Tag: Resident Evil

  • Happy 15th Birthday, Dreamcast

    2419863-dreamcast_console_set

    Fifteen years ago today, September 9, 1999, saw the release of the Sega Dreamcast.

    Like any true hoarder, I still have my Dreamcast to this day along with my original VMU with a stack of games that include: Rainbow Six, Sonic Adventure, ECW Hardcore Revolution (I didn’t say they were all good), Resident Evil: Code Veronica and more. Every now and then I will take a stroll down memory lane and plug it in and it seems only fitting to do so again soon with it turning the big 1-5.

    Sega’s last console was so far ahead of its time that it still is a shame it did not have a long lifespan. It was the first console built for gaming online (56K still counts) and the memory units (VMU) were a great way to take your home gaming to other places, even if it was extremely limited in capability. I remember seeing Resident Evil: Code Veronica for the first time and having one of those jaw-dropping moments.

    Still a shame that 3D Sonic games hit their peak with the Dreamcast. Poor blue bastard.

    Happy Birthday, Dreamcast. You deserved better.

     

  • Trailer For Resident Evil’s Re-Re(?)-Release

    I told you, I don't want a damn Watchtower.
    I told you, I don’t want a damn Watchtower.

    Remember the first time zombie dogs jumped through the windows of that creepy ass mansion and may (or may not) have made you yell out obscenities in front of your mother along with a dribble of pee?

    You may not have the same memory, but you get what I am saying.

    Capcom is releasing an updated version of the first Resident Evil to remind us about how great the franchise used to be. The update is based off of the Gamecube release in 2002. They are taking that prettier version and making it prettier I would assume.

    See the first trailer for the game below. It will release digitally in early 2015 for Xbox One, PS4, Xbox 360, PS3 and PC.

  • Surviving Horror

    Wretch_ManPig

    In honor of Halloween, I thought I’d take the opportunity to weigh in on the state of horror in the gaming industry.

    I’ll also take a second to weigh in on Halloween: It’s the best. Period. Do not, under any circumstances, try and overrun my day with your Christmas bullshit. I like Christmas, a lot, as a reason to give gifts, a wonderful time to be with loved ones, and a celebration of my personal belief system. All Hallow’s Eve kicks its ass, though, and don’t you forget it.

    http://www.youtube.com/watch?v=xpvdAJYvofI

    Last night, I was thrilled to open up Steam – like I do every night – and see that they are celebrating this best of times with a sale on “spooky” games, which is Valve-speak for “almost all of the games, really.” I perused the selection, and came out of the process with Outlast, Amnesia: A Machine for Pigs, and Condemned: Criminal Origins. The first two are relatively new, but have been highly praised, while Condemned is one of the few big horror titles I’ve ever missed out on.

    I’ve never been what most people would call a “scaredy-cat” when it comes to life… Unless there’s heights, deep water, or darkness involved. Or horses. So long as I’m not being dropped into a horse-filled lake at night, though, I can keep my shit together fairly well. My mom loves all things horror, so being a wuss about Nightmare on Elm Street wasn’t an option. I saw Aliens at a very young, very impressionable age, and repeated viewings of the chestburster scene taught me that fear can be controlled.

    I’m not talking about “controlled” in some grand sense, or even in a way that works in a situation that involves a genuine threat to my well-being; the Kwisatz Haderach I am most assuredly not. The Bene Gesserit mantra – “I must not fear. Fear is the mind-killer. Fear is the little-death that brings total obliteration. I will face my fear. I will permit it to pass over me and through me.” – still rings in my mind at times, though. While I certainly lack the qualifications to discuss why people in general seek out thrills-and-chills, I know my own reasons: I like conquering those moments.

