Tag: Middle-Earth

  • I Ran (So Far Away). Middle-Earth: Shadow Of Mordor Review

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    Discretion Is The Better Part Of…You Know

    I crouched down looking at the number of orcs occupying the valley below me. There were around seven, though that did not stop my arrogance.

    I can take them.

    I leapt down and began swinging my sword and countering attacks. I got this, I have played the Batman: Arkham series. The controls are close, especially the counter system. In my bloodlust I did not notice one of the orcs blow his horn and before I knew it I was surrounded by sixteen enemies, one of them being a captain that I was in no shape to fight. Still, my bravado got the best of me and kept fighting.

    Then, I died. The captain got me and he was promoted to a higher rank and became more powerful in orc society.

    This was my first thirty minutes with Middle Earth: Shadow of Mordor.

    Lesson #1 of Shadow of Mordor: get use to dying. It will happen. A lot. Here is the catch. Dying is not something to get upset about or yell at your screen even though you know it was your fault. Shadow of Mordor actually becomes more fun once you die a few times. It also helps to run away.

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    Whoever kills you, as I said before, will move up in rank, become more powerful and even remember you when you find him again. I certainly know the perverse pleasure in hunting down the orc who ran you through with his blade. Even when you find him and reveal yourself, they will have a quip ready about how they must not have done a good enough job killing you before. Your enemies remember you just as you remember the names of the ones who have bested you.

    This is all thanks to Shadow of Mordor’s “nemesis system” which takes the future of gaming enemies to the next level. The orcs you fight have ambition, they want to be the best. There is a hierarchy at work and you are not the only one affecting it by killing captains and warchiefs. These orcs will have internal strife, planning their next move to move up the leadership ladder.

    Each captain will have his own sets of strengths and weaknesses that are not known to you until you find out intel on them either through random items on the map or hunting down an orc that has knowledge of that captain. Once you know that a certain captain is afraid of fire or is vulnerable to a charged headshot with your bow, you can plan out your attack. You can even send off orcs with death threats to their captains or warchiefs which raises their power level while also raising the percentage you will get an epic rune drop to put on your weapons. I never would have thought I would use as much strategy in a game that borrows so much from others.

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    Assassin’s Creed: Mordor Asylum

    Don’t worry Tolkien purists, the story of Shadow of Mordor fits quite nicely into the years in between The Hobbit and The Lord of the Rings. As Talion, a captain of Gondor, you begin the game watching your wife and son murdered in front of you before being killed yourself by The Black Hand of Sauron. Awakening in a shadow realm, you are joined by an elf wraith that has become attached to Talion and prevents him from dying. The wraith has amnesia and together you will search out the details of his past while hunting down the killers of your family.

    The game does a great job of connecting events in Tolkien’s universe in a believable way. I was worried going in that there would be some eye-rolling sequence of why Gollum has to be involved in the story, but it comes in a very natural way that made me enjoy the character again. Even when you find out the elven wraiths’ identity, you are left with an “ohhhh” moment that is satisfying.

    While some may knock Shadow of Mordor for taking aspects of Assassin’s Creed and the Batman: Arkham series, you can’t say they do not do it well. Traversing Mordor is a parkour affair along with climbing forge towers to activate fast travel to different parts of the map. Sound familiar? Likewise, combat is strictly Batman, if he had a longsword, bow and dagger and did not mind impaling and beheading anyone who dared crossed his path. It feels crisp and responsive just as in Rocksteady’s Arkham games which is a win, yet not a real 1 to 1 comparison.

    Of course, using these two games as your foundation comes with a few hiccups. You will encounter problems like latching onto walls when you are trying to escape in small spaces, jumping into the middle of an orc party when you meant to zipline on a rope across them as well as the good old Assassin’s Creed favorite of having trouble dropping from ledges.

    Likewise, combat, while working most of the time, won’t register your counters when big parties of orcs are around. To perform a combat execution (which is required to damage certain captains) you need to press two buttons at once. When you have a host of orcs surrounding you and you are trying to target a particular one, it becomes a toss up as to who will lose their head. These are not defining issues, just something you have to get past which is doable with how much fun I had with Shadow of Mordor.

    Luckily the makers knew when to change things up at the right time. Just when you think you have gotten a handle on the map of Mordor, you journey to another land that offers greener pastures (literally) which is a welcome change from the cold, dead rock edifices of Mordor. It gave me new energy to look around and learn a new place while enjoying the colored landscapes littered with ruined buildings.

