Don’t ever say that game developers refuse to listen to their fans. After Bioshock Infinite’s box art was met with less than enthusiastic results it seems Ken Levine has given fans a choice for an alternate cover. The cover will be reversible so you can choose between the original and whichever other choice is voted in by fans. There are six designs to choose from. Make your voice heard.
Who in there right mind could envy 343 Industries? The studio was tasked with carrying on the Xbox’s flagship title after developer Bungie decided to leave the comfy confines of the Microsoft umbrella and start making games for multiple systems. Yes, you can not deny that Microsoft most likely gave them a blank check to get Halo back onto their console but as any self-respecting gamer should know, big budget does not always equal a great game. The team (or should I say army) at 343 has been working tirelessly over the past few years on [amazon_link id=”B0050SYX8W” target=”_blank” container=”” container_class=”” ]Halo 4[/amazon_link] and have made people wholly aware of it with a host of development videos that gave a glimpse into the care they were taking with the franchise. So many aspects of this game had to come together to meet up with what the rabid Halo fanbase would be expecting in the first true sequel in five years.
Well take a deep sigh of relief because Halo is in very good and capable hands. 343 has done this franchise a great service and this entry easily has the best story of any Halo game and tweaks the multiplayer you know and love while keeping it true to its legendary roots. Pun intended.
A Tale Of Two (Or More) Cortana’s
It has been over four years since the events of Halo 3 and Master Chief has been frozen solid enjoying trippy cryo dreams aboard the ship Forward Unto Dawn. Cortana has been hanging out having conversations with herself until the Covenant try to board the ship. Here is where Master Chief gets his chance to get his shooting practice in. Right off the bat you are familiar with the controls. There is nothing too out of the ordinary and that is not a bad thing. It feels like Halo. Moving, jumping and shooting all come back naturally even if you have been away from the series for a while (like me).
It seems the Forward Unto Dawn has happened upon a Forerunner planet called Requiem and crash lands there. When you first make your way onto the planet this is where you truly begin to see that Halo 4 is a stunningly beautiful game. Crisp and vibrant even when the action is in full swing. I often found myself taking time after gunfights to look around and enjoy the sheer beauty of Requiem. The art designers have really designed something special with a planet that pulsates with colorful vegetation while also incorporating the technology of the Forerunners. It makes other environments in previous Halo games pale in comparison.
Now not everything is all pretty alien daisies and blue skies. Cortana gives Master Chief the news that she is in her eighth year of existence. The problem with that is that AI’s such as her only have seven year lifespans and because she is operating past her life expectancy she is experiencing “rampancy” which basically means that she is going schizo and will slowly lose her virtual mind until she dies. That is where Halo 4’s story is more interesting and emotional than any previous in the series. It is as much Cortana’s story as it is Master Chief’s. Even while you are trying to do your Spartan duty and save the universe there is this underlying personal part of the journey that connected me to John-117 and Cortana.
The big bad this go round is an ancient Forerunner known as the Didact. He has lured Master Chief and the UNSC Infinity, who responded to the Forward Unto Dawn’s distress signal, to Requiem where he is freed inadvertently by Chief and takes off to look for something called the Composer which will change all human life into artificial intelligence’s for him to control.
Prometheans Pack A Punch
The change in enemies is very welcome for anyone that has had their fill of blasting through Covenant or Flood forces since the first Halo. You still have plenty of Covenant gun fodder this go round but you also have the Prometheans to deal with. I could not help but think that most of the different classes reminded me of enemies from Metroid Prime. Crawlers appear as dog like creatures that can crawl on any wall while firing at you and they do not hesitate in charging you when you are close. Knights have different variations (commander, lancer, battlewagon) and all have separate abilities and weapons. Some even have Watchers that fly around them shielding them from gunfire and have the ability to summon crawlers to your location. They certainly are a formidable group and will make sure that you can not just run into battle guns blazing. You need to choose which enemies to take on first and what weapons work the best against them or you will be paying the price with a quick death.
