OK millennials, Kevin Bacon is here to set you straight on how good you have it.
So stop texting, sending six second tittie pics with Snapchat and wearing your He-Man t-shirts like you used to watch it on Saturday mornings in your underwear like the rest of us and get some knowledge.
Artist Jeff Victor has created this great piece called The Ultimate Pop Culture ABC’s which is the best possible way to teach your children the alphabet.
I know I grew up associating B with Batman or R with Robocop. It’s probably why I grew up into the portrait of normality I am…and why I was sent home in third grade for saying “Bitches, leave”.
Here are the quick hits in the world of movies, TV, games, fax machines, car parts, whatever catches our fancy.
Movies
Teenage Mutant Ninja Turtles
The first trailer for the Michael Bay-produced (shudder) movie will debut with Captain America: The Winter Soldier. Get your judgmental hats ready. What if it looks good? Is the world ready?
Gravity
I re-watched Gravity last night. Still amazing. How about this Van Damme epic split in space? I love the internet.
http://youtu.be/JMSbrFLBz64
Masters of the Universe
Three directors are in the running to bring He-Man to the big screen. Chris McKay (editor, The LEGO Movie), Mike Cahill (Another Earth) and Harald Zwart (The Karate Kid) are the three who are trying to get hired to flounder about through multiple scripts and rewrites before giving up. This is the story of the Masters of the Universe movie for the past decade.
Harry Potter
I never knew Sirius’ death affected Harry so much that he would turn into him.
Courtesy buzzfeed
TV
Late Night with Seth Meyers
How much weird shit goes on in Florida? Enough that Seth Meyers has a game show called Fake or Florida. It’s only a matter of time before one of the stories involves Will Muschamp.
http://youtu.be/ZG5EdFAy3FI
Marvel
A one-hour special called Marvel: Assembling a Universe will air on March 18th and show off footage from Captain America: The Winter Soldier and Avengers: Age of Ultron. Trying to build up that S.H.I.E.L.D. audience however they can. Have I given up on A.O.S. yet? My head says no, but the nine episodes sitting on my DVR says yes.
Game of Thrones
We showed you the character posters the other day, now here is a new one for the fourth season.
Games
The Walking Dead
Episode 2 of Season 2 will release on March 4th. If it is anything like Episode 1, I think the makers are having too much fun being masochistic to Clementine. Here’s a trailer.
Playstation Plus
Tomb Raider, Thomas Was Alone, Lone Survivor and more are free on PS Plus in March. Why does every Playstation owner not buy Plus?
Wolfenstein: The New Order
The new Nazi-killing adventure will run at 60fps and in 1080P on both PS4 and Xbox One, so you frame rate elitists can shut the fuck up.
Nintendo
On May 20th, Nintendo will shut down online services for the Wii and 3DS. Online play, matchmaking, Wii Shop Channel, basically anything having to deal with online besides Netflix will cease to be.
And with that, Betty’s pop culture story comes full circle. She has gone from Golden Girl to saying “ass” in front of 17,000 people for cheers. And believe it or not, those cheers were actually really good for her. More so than any other Raw “host” I can think of. They kept her appearances short and sweet and even let her get a one-up on the tag champs. You can’t deny that she is America’s favorite dirty grandma.
WWE kept up with their weekly game of “Is Daniel Bryan Good Enough?” Last week it was “YES” with him picking up a win on Randy Orton. This week was a big “MEH” with The Authority giving him the night off to the emphatic “NO, NO, NO” chants from the fans.
I will give WWE credit this week. They played their hand smart by having Bryan come out and attack Kane right before the main event which gave the fans their beard fix so they would shut the hell up and watch John Cena and Randy Orton wrestle for the 573rd time. This is also the 14th time it has been billed as the final entry to their epic (WWE term for overused and boring) rivalry.
If only.
All things being equal, they did put on a good match with Cena getting the win. Orton is supposedly “running the gauntlet” of Elimination Chamber opponents before the PPV. He beat Christian on last week’s Smackdown and lost to Cena last night leaving him 1-2 versus his chamber mates with the Bryan loss. My guess is he will beat Cesaro on Smackdown and lose to Sheamus on next week’s Raw.
This is all a moot point because there is really no way I see him losing at Elimination Chamber. WWE is too set on having him and Batista close WrestleMania 30 which is beginning to look more and more like the Episode 1 of WWE. An event decades in the making and we get stuck with fucking Jar Jar in the ring to close the show.
Let us all say a little prayer for the announce table that was destroyed last night. We got too accustomed to them being destroyed during the Attitude Era so now when it happens it is kind of cool again. Del Rio getting a Batista Bomb through the Ikea desk before losing to Batista at the PPV seems too coincidental with reports that he is looking to leave WWE this year when his contract is up.
If this is true it makes last night’s booking even more mystifying having Del Rio get a victory in two minutes on Dolph Ziggler. If JB-El Rio is getting out wouldn’t it make more sense to have Batista come out and distract him into losing then drop him through a table like a drunken frat party? Either way, Del Rio is going to do the job at the PPV.