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    Make Love, Not Warchiefs

    Mordor opens up even more when you fully open up your set of powers. When you learn the ability to control the orcs you dominate you can begin to play an epic game of political chess by having captains work their way to become a warchiefs bodyguard just to have them assassinate him and become your pawn that has his own army that will do your bidding. You can work your way to control every warchief, having an army that your enemies can not hope to defeat. I understand holding these powers for later on in the game for storytelling purposes, though I would have loved earlier access to try more machinations that my mind created.

    My video game history with Middle-Earth has been checkered to say the least. From Interplay’s The Lord of the Rings on SNES to The Third Age on Xbox, I have played it all. Hell, I even bought The Hobbit on Xbox in the early 2000’s. The one made by Sierra. Yeah, I have been burned plenty. Not here.

    You will spend well over 30 hours in Mordor if you want to find every trinket and complete side quests. None of it ever grew tiresome. Do you need to be a Tolkien fan to enjoy all the nuances and information in the appendices? It helps. Luckily all you need to enjoy Middle-Earth: Shadow of Mordor as a game is a love of well-crafted action with lively combat and a genuine feeling that you want something new in your enemies. It is the best game to ever use the Tolkien license. I would stake my finest batch of Old Toby on it.

     

     

  • The Making of Shadow Of Mordor.

    http://youtu.be/qnARW-ZnpXM

    WB Games have released a new video documenting the making of Monolith’s Middle-Earth: Shadows of Mordor. I have been looking forward to this since early this year. Many who have played demos have praised the game for its “nemesis system” which has you dealing with the hierarchy of orcs and how the game lets you decide how to take them on including leaving some alive to relay messages to their bosses.

    Shadow of Mordor looks to show a new side of Tolkien’s world. Let’s hope they succeed.

  • First Trailer For The Hobbit: The Battle Of The Five Armies

    Peter Jackson finishes up his time in Middle-Earth this year with the final movie in The Hobbit trilogy. Check out the trailer for The Hobbit: The Battle of the Five Armies which has good shots of Thorin (in full-on king dickhead mode), Bilbo, Gandalf, Legolas and a whole bunch of armies.

    Have to admit that I did get the feels a bit hearing Pippin’s song from The Return of the King again.

    The Hobbit: The Battle of the Five Armies releases on December 17th.

     

     

  • Review: The Hobbit: An Unexpected Journey

    The Dwarves Get A Chance To Shine.

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    *This review is based off of the 24fps IMAX 3D viewing of The Hobbit*

    J.R.R. Tolkien’s classic tale The Hobbit has had a more than difficult road getting to the big screen. I’m sure Peter Jackson never envisioned that making this would possibly be a more difficult task than making his The Lord of the Rings trilogy. The movie was originally planned to be released in two parts but was split into three either by Jackson’s doing or the studio is not known. Jackson also chose to shoot the film in 48fps which is dividing moviegoers from “it’s the future of cinema” all the way to “the most expensive looking home movie ever made”.

    But for right now let’s wade through all the minutia and get down to what ultimately matters. Is The Hobbit a great movie? No, it is not. But it is a very good movie that could be the beginning of something great.

    The Hobbit is probably the greatest fantasy book ever written. For 75 years it has enchanted readers of all ages but let’s face it, the book is only 300 pages so stretching it into three movies is going to take a little bit of Hollywood magic as well as taking what Gandalf says in the movie to heart.

    “All good stories deserve embellishment.”

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    The plot for The Hobbit is not exactly deep. Gandalf the Grey shows up on an unsuspecting hobbit’s doorstep one morning asking if he would like to partake in an adventure. The hobbit in question, Bilbo Baggins, declines but is nevertheless visited by thirteen dwarves that night who kindly eat him out of house and home while discussing how to take back their lost gold (for the film it is changed to the dwarves wanting their homeland back, not just a greedy attempt at gold) from Smaug the dragon. All the while Bilbo is wondering why has his house been invaded by these dwarves and a wizard. He finds out that Gandalf has elected him to be the burglar of the group that is heading for The Lonely Mountain. After sleeping on it he joins the group and is on his first adventure.

    Now one of the more difficult things for Jackson to try and accomplish is having thirteen dwarves each with their own unique personality. Everyone ready? OK, here’s the rundown: Fili, Kili, Oin, Gloin, Dwalin, Balin, Bifur, Bofur, Bombur, Dori, Nori, Ori and Thorin Oakenshield, who is the leader of the group. Luckily readers of the book will connect easily with the characters right off the bat but where the film really helps matters is that even moviegoers who are going into the movie as Hobbit virgins will not be lost in the shuffle because every dwarf character really does come across as their own not just a xerox copy of other party members.