One of the most fun parts of the Halo 4 experience is the abundance of weapons available. You have your stock of UNSC weaponry like the assault rifle, sniper rifle and the redesigned battle rifle. Covenant mainstays like the Needler, Plasma Pistol and Energy Sword make returns also but 343 has added new pieces to each of the human and Covenant arsenal. The real fun comes in the use of the Promethean technology. Each has their own look and feel and while they are really nothing more than Promethean versions of the same class of weapons you have on the UNSC and Covenant side they really make you feel like you have been shooting with inferior weapons for a long time. Here is a quick rundown of the Promethean weaponry.
Suppressor- assault rifle that fires bolts of hard light rapidly.
Boltshot- pistol that is dropped by most crawlers.
Scattershot- shotgun that is uber-deadly in close combat and can deflect off of surfaces.
Light Rifle- long range rifle that does more damage when using zoom mode.
Binary Rifle- sniper rifle that is mostly a one hit kill. Low ammo count.
Incineration Cannon- explosive rifle that is part rocket launcher, part shotgun, all badass.
Pulse Grenade- grenade that creates a circular area that affects enemy shielding.
Now I am not sure how any of you will feel about these weapons but it was hard for me to go back to the UNSC or Covenant weapons unless I absolutely had to. Now don’t get me wrong I would still rock an assault rifle or Needler in a pinch but the visceral feel I got off of these new weapons was unmatched. My personal favorite was the Light Rifle and had me regretting every time I ran out of ammo for it. It is the first time I have really wanted to go back through a Halo campaign simply to find better ways to use every piece of weaponry to its fullest.
Multiplayer Madness
While the single player story is the best in the series, the one aspect of the game that had to hit the nail on the head was multiplayer. After all, that is the reason why people will keep popping the disc into their Xbox’s for the coming months and years. I am happy to say that it hits all the marks from previous Halo games and even improves in some places.
All of the multiplayer is handled from inside the UNSC Infinity. Here you will decide what mode you want to play in. First off you have to choose between War Games and Spartan Ops (more on this mode later). There are ten maps in Halo 4 to choose from and nine more will be releasing as future DLC. My favorite among these would have to be Ragnarok because it is a remake of Valhalla from Halo 3 and it has always felt like the perfect Halo map for any kind of style you play whether it be on foot, by off-road driving or air.
Forge also makes a return for all you map editors out there. There are three maps of varying terrain (Erosion, Impact and Ravine) and 343 has added a number of tweaks and new features including trait zones and better weapon and power-up detection.
The biggest addition (at least to me) is the sheer amount of customization that you are able to achieve with your character. You will earn XP by playing in War Games, Spartan Ops and Forge (or with Dew XP points until January) but XP is not just where it stops because along with XP you will receive Spartan Points which give you the ability to change your loadouts, customize everything about your armor and make changes to your Spartan ID. Once you reach Level 50 (which I am nowhere near right now) you can then go into the “Specializations” menu which give you ten different abilities like armor mods or weapon skins to ensure that your multiplayer experience lasts way past the max level.
For my money you can keep your Call of Duty’s there is nothing better than driving a Warthog around as your teammates hop on and try to mow down as many as you can, hopping off a split-second before you explode, take out a few guys then lob a grenade as you die and watch the man that just killed you get blown to hell. Respawn, start again. It is easy to see how hours pass by with this. I have never been a big proponent of multiplayer in games (just has not been my bag, sorry) but there is just something about Halo’s that is undeniably fun.
Spartan Ops
The biggest new addition in Halo 4 is the Spartan Ops mode. This is a multiplayer mode (or single if you want) that continues the story after you complete the Halo 4 campaign. Divided into seasons that will spread over ten weeks, Spartan Ops episodes will come with five missions lasting around 15-20 minutes each. As of this writing the first five have been released with Episode 6 debuting on January 21, 2013. This is such a wonderful idea that comes across really well when played. You are really getting the best of both worlds in Spartan Ops, playing multiplayer while it has the feel of the single player campaign with the continuing story and amazing cutscenes that accompany each new episode.
