Category: Video Games

  • Dying Light Shows Nine Minutes Of Gameplay. I Want This

    Say what you will about the Dead Island games, they may be buggy as hell but I love to play them. The more I see of Techland’s next zombie game, Dying Light, the more I am ready to get my Mirror’s Edge skills back in shape for the zombie apocalypse.

    Watch the new video with nine minutes of gameplay that shows how to use your parkour ability and traps to navigate the undead hordes. Then when the sun goes down, all bets are off.

  • Review: Bioshock Infinite: Burial At Sea Part 1

    Photo courtesy stuff.co.za
    Photo courtesy stuff.co.za

    Bioshock Infinite is still in the running for my Game of the Year and the wait for Burial at Sea has been a long one. Infinite released in March and Burial at Sea did not see release until mid-November. Even for a piece of single-player DLC that is a long wait and there is no telling when we will see Part 2 surface.

    Irrational has given us an interesting premise to start with sending us back to Rapture with an alternate version of Booker and a more mature femme fatale Elizabeth. The first twenty minutes of Burial at Sea does feel like something new and wonderful for the series and not one gun shot is fired. We get to see Rapture in all its glory. The Rapture we have only heard about in audio logs. Shops are open for business, residents walk up and down the passageways and Big Daddy’s are swimming the deep working to keep Rapture in pristine condition.

    Once Booker and Elizabeth are sent down to the sunken Fontaine’s department store is when Burial at Sea becomes more familiar to Bioshock fans. This is not a bad thing but it certainly feels like territory we have been over before. Twice, actually. There are dark corridors with water leaking through, splicers running around and even a creepy baby carriage connecting us to the original game. Don’t get me wrong, it is an enjoyable experience, it just quickly becomes a case of been there, done that. They could have kept me in the brightly lit wonders of the city the entire time for what it is worth.

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    The gunplay you know is back with very few changes. Guns are mapped to your right hand and plasmids are back (not vigors, this is Rapture) including Shock Jockey, Possession and the new (yet not) Old Man Winter. With the shortened length of the DLC it feels like we are quickly forced to find the plasmids instead of relishing in them after plenty of time searching. I think it would have worked better to start you out with two of them and find the Old Man Winter. While in combat using the mix of weapons and plasmids are as fun as any other Bioshock title.

    A little piece of Columbia makes its way to Rapture with Booker’s ability to use skyhooks (called air grabbers) to maneuver around, reach new areas and give you the upper ground in firefights. Elizabeth is in her giving mood again as well tossing you eve, health and ammo when you get yourself in a pinch. She can also use her tear ability to create weapon barrels, gun turrets and even a samurai warrior to slice up splicers. The mix of Rapture and Columbia works very well.

    The long wait for Burial at Sea makes the story’s length a disappointment. You can finish in one sitting of about 90 minutes. I took around two hours taking my time to walk around and enjoy the sights of a living Rapture in the beginning. Knowing all you know from finishing Infinite takes away a little of the mystery in Booker’s reasoning and his relationship with Elizabeth. They do a good job throwing a wrench into it at the very end that does get you interested in what Part 2 has to offer when they give you control of Elizabeth for the first time.

    Where do you go after you know the story of Infinite? It seemed definitive and perfect so returning to Rapture seems a bit anti-climatic. As I said I wished we could have seen more of the Rapture we are offered at the start of Burial at Sea. We have seen the beaten down and dilapidated underwater city before. Let’s get more of a look at it during its apex. Maybe with Part 2 we can get some more of that. With Part 1 there is not a whole lot of different ideas, just a mixture of previous games into a short Bioshock cocktail.

    NERD RATING- 7.5/10

  • Lego The Hobbit Coming In 2014. The Block-Filled Trailer Is Here

    More Lego goodness is always a good thing. Lego The Hobbit is making its way to consoles next year and will be based on the first two films in the trilogy. Why? Hell if I know. I will still buy it because I loved Lego Lord of the Rings.