    As far as character performances are concerned I really saw no weak points. Ian McKellan could play Gandalf in his sleep and everyone should be glad that he came back to play the role because anyone else would be a pale comparison to the wizard we know on film. Martin Freeman (who is in a race with his Sherlock co-star Benedict Cumberbatch to see who can be the bigger star of the show) plays Bilbo with affable whimsy and while he may not be pudgy in belly as Tolkien had described Bilbo and most hobbits to be, Freeman latches onto the role and make it wholly his own. With that said, the real star of this first film has to be Richard Armitage as Thorin Oakenshield. In the Tolkien book Thorin was more of a greedy hoarder that wanted lost gold but in Jackson’s movie he is transformed into the heir to the lost dwarven throne who is seeking to reclaim the home that was stolen from his people. And with this (welcome) change in character, Thorin has to be played in a different way and Armitage breathes an indomitable spirit into the role.

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    The first part of this trilogy covers roughly a little over the first third of the book and at a runtime of two hours and forty minutes there is a whole lot of scenes that have been stretched out from two pages into twenty minutes of film but to me this never seemed to drag as some have complained. Now if you are looking for an exact re-telling of the novel then you are going to be sorely disappointed. Peter Jackson made plenty of changes to his The Lord of the Rings trilogy (Tom Bombadil, MIA) and you are going to get plenty of them here. Radagast the Brown, who is only spoken of in The Hobbit, is a fully fleshed out character with his own scenes complete with mushroom trips and hair filled with bird crap. His scene where he leads orcs on a chase through the open fields is used as a segue in getting Bilbo and company to Rivendell.

    Moreover, the Necromancer appears to play an overall bigger role in Jackson’s trilogy. Mentioned in the book this Necromancer, a foretelling of Sauron’s return, looks to be a character of bigger import. Azog the Defiler has also been made into Thorin’s main antagonist. He was only a part of Thorin’s backstory who died long ago by another dwarf’s hand but in the film he is made into the face of the enemy that hunts the party along their travels. The addition of Azog certainly has me intrigued as to how he will be used in the follow up films. Like I said, don’t expect a book to film transfer but the additions made are forgivable and, in some cases, make the movie more interesting.

    If there is one thing no one can argue about it is that Peter Jackson has the look of Middle-Earth down to a science. A lot of cynical people have called the sweeping camera shots a tourism video for New Zealand and all I can say to that is “where do I sign up to go?”. The cinematography is second to none and is accompanied perfectly by Howard Shore returning to score and compose the music. You will get hints of music from LOTR like the music of The Shire along with a stirring rendition of Far Over the Misty Mountain Cold that becomes the theme of the dwarves in the film and is interwoven throughout the soundtrack. I dare anyone not to be humming this for days after seeing the movie.

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    As I said earlier, The Hobbit: An Unexpected Journey is a very good movie. It goes without saying that there is slim chance that The Hobbit can recapture the magic of The Lord of the Rings trilogy but the source material should have already had you expecting that. I still have some worries about how this will be stretched into three full movies but I easily welcome the first part as a good setup for the journey into the Mirkwood and the fight with Smaug that is coming in the future.

    The movie moves at its own pace and is unapologetic about it. This is fine by me. With strong performances, beautiful set pieces and a new yet familiar soundtrack I enjoyed my time being taken back to Middle-Earth. The plot changes are major in places but serve their purpose well and don’t feel like fluff meant to extend the runtime. Let’s just all be glad Peter Jackson and company decided to come back and make this movie a reality instead of leaving all of us to wonder “what if?”.

    NERD RATING- 8.5 /10

     

     

     

     

  • New Hobbit Posters Give Every Character A Chance To Shine

    Seventeen New Posters For Us To Enjoy.

    The Hobbit is fast approaching an we are now in the full fledged marketing blitz. Today has seen the release of character posters for every major player in Peter Jackson’s return to Middle Earth. Leave it to The Hobbit and go big over every other movie and release seventeen posters at once. It makes Harry Potter look like an indie film. Take a look below and let us know which are your favorites.

    I am personally going with Dwalin. And why does Thorin look like he has joined the Night’s Watch?

    The Hobbit releases on December 14th.

     

     

  • The Hobbit: An Unexpected Journey’s Runtime Is…..Short

    In an interview with Empire Magazine, director Peter Jackson has said that the first film in The Hobbit trilogy will be the shortest of all of the Tolkien films so far.

    “It’s looking like it’s going to be about ten minutes shorter than Fellowship. So it’s going to be officially our shortest Middle-earth yet. I mean, Fellowship was just under three hours and this is about 2 hours 40 minutes at the moment.”

    This really shouldn’t surprise anyone with The Hobbit being split into three films that the runtimes would be shortened a bit. But with the length of movies these days 2:40 is about the norm. The Avengers ran 2:20 and The Dark Knight Rises was 2:45.

    The Hobbit: An Unexpected Journey releases on December 14th.