Playing these missions on your own feel like different beasts than with players online. Most missions begin simple enough with powering down shield generators or taking out anti-air turrets but when you reach the end of the mission it becomes basically a battle for survival when your screen and mini map fills up with so many enemies you begin to wonder how long you can make it. Don’t worry though because you will have weapons drops that will make items like rail guns and rocket launchers available to assist you to take out the hordes of enemies. Multiplayer playthroughs of Spartan Ops levels is a completely different feeling. You and three other players will take on the same objectives but with three other Spartans you will begin to achieve a certain feeling of badassery. It is here that the Spartan Ops mode finds its real footing. No matter what level your characters happen to be you will never feel under powered by your teammates. Just use good team work and don’t be a moron and the missions will be a rewarding experience.
Now that you have read (hopefully) everything that [amazon_link id=”B0050SYX8W” target=”_blank” container=”” container_class=”” ]Halo 4[/amazon_link] has to offer here is the real question. How does it stack up to all of series creators Bungie’s efforts? If you had told me a year or even six months ago that I was about to say this I would have look strangely back at you but Halo 4 is the best entry in the franchise. There is no denying this. 343 Industries has taken all the best parts from Bungie and made them better as well as adding their own set of features and game modes that make Halo 4 one of the best values in gaming. The story is paced perfectly and scripted great. The tale of Master Chief and Cortana has never felt more personal as the line is blurred between them on what is human and what is machine. Controls are tight and super responsive which is what we have come to expect from Halo. The multiplayer is balanced and players of lesser rank never feel like they are in a no win battle against teams of higher ranks. All of this would be worth the price of the game but then you also have Spartan Ops which gives you 50 new story based missions that only further add to the gameplay time and show that 343 Industries took special care to make sure that Halo’s return would be not just a memorable one but set a new high bar for all others that follow it.
Welcome back Chief. Its been a long wait but well worth it.
Here is a good way to pass the time while waiting on The Walking Dead to return in February. Order yourself this insanely awesome shirt mash-up from Shirtoid.com. I gotta hand it to whoever made it, this is one great design for a shirt, poster, keychain, underwear. Heck, put this design on a coffee mug and I would think about buying it and I hate coffee.
The new trailer for Zack Snyder’s Man of Steel has just gone online and say what you will but the movie looks nothing short of beautiful. I am always one that grows tired of origin stories in comic movies but I could not help but watch this and want to go see it now. Let’s hope that Christopher Nolan and Zack Snyder are guiding this character into movie relevance again.
Disney has just released the second trailer for their big summer revival of The Lone Ranger. If you were hoping for a whole lot of Johnny Depp playing an Indian then you are in for a treat. Check out the trailer below and let us know if you are looking forward to this or, like me, are getting a Jonah Hex vibe off of it with all the resurrection stuff.
While founders of Epic may be leaving left and right Gears of War: Judgment is still roadie running its way to release. The new trailer shows Baird and his group being put on trial for events that should take place in the game 30 days after E-Day. Developer People Can Fly have a lot to live up to gameplay wise but from what has been shown they seem to be keeping everything strictly Gears. If it’s not broke…
Take a look at the trailer below.
Gears of War; Judgment releases on March 19, 2013.
South Park: The Stick of Truth may be THQ’s saving grace. That is if the company can last long enough to release the game. The new trailer shown during the VGA’s is not exactly kid friendly but really what did you expect? Obsidian has done a great job making the game look exactly like an episode of the show and you can tell that Matt Stone and Trey Parker have not just phoned in the script or voice overs. I can count six or seven good laughs in this trailer so that gives me hope that this game can put the awful memory of my wasted money on South Park 64 behind me.
And yes, if you bought that game you would feel hurt too.
South Park: The Stick of Truth was originally scheduled for release on March 5, 2013 but was delayed to sometime after April.
It takes a lot for a game to make me put a new Gears of War on the back burner but Naughty Dog’s [amazon_link id=”B007CM0K86″ target=”_blank” container=”” container_class=”” ]The Last of Us[/amazon_link] is doing just that. It is easily my most looked forward to game of next year and the biggest question of all was finally answered at Spike VGA’s this past weekend.