    I don’t play scary games or watch scary movies during the day; I’ve tried, and it just doesn’t work. The reason it doesn’t work is because fear generated by media is something disingenuous by nature, and is best when you provide it as much fuel as possible; it helps the process when you can open yourself to the possibility that you might be in danger, no matter how safe you actually are. I can’t tell you the number of times I have shifted plans toward enjoying something scary just because a storm has blown up outside. My copy of Alan Wake was purchased under precisely such conditions, and I literally raced home so I could play it as much as possible while the weather was bad.

    Horror movies are experiencing a spike in popularity that started with the first Scream, and has been fueled by franchises like Final Destination, Saw, and Paranormal Activity. I’m a bit pickier when it comes to crawling over the back of an auditorium seat; I love a good slasher flick, don’t mind some psychological horror, need to see everyone get theirs in the end, and rarely bother with anything PG-13. The Strangers, Funny Games, and Cabin in the Woods all fit the bill in recent years, and I’ll probably see Insidious at some point.

    Saw and Paranormal Activity took Hollywood by storm because the ratio of expenditures to profit was mind-boggling, and such was the case with a little game called Amnesia: The Dark Descent. Amnesia isn’t the prettiest game in the world, and the mechanics leave room for improvement, but the overall experience is perfectly targeted to one goal: Goddamn nightmares. I’ve tried to really dive into it, but I’m lucky to get through a half hour each time before going “Nope” and shutting it down.

    http://www.youtube.com/watch?v=M627-obxNzg

    The horror renaissance has come to gaming in this way, with the apparent death of the big publisher old-guard giving way to indie titles, some of which begin their development cycles as free browser games. While I certainly enjoyed Dead Space 3, and still find necromorphs terrifying, I would never go so far as to suggest that it’s anywhere near as scary as the original. While careful inventory management was essential in Dead Space, my careful hoarding in DS 3 was merely force of habit, resulting in literally hundreds of health packs and thousand of rounds of ammo.

    If we’re going to talk about massive failures of pedigreed horror franchises, the rotten core has to be Resident Evil 6. I’ve owned all five previous numbered entries; I loved RE 4, and felt that the new control scheme was less a “travesty” and more “not broken and terrible.” Resident Evil 5 got me in with co-op, but the core gameplay was starting to show signs of mutation. I’ve only played a few chapters of Resident Evil 6, but they might as well have come straight out of a Michael Bay film that happens to involve zombies.

    If I’m being honest, the most harrowing game I’ve played to completion so far this year is The Swapper. An indie puzzle / platformer set on an abandoned space station, it perfectly captures the feeling of being afraid precisely because you are completely alone. In space. On a facility that used to be filled with people. Each new piece of information you receive only makes the situation worse, and the end of the game is as chilling as anything I’ve ever experienced.

    The Swapper wasn’t a horror game at heart, though, at least not in the traditional sense of building tension and sending dangerous enemies to hound you. In games like Amnesia or Outlast, the entire design is geared toward getting you wound-up, and then sending you screaming for safety. They achieve maximum impact by stripping you of any means to defend yourself, turning them from standard “survival horror” to “hide under something and cry silently” horror. Even when Isaac Clarke was completely out of ammo, you could fall back on desperate melee attacks.

    Weapons aren’t the only things you’ll be without, though, as the days of never-ending light from ephemeral sources are no more. Outlast, for example, puts you in the shoes of a reporter investigating a metal asylum. Your only means of illumination is the night-vision mode on your handheld camcorder, and it eats batteries like a Sega Game Gear. Amnesia employs a similar mechanic via a lantern with limited oil and environmental lighting sources that must be ignited via tinderboxes. The Dark Descent took things one step further by employing an Eternal Darkness style sanity system; stay in the dark too long, and your perception of things warps, hindering your ability to move, interact, and escape.

    You’re probably asking yourself why I would pick up other games of this ilk if this one already stymies me so badly? The answer is simple: I like conquering those moments. I’ve mostly reached the point where I have to consciously allow myself to be scared by a film, but games can still take hold. The main difference I can come up with is interactivity; a game asks you to invest in the idea that the line between you and your character is blurred. If they’re in danger, you’re in danger, essentially. In order for that to work, a good horror game has to walk the line between fear and frustration; keeping the character / player in a constant state of danger and near-death, without actually killing them so many times that dying loses its bite.

