Tag: Playstation

  • Review: Spec Ops: The Line

     

    Moral choices in games are not a new thing. We’ve all played games that give us choices that affect the outcome of a game either for the good or the bad. Spec Ops: The Line takes those black and white morality conundrums and smears the line with a new shade of grey where there is no right and wrong, just bad and worse.

    You play as Martin Walker, a captain in the Delta Force Squad. You and two strike team officers, Adams and Lugo, drop down into Dubai to search for a missing colonel. But this Dubai is not the sprawling Arabian city that we all know. This Dubai has been decimated by a massive sandstorm that has left the city in shambles and the number of survivors unclear.

    As you and your men delve into the city you quickly realize that not everything is as it appears to be. The man you are looking for, Colonel Konrad, who vanished trying to evacuate the city, may be the man that has taken over the city with the remains of his unit, the 33rd. Here is where some of your moral dilemma begins when the 33rd begins attacking you and you and your men are forced to kill American soldiers to stay alive. And believe me when I say that this is an easy decision to make when compared to the actions you are forced to take later on.

    That is where this game really sets itself apart. Even with all my playthroughs of the Mass Effect trilogy or Knights of the Old Republic I knew pretty much which direction I was heading in with my decisions. With Spec Ops I was truly sitting there thinking about not just how my decisions affected Walker or his team but also the refugees left in the city. It’s a lot of weight on one’s shoulders….and it’s just a game.

    A game this heavy would not be near as good if the writing was not up to snuff and I have no problem in saying that head writer Walt Williams has crafted and solid script that resonates even now that the game is done. I can only imagine how hard it must be to write for a game and try to get players to truly connect with your character hoping that nothing gets lost from the page to the screen.

    While the gameplay won’t win any awards for innovation, it is a serviceable cover based shooter. Cover doesn’t feel as tight as Gear of War but it gets the job done. There are instances of taking cover on the wrong side of a corner leaving yourself open for a backside full of enemy ammo or not being able to vault over things when you absolutely need to in the middle of a firefight but none of these things make the game unplayable. It is good, not great. The shooting mechanics feel right and the selection of weapons is a good size without being too much to grasp.

    Of course, with almost all games now, there is multiplayer but it is not anything to write home about. You have your basic class and faction selection and weapon loadout. I wish there was more to say about it honestly. It is a bit bug filled and has a few problems. This is a single player game at its heart and I can’t help but feel that multiplayer has been tacked on.

    I did have a lot of fun with Spec Ops: The Line. It is a game that kind of snuck up  and surprised me in a good way especially with its balls to tell a story that is more about what can go wrong with our decisions, not what goes right.

     

    NERD RATING- 8/10

     

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  • Review: Tony Hawk’s Pro Skater HD

    When Tony Hawk’s Pro Skater released on the Playstation in August of 1999 I don’t think anyone, even publisher Activision, knew just how immensely popular the game would be. I remember staying up late nights with friends trying to find all the SKATE letters and attempting to find the hidden video cassettes in every level.

     

    But like with any game that finds huge success there would be sequels. And in the case of Tony Hawk boy would there be plenty of them. THPS 2 and 3 were still very good skateboarding games but soon after we were under the deluge of Bam Margera cameos and skateboard peripherals. Ten sequels in ten years will tend to thin out creativity (you listening Call of Duty?).

     

    Now almost two years after the last Tony Hawk release Activision has decided that old is the new new and gotten developer Robomodo to remake Tony Hawk into a powerhouse again. What has come of that is Tony Hawk’s Pro Skater HD which takes the best levels of Tony Hawk 1 and 2 as well as a healthy bulk of the original soundtrack and given them an HD facelift.

     

    Let’s get this out of the way early. This game is freaking fun. No more loading tunnels for open worlds or trying to do a kickflip on a fake skateboard that won’t read your tricks. This is straight up Tony Hawk like you remember from way back (13 years….wow) and it controls just as good as you remember. Tricks and grabs are assigned to the button layout as well as the grind and jump. Spin is attained by control stick or the left and right triggers. Sound familiar? Manuals are back as well and can make for some sick combos.

     

    If you are reading this and thinking to yourself, “Nothing sounds different”, well for the most part you are right. And that is what is so refreshing about this game. The first time you bust through the glass into the Warehouse stage it’s like a warm feeling of better days when you were young and it was only plastic cars.

     

    Stages are unlocked the old fashioned way, by earning it. Collecting SKATE letters, hidden DVD’s, doing certain stage specific tricks and trying to get the progressively higher scores will have you skating on. And with this being a “best of” game from THPS 1 and 2 you will gladly keep grinding away to unlock the next stage so you can relive more memories. I already mentioned Warehouse as one of the levels and in addition you get: Mall, Hangar, School 2, Venice Beach, Marseille and Downhill Jam.

     

    The new in the game is mostly good with modes like Big Head which has the players head inflating slowly and the only way to keep it from exploding is to keep up your combo total. It’s also good to see online leaderboards added to the title because what’s better than comparing your high scores to you friends? Why comparing it to the entire world. You will find out quickly that no matter how good you think you are there is always a 14 year old in Seattle way better. That to me is a challenge.

     

    The only place I would say that trips the game up is the roster of skaters. Gone are the days of Bob Burnquist, Bucky Lasek and Rune Glifberg. Now we gets the likes of Andrew Reynolds (huh), Chris Cole (again, huh) and Riley Hawk, Tony’s son (dang we’re old). But you can still play as the Hawkman and also use your avatar on 360 so even my only gripe about the game is a minor one.

     

    Graphically, the team at Robomodo have done a great job sprucing up this 13 year old title. While it is not going to challenge Crysis in a graphics contest it is leaps and bounds about the original PS1 classic. It really is the perfect blend of playing a new game while remaining familiar.

     

    Finally the soundtrack is a big winner. While it doesn’t boast all the tracks from the first two games you get a great collection that includes: Powerman 5000, Goldfinger, and a host of new tracks. I dare you to not start singing Bring the Noise when it comes up on any level. Remember music? Yeah, I do too.

     

    So should you download Tony Hawk’s Pro Skater HD? Only if you want a game with smooth controls, awesome soundtrack and that good feeling you get when you remember back to better times….and better games.

     

    NERD RATING- 8/10