Xbox One launches this week.

    We now get to see if the Xbox One can meet or surpass the sales numbers that the PS4 did last week. I know Microsoft is hoping for a smoother launch than their competitor.

  • Some Early PS4 Systems Are Reporting Problems

    Photo courtesy news.softpedia.com
    Photo courtesy news.softpedia.com

    The Playstation 4 does not officially release until tomorrow but there are reports that some systems are having problems including HDMI output that has stopped working.

    A winner in the Taco Bell “Play the Future First’ contest which received his PS4 early reported that his console was delivered D.O.A. He says the console would turn on but not send a signal to the television. IGN had the same problem out of their retail version of the console also.

    This is not what Sony needed to happen right as the PS4 launches but it appears it is a very small number of consoles. The system has a one year warranty on it standard.

    Now trolls are out in full force already damning Sony for a few consoles that have gone bad. I would be extremely upset if my console experienced the same issue but let’s not forget the Xbox 360 had an almost 50% failure rate on first run consoles before anyone starts throwing stones.

    Read the complete story on IGN.

  • Review Roundup: Killzone: Shadow Fall

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    The first reviews for Playstation 4 games are rolling out today and in today’s Review Roundup we are going to take a look at how Killzone: Shadow Fall is performing. It is the biggest launch title for Sony’s new console and the one title that shows off the power of the PS4. Let’s see what other outlets are saying about the franchise’s freshman effort in the next generation.

    IGN– 8/10

    “I absolutely adored how it often challenged me to go about things in different and unique ways, especially on certain maps where you can go in any direction you please. Early in the campaign, you find yourself on the Helghan side of the wall in a stunningly beautiful forest searching for the crew of a downed Vektan aircraft, but before you do, you can stray to the far side of the woods to take out the security station. If you’re seen, you could use your special robotic friend, OWL, to shut off alarms and stop reinforcements from coming, or you could simply shoot everybody in your way. There’s not only inherent strategy to be employed here; there’s inherent replayability, too.”

    Kotaku– NO

    “Another thought bubbled as I kept neck-stabbing and shooting through Shadow Fall: if this game wasn’t so astoundingly gorgeous, I’d be bored out of my skull. It’s a cliché that beauty fades and Shadow Fall‘s pulchritude is no exception. Once the wonder faded, it became clear that the game is a collection of missed marks and recycled design.”

    Polygon– 5/10

    “The game constantly fails to find any sort of trajectory or direction, and it suffers as a result. In Guerrilla’s attempts to depict the horrors of a divided society, they often crush the life out of the game with extended “playable” cutscenes showing awful though pedestrian moments in day-to-day New Helghan. But, ironically, the parts of the game where I was able to wander through and soak up the often stunning environments that make up Killzone: Shadow Fall were the moments of the campaign I enjoyed most.”

    Destructoid– 9/10

    “I like Killzone: Shadow Fall for its change of direction from previous series games, as well as its change of pace over other first-person shooters. Guerrilla has tried a few new things this time around, and should be commended as such. I welcome the almost sandbox-ish level approach, and the stealth segments did a nice job of breaking up the standard shooting action. It’s really nice when gameplay concepts win out over big set pieces and cinematic events.”

    Gamespot– 7/10

    “The problem is that none of these activities are particularly interesting. Helghast soldiers roam the larger areas, but they are too few in number, and don’t offer much challenge. There are precious few large-scale shootouts; instead, you typically face a small handful of foes who take your bullets and collapse into a heap of ragdoll limbs without too much trouble. More troublesome is how much time you spend doing relatively little but moving through the game’s admittedly gorgeous spaces.”

    Eurogamer– 7/10

    “Alongside the technology is the craft. The fidelity of the artwork is eye-watering in places; a narrow alley in a shanty town can be just as breathtaking in its detail as the vertiginous, aerial establishing shot that runs under the credits. What you really notice is the lighting – dear God, the lighting. The PS4 has unthrottled the artists’ access to this art and they have run amok, drenching every corner of the game in luscious sunsets, glistening reflections, glaring lens flare and richly coloured, mote-filled shafts of neon. It’s not subtle, but who cares, it’s gorgeous – and it gives even the game’s smaller-scale locations and more intimate moments a glossy, opulent air.”

  • All The Pretty In The Killzone: Shadow Fall Launch Trailer

    Photo courtesy gameinformer.com
    Photo courtesy gameinformer.com

    We are only a few days away from the launch of the PS4 and without doubt Killzone: Shadow Fall is the biggest launch title. The fourth game in the Guerrilla series takes advantage of the new power of the console to show a Vekta that is alive and full of bright colors which is a change from the usually drab Killzone franchise.

    Here is a new launch trailer for the shooter that is already on shelves but can’t be played until Friday’s release of the PS4. Have a look.