  • Make This Now: Lego The Last Of Us

    Joel, Ellie, clickers, tension, gunshots to the face, bow and arrows, Rick, Michonne, Daryl.

    Wait…what?

    And the greatest trophy ever created for Playstation.

  • Quick Wii U Impressions (A Year Late)

    Photo courtesy wiiudaily.com
    Photo courtesy wiiudaily.com

     

    I finally did it. I knew it would happen eventually. I bought a Wii U. Despite dismal sales and severely lacking third party support I am a Nintendo fanboy at heart and I can only deny Mario, Donkey Kong, Zelda and the rest for only so long. I thought I would give you my quick impressions of Nintendo’s successor to the Wii now that I have put more than a few hours into the system (a lot of hours actually).

    1. The Wii U feels like Nintendo’s “Dreamcast”. Now I know when Sega released the Dreamcast it was far and above better than the PS1 and I felt was a better console than the PS2 for the short time it lasted. The Xbox One and PS4 have already surpassed the Wii U by leaps and bounds in the horsepower department. Where I am making the Dreamcast comparison is that it is something completely new for Nintendo to attempt and it feels very fresh because of it. Sega teamed with Microsoft to bring the Dreamcast into the online world and had the VMU memory card that went into the controller for a second screen experience never seen in consoles. Likewise Nintendo is accepting that online play is the future of games (a little late) and incorporated the MiiVerse which feels like a simplistic, yet fun online experience. Think of it as Xbox Live without all the dickheads.

    The Wii U gamepad has had its importance lessened over the past year with the various apps that Playstation and Xbox offer for a second screen. Smartglass is a fun add-on but has not made me need it in any way and remote play on the Vita is the closest thing to the Wii U gamepad. Nintendo should not downplay the use of the gamepad in the future. They should embrace it more because it is still unique even with Sony and Microsoft doing their best to emulate it.

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    2. When you actually own a Wii U Nintendo’s marketing of the system is even more horrible than you think. Some people still think the Wii U is a controller that goes with your Wii. Some people know it is a new system but don’t care because they think it is too similar to the Wii. Nintendo is doing nothing to help themselves in this department and it boggles the mind because while the Wii U will never match the numbers of the Xbox One or PS4 with the better marketing it could sell way better than the paltry numbers it is putting up. No commercials I have seen have played up the ability to watch Netflix on the gamepad from room to room or that you can control your TV and cable through the gamepad and Nintendo TVii. The name of the system doesn’t help matters. It is not as sexy or cute as Wii U but Nintendo might have been better served calling it the Wii 2 at least to give consumers (the ones who do not pay attention) a better idea that this is a new console.

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    3. There are actual games to play. Yes I know for people that bought a Wii U last year this was not the case and there were months with no releases at all but now that the system has been out for a year there are plenty of titles to pick up and get your money’s worth. A lot of people just spent $500 (me included) for an Xbox One for the hope that March’s Titanfall will be as amazing as we want it to be. You have Dead Rising, Ryse and Killer Instinct to hold you over until then but I will be honest and say I am counting down the days until March 11th. For $299 I now have something to play Super Mario 3D World, The Legend of Zelda: Wind Waker, Zombi U, Lego City Undercover, Super Mario and Luigi Wii U, The Wonderful 101 and Pikmin 3 with Donkey Kong coming in February and Mario Kart shortly after. Then comes Super Smash Bros. I know the other next-gen consoles will always offer more but for right now I feel justified with the purchase with what I just listed. Only two of those games are third party. I am fine with that. I have no problem playing the Wii U as a Nintendo game only machine especially when their releases are almost always worth the wait.

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    4. I can’t help but play the “what if?” game. Now that I am entrenched in Super Mario 3D World I am convinced that only a few changes would have made Nintendo’s console a success. If they could have just released 3D World when the system launched instead of Super Mario Bros. Wii U (which we have seen a lot of over the past few years on Wii and 3DS) there would have been a true system seller. This game is getting wonderful reviews (9.5’s and higher) and for good reason. It is the best 3D Mario since Super Mario 64 but more on that in my review when the game is done.

