Category: News

  • WWE 2K15 Season Pass Details

    Cena

    The Season Pass for WWE 2K15 will feature three new stories for the 2K Showcase and a host of new wrestlers and moves. Each will be individually priced or you can get the Season Pass for $24.99. Buying the Season Pass will also let you play as Paige, which is worth $25 for people like me. Sad people like me.

    Accelerator

    • Players will gain instant access to all unlockable content available in the game (excluding downloadable content).
    • The Accelerator will be available for a suggested price of $1.99.

    2K Showcase: One More Match

    • Story focused on the rivalry between WWE Superstars Randy Orton and Christian in 2011.
    • Playable WWE Superstars: Christian, Randy Orton, Edge, Mark Henry and Sheamus.
    • Playable arenas from 2011: SmackDown®, Extreme Rules®, Over the Limit® and Capitol Punishment®.
    • 2K Showcase: One More Match will be available for a suggested price of $9.99.

    2K Showcase: Hall of Pain

    • Story focused on top matches for WWE Superstar Mark Henry.
    • Playable WWE Superstars: Mark Henry, Big Show, Kane, Jey Uso, Jimmy Uso, Sheamus, The Great Khali, Randy Orton, Daniel Bryan and Ryback.
    • Playable arenas: SmackDown (2011), Vengeance® (2011) and WrestleMania® 29
    • 2K Showcase: Hall of Pain will be available for a suggested price of $9.99.

    2K Showcase: Path of the Warrior

    • Story focused on the career of WWE Hall of Famer Ultimate Warrior.[/b]
    • Playable WWE Hall of Famers: Ultimate Warrior, Hulk Hogan, Andre the Giant and Sgt. Slaughter.
    • Playable WWE Legends: Honky Tonk Man, Rick Rude, Macho King and Colonel Mustafa.
    • Playable WWE Superstars: Undertaker and Hunter Hearst Helmsley.
    • Access to WWE Hall of Fame ring announcer Howard Finkel and WWE managers Jimmy Hart, Bobby Heenan, Paul Bearer, Sherri, Sid Justice and General Adnan.
    • Playable arenas: WrestleMania VI, VII and XII; SummerSlam® (1988, 1990 and 1991); Saturday Night’s Main Event XXIV and Madison Square Garden®.
    • 2K Showcase: Path of the Warrior will be available for a suggested price of $9.99.

    WCW Pack

    • Playable WCW Superstars: Fit Finlay, Lord Steven Regal, Bam Bam Bigelow, Diamond Dallas Page and Lex Luger.
    • The WCW Pack will be available for a suggested price of $7.99.

    NXT Arrival

    • Playable NXT Superstars: JBL, Adam Rose and The Ascension (Konnor and Victor).[/b]
    • Playable NXT Diva: Emma.
    • NXT Arrival will be available for a suggested price of $6.99.

    New Moves Pack

    • Moves Pack: More than 30 new moves, including an alternate version of Sister Abigail (performed from the ring corner and made popular by Bray Wyatt) and Multiple Gut Wrenches (made popular by Cesaro).
    • The New Moves Pack will be available for a suggested price of $3.99.
  • WWE 2K15 Season Pass Announced

    WWE 2K15 will have a Season Pass as is standard for most games. This year’s title focuses on the greatest rivalries in wrestling and 2K wants to push that idea home by making you pay for more of them.

    Purchasing the $25 Season Pass will give you access to three more rivalries in 2K Showcase over three DLC releases. The game launches with two rivalries (HHH vs. HBK and CM Punk vs. John Cena). No news was given on who the DLC packs would involve or when they would release.

    $25 is a lot to ask for a Season Pass that just expands the story mode that should have been in the game to begin with. No mention was made if the DLC would involve new wrestlers not on the roster.

    Who is going to pick up the Season Pass for WWE 2K15? I may not…

     Wait…Paige is an “exclusive character” for getting the Season Pass?

    alwaysunny-surprise

     Who is going to pick up the Season Pass for WWE 2K15? Me. That’s who.

    2684045-wwe2k15+paige

     

  • Destiny’s Honest Trailer Is Here. Get Ready For Truth.

    You knew it would only be a matter of time before the guys at Honest Trailers got a hold of Destiny. Here it is. Loaded with truth and screaming.

    They tell us it is gaming’s “hottest 7 out of 10” which seems to be the average here with my review giving it an 8 and Erich’s giving it a 6.

    Check out each of our reviews here and here.

  • Review Roundup: Alien: Isolation

    Alien-Isolation-E3-scary

    If you know me, or are on the site enough, you know that Alien is my favorite film franchise of all time. I went through the pain of Alien: Colonial Marines (check out my review) and have been awaiting Alien: isolation since it was first shown. Creative Assembly looked like they were trying to erase the thoughts of Gearbox’s abortion and capture the spirit and horror of the Ridley Scott 1979 original.

    The reviews are now in and it is the literal definition of a mixed bag. Most praise the game for the low-tech futuristic look of the environment and the terror that comes with the alien never following any type of pattern. The complaints come in a story that stretches too long with the aliens’ penchant for always finding you being a main concern.

    We will have our review up as soon as I have had a chance to go through the game myself. These reviews actually make me more excited to play the game. With them ranging from mediocre to great there is no expectation from other sites, just my own going into the game.

    IGN5.9/10

    “Unfortunately, the campaign mirrors the Sevastopol itself: the longer it drags on, the more it falls apart as it begins to tumble out of orbit and towards a gas giant. Ripley’s nightmare became my own as Isolation moved its goalposts back so many damn times that it was almost comical.”