    Using this formula, the titles mentioned above have raked in impressive numbers – impressive, that is, considering that they’re indie horror games. Even the big-name titles like the upcoming The Evil Within from Bethesda won’t have the numbers of something like Skyrim, Call of Duty, or Madden. Video games are already less accessible than going to see the movies, and while watching Amnesia reaction videos on YouTube is entertaining, it still doesn’t approach the social connection achieved by watching a scary flick in an auditorium full of other people.

    At their core, horror games have to succeed on the existence of a very specific group: Individuals with a semi-disposable income, the desire to play games by themselves, and the skill necessary for the generally steep difficulty involved. Even within my group of friends, there are only a handful of us that fit this criteria; even I haven’t ever purchased these kind of games at their standard $20 price point. When you consider what a horror game would have to offer to get me to shell out $60, I begin to have a little more sympathy for publishers and developers to be more cautious about investing in them.

    http://www.youtube.com/watch?v=Zc-jvqJV4SI

    Unfortunately, this can lead to wasted potential on certain titles, such as the recently announced Alien: Isolation. Sega has a lot riding on this title, as further mishandling of the franchise after Colonial Marines could destroy what profitability is left. The report is that you will be playing as Ellen Ripley’s daughter in an environment that contains a single xenomorph, in homage to the first film. Sounds fantastic, right? Except that the report also talks about “clone soldiers” and other nonsense that makes it clear the bulk of gameplay will probably consist of generic sci-fi shooting.

    http://www.youtube.com/watch?v=ypHORmiLe3I

    I feel this paradox – the seeming inability of games in traditional horror franchises to stay focused on horror – highlights the challenges facing the industry that have led to the current state of affairs. The more popular a franchise becomes, the more likely the call will be made to tweak it into something more marketable. I haven’t played A Machine for Pigs yet, but word on the web seems to be that it isn’t the terrifying tour-de-force delivered by its predecessor. Have we really reached the point were a new IP can’t even make it to the second entry without having to worry about “accessibility?”

    For the answer to that question, you only have to look as far as the second paragraph on this post: Whatever sells, wins. Halloween isn’t much more than cheap candy and Instagram pics of girls in costume as “slutty sluts.” Christmas gets people spending money, and so has been allowed outside the confines of December. Hell, there are department stores opening up at 8 PM on November 28th, right in the middle of what should be post-dinner Thanksgiving naps and football.

    In two months or so, there will be millions of people unwrapping copies of sports titles, action platformers and shooters, with some racing titles and JRPGs thrown in for good measure. These are the kind of games that show off new consoles with flash, or keep kids huddled around the TV, or let older gamers chat with friends while enjoying a round or two. You won’t find a whole of people whose first hope Christmas morning is “Oh man, I hope I get a hyper-terrifying game that will keep me alone in the dark of my room!”

    For this weekend, though, I’m going to allow myself to become absorbed in the darker side of things; let my imagination run rampant, to the point where I triple-check the locks and keep my flashlight under my pillow. Come Monday morning, I want to exult in the rising of the sun, clawing my way up from a place of fear. I want to conquer those moments. Plus, it looks like Dead Rising 3 will probably be my holiday launch title that gets played while we gather around the tree, and at least it has zombies. My mom loves zombies.

  • PSN Offers Insane Deals To Say Happy Halloween

    Photo courtesy justpushstart.com
    Photo courtesy justpushstart.com

    Playstation Network is here to get you in the Halloween spirit with a big sale on games that go bump in the night. You can pick up the entire first season of The Walking Dead for only $2.50 if you are a PS Plus member. Really, if you have not played The Walking Dead yet and pass on it costing $2.50 please turn in your gamer card at the door.