    If Super Mario 3D World could not be released in time for November of 2012 why not just hold off the console until it is ready? Nintendo had a whole year head start and it got them nowhere. Imagine a world where Nintendo holds off the Wii U until a September 2013 release, still two months before the Xbox One and Playstation 4, and launches with a 3D Mario game that people see is getting near perfect scores along with Pikmin 3, Lego City Undercover, The Wonderful 101 as well as third party games like Batman: Arkham Origins and Assassin’s Creed IV releasing on the system in October. Then hit them with the news that there won’t be a post-holiday drought with Donkey Kong coming in February and Mario Kart in March. I believe the Wii U could have sold the same four million units worldwide from September to January that it took them almost a year to sell.

    Oh if only for that.

  • The Elder Scrolls Online Release Date Revealed. PC First, Then Consoles

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    Bethesda has announced that their huge MMO, The Elder Scrolls Online, will release on PC April 4, 2014. The Xbox One and PS4 versions will release later in June 2014. No reason was given for the delay but developing an MMO for consoles is no easy task. They announced The Elder Scrolls Online as a PC title initially.

    I want to play The Elder Scrolls Online but still am not on board with paying a monthly fee to do so. I understand the need to make revenue off of all of your work put into the game but I can’t justify paying for a full $60 game then $15 a month after. At least not until I hear about the results.

    Is anyone out there planning on picking up The Elder Scrolls Online at release? Or do you just want The Elder Scrolls VI?

  • Snake’s Ready For His Close-Up. Metal Gear Solid: Ground Zeroes Box Art Is Here

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    That’s a lot of Snake coming at your face. Phrasing, I know.

    The cover to Metal Gear Solid: Ground Zeroes is here and it is a great big Snake face fest. Look below for the exact same cover just with a PS3 logo at the top. Fanboys will complain one looks better than the other.

    Metal Gear Solid: Ground Zeroes releases on March 18, 2014.

    Photos courtesy IGN
    Photos courtesy IGN
  • Tomb Raider: Definitive Edition Dated For January 28th

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    If you watched the VGX’s this past Saturday I am sorry. You really should have just skipped it and watched all of the trailers after the “awards” show was over. I luckily did this and avoided what was, by all accounts, the worst thing to happen to video games since E.T. on Atari 2600.

    It is weird that among all the new games shown that an already released game will be my first buy of the new year. Square confirmed that they are releasing this past spring’s amazing Tomb Raider on Xbox One and PS4. Titled Tomb Raider: Definitive Edition  the game will include all of the DLC and the game’s graphics have been given a boost for the next generation systems. The most noticeable is that Laura’s appearance has been redone so that she more resembles her voice actress Camilla Luddington (giggity).

    Tomb Raider was one of my favorite games of 2013 and will certainly appear on my “best of” list in a few weeks. I am normally not for double dipping but I will take the time to play through it again even if it is only a bit prettier.

  • Metal Gear Solid: Ground Zeroes Release Date Announced

    Solid Snake will return on March 18th in Metal Gear Solid: Ground Zeroes. It will release on Xbox One, PS4 and Xbox 360.

    Along with that announcement was the news that the Xbox would be receiving exclusive content like Playstation. You can play as Solid Snake from Metal Gear Solid on PS1 when you purchase Ground Zeroes on Playstation. The Xbox content will be an exclusive mission where you play as Raiden from Metal Gear Rising: Revengeance. You can see the video of Raiden’s return above.

    Snake must love taking on giant robots because this is releasing only a week after Titanfall.

  • Review: Ryse: Son Of Rome

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    If you have read one Ryse review you have read them all. The game has been the butt of many jokes since its debut at E3 this year as a showcase title for the Xbox One, most involving the use of quick-time events which made many people give up on the game months before the product was on the shelf. To those who refuse to even give the game a chance you are missing out on some beautiful graphics, Batman-style combat and blood, blood, blood. The story borders on vapid but I can not deny that I had a lot of fun with Ryse.