  • The Last Of Us Story DLC Reveal On November 14th

    Photo courtesy egmnow.com
    Photo courtesy egmnow.com

    This is a good news week for DLC involving two of the year’s biggest releases. Today sees the first single player piece for Bioshock Infinite, Burial at Sea, available for download and now Naughty Dog will reveal the first single player DLC for The Last of Us on November 14th.

    The reveal will take place at the Playstation 4 All-Access event which will air on Spike TV at 11PM EST.

    With a big PS4 game being revealed on Thursday and news that The Last of Us will be featured could that mean the PS4 game will be a Naughty Dog game as well? Say it is so Mr. Drake.

  • Sony Giving A Trio Of Gifts With Your Playstation 4

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    When you open up your Playstation 4 next week you will find that Sony has included a present for you. You will get three vouchers which include one free month of Playstation Plus, one free month of Music Unlimited and a $10 credit for the Playstation Store.

    Playstation Plus will be required with the Playstation 4 to play games online so it is a good thing people will be getting the first month free to be able to check out all of the perks you get with the service including great sales on games and Instant Games Collection. It is ridiculous how much Sony gives you for $50 a year.

    There was no information given on how long the systems will come with the vouchers but I would assume through the holiday season.

  • Sony Releases Four Videos For The PS4

    Photo courtesy news.softpedia.com
    Photo courtesy news.softpedia.com

    It is only a little over a week until the [amazon_link id=”B00DE2W5XG” target=”_blank” container=”” container_class=”” ]Playstation 4[/amazon_link] is released and we are counting down the days. Sony has released four new videos showing off the various things the console features including remote play and the redesigned Dualshock 4 controller.

    Keep checking back between now and November 15th for a lot of PS4 news as the next generation begins.


    http://youtu.be/zywlk2t7_LY

  • The Good, The Bad And The Random Of The PS4 Ultimate FAQ

    Photo courtesy news.softpedia.com
    Photo courtesy news.softpedia.com

    With the Playstation 4 only a few weeks from release, Sony has posted what they call the “Ultimate FAQ” about their next-gen console. Let’s take a look at the details in three handy categories for you fine people.

    The Good

    -The Playstation 4 will release on November 15th in North America for $399.99.

    -HDMI cable included (at last)

    -PS4 is designed with an internal power supply, so it does not have an external
    “power brick.”

    -PS4 is capable of 10x the processing power of the PS3 system. The system
    features an optimized design featuring a unified 8GB of high-speed GDDR5 RAM, an
    eight core X86 CPU, and a powerful graphics processor.

    -The majority of new features that have been announced will be available when PS4
    launches. These features include background downloads, cross-game voice chat,
    transitioning to a network based on real-world friends, and live streaming
    gameplay footage via Ustream and Twitch.

    -PS4 supports up to 2,000 online friends, an expansion of the 100 friends limit
    for the PS3 system.

    -You can continue to play a game as a patch is downloading.

    – One PS Plus membership will continue to grant benefits for your PS3 and PS Vita
    system, even after you pick up a PS4.

    -You can use content you’ve purchased on up to two PS4 systems simultaneously —
    simply sign into a friends’ PS4, and the content you’ve purchased will be
    available as long as you remain signed in.

    The Bad

    -The PS4 will not support an external hard drive.  PS4 is equipped with a 5400 RPM SATA II hard drive. Users can choose to install
    a new hard drive so long as it complies with these standards, is no thicker than
    9.5mm, and is larger than 160GB.

    -Support for high-resolution 4K output for still images and movie content is in consideration, but there are no further details to share at this time. PS4 does not currently support 4K output for games.

    -PS4 will not support Dynamic Themes as they currently exist on the PS3 system.

    -We strongly recommend that Remote Play be used within the same WiFi network
    where PS4 is connected. Remote Play may or may not work over a wide area network.

    -You can not share your captured videos on YouTube.

    The Random

    -What’s in the box? Playstation 4 console, Dualshock 4 controller, micro USB cable for charging controller, mono headset for voice chat, power cable and HDMI cable.

    -Input/ Output ports: HDMI OUT, DIGITAL OUT (OPTICAL AUDIO), Ethernet, two USB 3.0 ports, and an
    auxiliary connector reserved for PlayStation Camera. PS4 also features
    integrated 802.11 b/g/n Wi-Fi for wireless internet connectivity and Bluetooth
    2.1 for DUALSHOCK 4 wireless controller connectivity.

    -PS4 can be used in the horizontal or vertical position. In North America,
    vertical stands for PS4 will be released by partners as officially licensed
    program products during PS4’s launch window.

    -Blu-Ray and DVD playback with PS4 (duh). No audio CD capability.

    -PS4 supports up to four DUALSHOCK 4 wireless controllers at one time.

    -Remote Play will work best when the PS Vita system is located within the same WiFi network where PS4 is connected. We also recommend that PS4 be connected to the local area network via an Ethernet cable, that a router suitable for gaming be used and that the PS Vita system be within close proximity of the WiFi access point so that the connection is free of interference.