    Polygon6/10

    “This overexposure undermines the power and terror the alien inspires. Every time I thought I heard the monster, every blip on my motion tracker, was a cause for a tightness in my chest at first. By the 300th time I dived under a table or into a locker, I wasn’t scared anymore — I was annoyed. Once the alien becomes an irritation rather than a force of nature, much of the horror in Alien: Isolation vanishes.”

    Videogamer9/10

    The rest of the game’s mechanics dovetail expertly. It’s non-linear, similar to Metroid, so you’ll be revisiting old areas with new ways to access certain parts of the station. Along with Ron Cobb’s famous designs and the changing nature of the environment, the structure gives the game a good sense of not just progression but also of mounting despair, as Sevastopol, its population, and your chances of survival seem to disintegrate.”

    Game Informer7.75/10

    “While players must contend with an unhelpful map system and some annoying quick-time event sequences, the biggest source of frustration comes from the checkpoint system, which requires players to manually save at designated stations. While this structure necessitates even more backtracking, reaching a save station always provides a much-needed sense of relief, and I grew to appreciate the old-school mechanic. That said, the save system elicited more than a few curses. Losing a bunch of progress when the xenomorph pops out of nowhere and kills you with a single, unforeseen tail stab isn’t scary, just frustrating.”

    Gamespot6/10

    “No–it’s the endless meandering in between that proves troublesome, much of it intended to build tension, but most of it falling victim to a neverending sameness. I say neverending, but in reality, Alien: Isolation limps to its frustrating ending after many hours more than it can support. This is four hours’ worth of a great idea stretched into 14-plus hours of messy stealth gameplay, creaky video game cliches, and limp exploration.”

    Eurogamer8/10

    “It’s utterly invigorating – some of my most tense and memorable horror gaming moments evercame while playing this game – but it can also be painfully infuriating. You’ll be killed seemingly at random with no warning. You’ll grit your teeth as you reload over and over – the game only keeps your two most recent saves, so you can’t skip back too far – tackling long sections multiple times until you finally creep through, as much by luck as judgment.”

    CVG8/10

    One of the big questions going into Isolation was whether or not Creative Assembly could stretch out the core concept of its cat-and-mouse hunts into a full-length title. Could creeping around corners and hiding in cupboards really sustain an entire 15-20 hour game? Good news: the pacing in Isolation is mostly spot-on. The Alien isn’t overused – its introduction is a pleasing slow-burn and the creature even disappears for a couple of hours later on.”

  • Far Cry 4’s “Weapons Of Kyrat” Trailer Takes You To Church

    Far Cry 4 will be just as over-the-top as Far Cry 3 by the looks of this new video that focuses on some of the weapons you will have. Of course, we already knew that you could ride elephants so saying this video is over-the-top is an overstatement.

    Far Cry 4 releases  November 18th.

  • Quan Chi Announced For Mortal Kombat X

    Quan Chi will be returning for Mortal Kombat X. He was announced today along with a new video that showcases his powers, x-ray move and fatality. He will have three play styles (Sorcerer, Warlock & Summoner) that each give him unique ways to take down his opponent.

    Mortal Kombat X releases on April 14, 2015.

    That fatality…damn. He always gets the best of them.

  • The Witcher 3 “Traveling Monster Hunter” Developer Video

    CD Projekt RED has a new video for The Witcher 3: Wild Hunt. This one has the developers talking about the expansive world you will explore as well as how Geralt uses his abilities to take on the hordes of enemies that litter the landscape.

    I want to see more of the seafaring action from the game. They seem to have made a realistic Wind Waker. As if I needed another reason to play this game.

    The Witcher 3: Wild Hunt releases on February 24, 2015.

  • The Making of Shadow Of Mordor.

    http://youtu.be/qnARW-ZnpXM

    WB Games have released a new video documenting the making of Monolith’s Middle-Earth: Shadows of Mordor. I have been looking forward to this since early this year. Many who have played demos have praised the game for its “nemesis system” which has you dealing with the hierarchy of orcs and how the game lets you decide how to take them on including leaving some alive to relay messages to their bosses.

    Shadow of Mordor looks to show a new side of Tolkien’s world. Let’s hope they succeed.

  • WWE 2K15 Gameplay Trailer

    New graphics, old ass song.

    See how pretty WWE 2K15 is looking with the new gameplay trailer complete with the continuation of WWE’s fetish with Kid Rock songs.

    Where are the NXT guys? Let’s hope they are revealed tonight since there have been hints of the “next generation” coming tonight. It could be a hint for NXT on tonight’s RAW, but I am going with a game reveal because, WWE.

    Get ready for next year when WWE 2K16’s trailer has Creed’s “Higher” as the theme song.

  • Final Fantasy XV TGS Trailer Is Jaw-Dropping.

    final-fantasy-xv-1411062427460_1920x1080

    Final Fantasy XV is still being made. Square wants you to know this since they brought a shiny new trailer to TGS. Watching it I couldn’t help but be amazed at how beautiful it was and the combat looks to be in real-time. Let’s hope that it won’t take 15 hours to get interesting like Final Fantasy XIII.

    There is no release date because, Final Fantasy. I think Square just shows us new stuff to prove they are not going full Last Guardian even though the game has been in development since 2006 when it was announced as Final Fantasy Versus XIII.

    If I can hit a chocobo with a car, the wait will be worth it.