    The story of Ryse focuses on Marius Titus, a soldier of Rome who sees his family murdered before him and is set off on a tale of revenge that is told through flashback as he explains his journey to Nero himself as Rome falls around them. Revenge stories, especially in this genre, are nothing new and any expectations of story depth like Mass Effect or The Last of Us should be hastily abandoned. You see the betrayals coming, the comrades falling and the sacrifice that will be made early on because it is Writing 101.

    The shallowness of the story is taking nothing away from the performances of the actors, who are all solid in their roles. These were more than just simple voiceovers in Ryse with the actors facial expressions all motion captured and will amaze in places with the power of the Xbox One.

    Graphically, Ryse: Son of Rome is a game that you pop in to show friends just what next-gen holds in the future. It is beyond beautiful. Even the most cynical of PC gamers will have to admit that it is a wonder to behold in places. Weapons gleam in the midst of combat and backdrops ranging from the glory of Rome to forests filled with rivers and waterfalls will have you stopping to pan the camera around to take in how lavish your surroundings are. I am tempted to play through the game again to see if there was some details that I missed.

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    The biggest reason I had an enjoyable time playing Ryse was its combat. There is no denying it was influenced by the Batman: Arkham series. If imitation is the sincerest form of flattery then Ryse is showering Batman with roses. You attack with X and use your shield with the A and Y buttons. A is use to deflect attack (ala Arkham’s counter style) and Y is a shield bash you use to open up shielded enemies attacks. B is use for a barrel roll that you will be using. A lot. Pressing RB will make Marius use his focus mode which turns the screen yellow and allows him to go slash happy on any enemy in your path. It is helpful in crowds of enemies but is kind of a get out of jail free card when things get tough.

    The combat flows seamlessly and helps with the games combo system that you use to gain back health, XP and focus while you are putting your enemies to the sword. At any time, in and out of fighting, you can hit a direction on the d-pad which distributes the points gained from combos to the three previously mentioned categories. The upgrade system has a lot of options but it is not as deep as it would appear to be. Once you unlock the games varied executions there is little else besides health, focus and damage upgrades which are spread across too many screens.

    The infamous quick time events that many complained about are still in the game they have just been slightly reworked since the E3 presentation. During battle when you weaken an enemy an icon will appear over their head. You can choose to initiate the execution or continue your normal attacks until he dies. Hitting RT begins the different kill animations and instead of a button prompt over the head, the enemy will glow either blue or yellow telling whether you should hit X or Y. Here is the weird catch. It doesn’t matter if you hit the buttons or not, once you begin the execution it is going to happen. Hitting the correct button prompts adds to your combo and health/focus/XP gain. Most will find this asinine but I never let it bother me especially when it would give me extra hits on a long combo streak I had going.

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    Ryse does offer a different take on multiplayer. You and another person will be matched and team up to take on the dangers of the Coliseum. You won’t be stuck in an open arena rather an ever changing environment. Each stage changes to freshen up the proceedings including forests and multi-tiered areas. There is a meter at the top of the screen showing how entertained the audience is in your performance. You must execute often and use your environment to maim to keep the crowd cheering. You will be awarded gold for stage victories that you can use to purchase upgrades to weapons, armor and all the other good stuff a growing gladiator needs. I only played a few rounds and pretty much saw most of what there was to see and did not feel the need to keep going. After finishing the story it just felt like a grind when I had more games to play. Some may find it worthwhile but it was nothing special to me even though it retained the same fun combat.

    The complaints about Ryse are understandable depending on what you were expecting. I went in wanting a hack and slash adventure that didn’t overstay its welcome. A fun time waster that showed off what the Xbox One could do visually. That is exactly what I got. The story only took me about seven hours to complete which was just the right amount of time. Combat is fun an fluid and even though it is repetitive I never wanted to stop cutting off limbs or bashing faces with my shield. The story is on the weak side but you should really just channel your inner testosterone and enjoy the mayhem. The best way I can describe Ryse is that it is beautiful Roman murder porn.

    That is a compliment.

    NERD RATING- 8/10