    The Last of Us is also on sale along with both Dead Island games, multiple Resident Evil titles and Sleeping Dogs with DLC for an insane $12.

    The deals will only be available October 22-28th.

     

    -Dead Island: Riptide- $24.99/ $19.99 PS+

    -Dead Nation- $5.99/ $3 PS+

    -Dead Rising 2: Off the Record- $9.99/ $6.99 PS+

    -Plants Vs. Zombies- $4.99/ $2.50 PS+

    -Plants Vs. Zombies (Vita)- $7.49/ $3.75 PS+

    -Red Dead Redemption and Undead Nightmare- $19.99/ $13.99 PS+

    -Red Dead Redemption: Undead Nightmare- $9.99/ $5 PS+

    -Resident Evil 4 HD- $7.99/ $5.59 PS+

    -Resident Evil 5 Gold Edition- $14.99/ $10.49 PS+

    -Resident Evil: Code Veronica X- $9.99/ $6.99 PS+

    -Resident Evil: Revelations- $29.99/ $22.94 PS+

    -Sleeping Dogs and Nightmare in Northpoint DLC- $12.49/ $11.24 PS+

    -The House of the Dead Bundle- $14.99/ $7.50 PS+

    -The Last Guy- $3.99/ $2 PS+

    -The Last of Us- $44.99/ $35.99 PS+

    -The Walking Dead: 400 Days DLC- $3.49/ $2.44 PS+

    – The Walking Dead Episodes 1-5- $2.49 ea./ $1.25 ea. PS+

    -The Walking Dead Season Pass- $4.99/ $2.50 PS+

    -The Walking Dead: Survival Instinct- $37.49/ $33.74 PS+

    – The Walking Dead: Complete First Season- $13.99/ $9.79 PS+

    -Zombie Apocalypse: Never Die Alone- $6.99/ $4.89 PS+ 

  • Have An Extra Pair Of Pants? Then Watch 12 Minutes Of The Evil Within

    Photo courtesy mediastinger.com
    Photo courtesy mediastinger.com

    Do you remember when Resident Evil was good? You know, besides the whole “master of unlocking” thing. The dog jumping through the window, the first time Nemesis chased you. Resident Evil creator Shinji Mikami wants to take you back to that with The Evil Within. This new video shows just how dark and disturbing the environment will be including a chainsaw wielding crazy and blood by the gallons.

    The Evil Within releases in 2014.

    http://youtu.be/5ViOAbJlmZE

  • Resident Evil Creator Wants To Bring Survival Horror Back With The Evil Within

    Photo courtesy digitalspy.com
    Photo courtesy digitalspy.com

    If you fell in love with survival horror games with Resident Evil on Playstation 1 then you have Shinji Mikami to thank for it. He is back with a new game published by Bethesda called The Enemy Within and he is looking to take the genre back to its roots. If you have played Resident Evil 5 or 6 then you should be happy about this.

    The trailer below shows off the first gameplay and it is filled with dread and a disturbing atmosphere. This is one you should put on your radar for next year.

  • Gigantic Xbox Live Sale Begins Next Week

    Photo courtesy killscreendaily.com
    Photo courtesy killscreendaily.com

    Do you have some extra MS Points sitting around on your Xbox just for a rainy day? Well that rainy day seems to be February 26th when a host of games will be getting deep price cuts on Xbox Live.

    Games will be marked down up to 75% off of the download price and it is quite the impressive list including the likes of [amazon_link id=”B0050SYK44″ target=”_blank” container=”” container_class=”” ]Borderlands 2[/amazon_link], [amazon_link id=”B0050SY4DG” target=”_blank” container=”” container_class=”” ]Resident Evil 6[/amazon_link] and [amazon_link id=”B0050SYX8W” target=”_blank” container=”” container_class=”” ]Halo 4[/amazon_link]. The sale will last from February 26th until March 4th.