When is the thing coming out?
Luckily it won’t be too much longer. The Last of Us is set for release on May 7, 2013 which puts it at the perfect time when I should be done with the plethora of games coming out in the spring.
Naughty Dog also detailed the pre-order bonuses that you will receive when you pick up your copy next May. Officially called the Sights and Sounds Pack, gamers that pre-order will receive the game’s soundtrack, PS3 background theme and two avatars for your PSN profile (winter Joel and winter Ellie).
One piece of news that caught some off guard was the fact that there will be a multiplayer component to the game. Naughty Dog did not give any specifics into the multiplayer but did say that pre-orders would also receive the Survival Pack for the mysterious section of the game. Extras include a melee attack booster, extra in-game cash, bonus XP, special character items and two special characters skins for Joel and Ellie after completion of the single-player game.
Last but certainly not least is the new trailer that debuted at the VGA’s. It gives us a good look (so far) of the infected population. Mostly until now most of the gameplay has shown off Joel and Ellie fighting off non-infected humans as they try to survive. Take a look at the new trailer below and let us know if you are looking forward to the game as much as I am.
Our intrepid founder, Paris Vega, happened upon these “gems” the other day. They are Hungarian posters for Star Wars and I will just let you make of them what you will.
As for me, I believe I will let these haunt my dreams to the point that my future unborn child will be born with an undeniable fear of anything relating to the Star Wars franchise.
OK, I can admit when I am wrong. I can be the bigger man (not just body wise) and say that while I did make fun of the VGA’s in last Friday’s post I actually enjoyed watching this year’s show. True they did not give out a lot of awards but they did place a good importance on the awards that were given out. It seems they heard the cries of years past that the show was merely a bloated preview special. Don’t get me wrong, it was certainly bloated but not to the point of being useless.
Three things that I took away from the VGA’s:
1. It was a breath of fresh air to see a deserving game like The Walking Dead win Game of the Year over the more obvious choices.
2. The Last of Us is coming out on May 7th. I think I lost man points with the excitement I showed in front of my girlfriend when this was announced.
3. Although Zachary Levi had a reason for his blonde hair (filming the Thor sequel) there was no reason for what happened to Alison Haislip’s hair. Not being too critical because she is uber-hot but….dang.
Here is the rundown of all the winners from VGA 10.
Game of the Year- The Walking Dead (Telltale Games)
Game of the Decade- Half-Life 2 (Valve)
Studio of the Year- Telltale Games
Best PS3 Game- Journey (thatgamecompany)
Best 360 Game- Halo 4 (343 Industries)
Best Wii/Wii U Game- New Super Mario Bros. U (Nintendo)
Best PC Game- XCOM: Enemy Unknown (Firaxis)
Best Handheld/ Mobile Game- Sound Shapes (Sony/Queasy)
Best Shooter- Borderlands 2 (Gearbox)
Best Action/Adventure Game- Dishonored (Arkane Studios)
Best RPG- Mass Effect 3 (Bioware)
Best Multiplayer Game- Borderlands 2 (Gearbox)
Best Individual Sports Game- SSX (EA)
Best Team Sports Game- NBA 2K13 (2K)
Need For Speed: Most Wanted (Criterion)
Best Fighting Game- Persona 4 Arena (Atlus)
Best Adapted Video Game- The Walking Dead (Telltale Games)
Best Independent Game- Journey (thatgamecompany)
Best Graphics- Halo 4 (343 Industries)
Best Song in a Game- “Cities” by Beck for Sound Shapes
Best Original Score- Journey (thatgamecompany)
Best Male Performance- Dameon Clarke as Handsome Jack in Borderlands 2
Best Female Performance- Melissa Hutchinson as Clementine in The Walking Dead
Best Downloadable Game- The Walking Dead (Telltale Games)
Best Social Game- You Don’t Know Jack (Jellyvision Games)
Best DLC- Dawnguard for The Elder Scrolls V: Skyrim (Bethesda)