    Here is the list of games that will be on sale:

    Assassins Creed
    Assassins Creed 2
    Batman Arkham Asylum
    Batman Arkham city
    Bioshock
    Borderlands
    Borderlands 2
    Brotherhood
    Call of Juarez
    Call of Duty 2
    Call of Duty 3
    Call of Duty: Black Ops
    Call of Duty: Black Ops 2
    Call of Duty: Modern Warfare
    Call of Duty: Modern Warfare 2
    Call of Duty: Modern Warfare 3
    Code Veronica
    Dark Messiah of Might and Magic: Elements
    Dead Island
    Dirt 2
    Dishonored
    El Shaddai Ascension of the Metatron
    Fable III
    Fallout 3
    Fallout 3 New Vegas
    GRID
    Halo 3
    Halo 4
    Halo Reach
    Halo Wars
    Kane & Lynch Dead Men
    Left for Dead 2
    Max Payne 3
    Metal Gear Solid HD
    Metal Gear Solid Peacewalker
    Mortal Kombat
    Mortal Kombat vs. DCU
    Orange Box
    Portal 2
    Raccoon City
    Rainbow Six Vegas
    Rayman Raving Rabbids
    Resident Evil 4
    Resident Evil 5
    Resident Evil 6
    Red Dead Redemption
    Revelations
    Sid Meier’s Civilization Revolution
    Street Fighter IV
    Street Fighter X Tekken
    Super Streetfighter IV Arcade Edition
    TC’s H.A.W.X.
    Tekken 6
    Tekken Tag Tournament 2
    The Darkness
    The King of Fighters XIII
    Tom Clancy’s Ghost Recon Advanced Warfighter
    Tom Clancy’s Ghost Recon Advanced Warfighter 2
    Tomb Raider Legend
    Virtua Fighter 5
    World at War

  • New Star Trek: The Video Game Gameplay Trailer

    Photo courtesy realmofgaming.com
    Photo courtesy realmofgaming.com

    Not a whole lot has been shown of Star Trek: The Video Game beyond a handful of screenshots since last year, but now with the game’s April release looming Digital Extremes is beginning to take the wraps off of their licensed title.

    The game looks to mix a lot of different game styles together. The shooting sequences are close behind the shoulder type run and gun like Dead Space or Resident Evil while there appears to be some small exploration element like Uncharted or Tomb Raider and you even get to control the Enterprise in space battles. Hopefully all of this can come together and deliver a good movie tie-in game (for once).

    [amazon_link id=”B0081B1O5A” target=”_blank” container=”” container_class=”” ]Star Trek: The Video Game[/amazon_link] releases on April 23rd.

  • Wii U Resident Evil: Revelations Will Have Gamepad Only Play. Sound Familiar?

    Photo courtesy digitalspy.com
    Photo courtesy digitalspy.com

    Capcom has revealed that the upcoming port of Resident Evil: Revelations will support the gamepad only play feature on the Wii U. You know, the feature that lets you play the game on the Wii U gamepad….kind of like playing it on a 3DS…the system it is being ported from. Thus is the circle of Capcom double dipping.

    Revelations was a fun 3DS game and is being given the HD treatment with new weapons and characters for the console release.

    [amazon_link id=”B00B59L9T6″ target=”_blank” container=”” container_class=”” ]Resident Evil: Revelations[/amazon_link] releases on May 21st.

     

  • Resident Evil: Revelations Getting A Console Release

    rev1

    [amazon_link id=”B0050SVLI2″ target=”_blank” container=”” container_class=”” ]Resident Evil: Revelations[/amazon_link] is making the jump from 3DS to consoles. The handheld adventure released last year for Nintendo’s 3DS and sold well enough (or bad enough) to warrant a port over to home consoles. The game will release on May 21st for Xbox 360, PS3, Wii and PC.

    The game will receive an HD upgrade (duh) as well as new playable characters, new weapons and difficulty level not found in the handheld version.