Captain Ziggles appeared pissed that his music was cut early before his match and The Miz came out again during the Fandango/Santino match to air his grievances about not wrestling. Word is that these two will team-up to right the wrongs to them. Namely, Ziggler not winning and The Miz’s horrible face run. The thought of these two being a tag-team excites me…at least until WWE shits all over it and has them lose to Rybaxel or something.
The one saving grace over the past few months on Raw is the strength of the tag division and it certainly was the most entertaining part of last night. We had three tag matches and two were great and one was not so bad even though it involved Rybaxel.
The Wyatt Family set the pace early on against The Rhodes Brothers and Rey Mysterio where Bray hit an absolute SICK Sister Abigail on Rey.
GOOD SWEET MERCIFUL GOD.
Week after week Bray is showing that he is ready for the spotlight about to be shone on him when he faces Cena at WrestleMania. I just wonder how his mic work will mix with Cena’s yelling and poop jokes. Let’s not forget he is good at throwing a bag of peanuts at someone to tell them they can put his Bella spit collectors in their mouth. Wyatt is already ahead of the game in the promo department so Cena better bring more than what we have seen already.
Continuing the tag fun Sheamus and Christian teamed up and beat The Real Americans. It was good to hear the L.A. crowd be very pro-Cesaro the whole time. I am a huge Cesaro fan and hope the eventual split with Swagger will lead to bigger things. Swags McWeedbag took the pin last night again further pissing off ultra-mustached Bill O’Reilly.
How over is Cesaro’s big swing? The answer is very. Like more over than most of the roster.
While WrestleMania is looking more and more like young Anakin, the Hall of Fame is shaping to be one of the best classes ever. Already giving Ultimate Warrior and Jake “The Snake” Roberts a live mic should be worth double the ticket price from one of the toothless wonders outside the arena.
Last night Lita was announced as the third member of the 2014 class and my pants thank the WWE.
All sexual jokes aside, she is more than deserving of the spot and becomes the second Attitude Era diva to be inducted. Remember when women’s matches were looked forward to and even main evented a few Raw’s??
Yeah, I know. It has been too long.
Congrats to Lita.
Be back in a few……
…………
Dean Ambrose took on a one-armed Mark Henry, who I am assuming can eat just as much as a two-armed Mark Henry. Remember, the feet are the hands of the lower body. Seth Rollins made the save as Roman Reigns stood by showing the further cracks in The Shield. Reigns ended up doing Ambrose a solid though by spearing Henry outside the ring.
The match was an open challenge that Ambrose threw out there because of Reigns questioning what kind of champion he was. Seems like the triple-threat match that may (because I want it to) happen at WrestleMania will be for the U.S. Title.
Quick good thing of the night: Emma was on! She was stuck with Santino but you gotta take the good with the bad.
#Emmatained
WWE took my expert guess of Sheamus vs. Ryback at WrestleMania and made it happen on Smackdown. That is all for the better because I did not want to see what happens when a Brogue Kick connects with a pink eye. I imagine its like Scanners.
This leaves the biggest question I have about WrestleMania. There are so many superstars without feuds or even storylines right now, where will they fall into place come April? Sheamus, Rey, Mark Henry, Del Rio, Ziggler, Miz, Christian, Cesaro and that’s just off the top of my head. With around five matches seemingly set that does not leave very much room for a lot of guys that should be on the show.
If this were a perfect world I would say bring back the Money in the Bank match and get eight guys a match but they won’t deviate from the summer PPV schedule me thinks. With Hogan, Taker and Lesnar all returning on February 24th some of these guys will be lucky to get time on Raw much less Mania.
Yep, you read it right. Hogan is pretty much a lock for the WWE Network lead-in Raw in a few weeks. He won’t be doing anything physical because the WWE docs would not clear him since he is basically a walking surgical table. Word is he will be hosting WrestleMania 30 like The Rock did at 27 a few years back. I can dig that. Hogan is one of the names you need to make an appearance at an anniversary like this.
Where does this leave the Sting rumors? Seems he is still coming in but will be held off to be the big surprise on the RAW after Mania. I assume this will be a part time work schedule like Jericho or RVD and lead into a match with Taker at WM 31 unless Lesnar actually kills him in the ring.
…as performed by the “Wiener Chorus” from the recent trilogy of South Park episodes. I dare you to watch the entire thing. More than that, though, you should definitely watch these three episodes: Black Friday, A Song of Ass and Fire, Titties and Dragons. The episodes are phenomenal, but are best experienced if you’re already familiar with Game of Thrones. They’re on Hulu Plus, and available for &*#^ing free on www.southparkstudios.com, along with the nearly every episode of the show.
I made it to the seven minute mark myself. I was subconciously grinding my teeth by that point.
Before I reveal my choice for Game of the Year 2013, I’d like to take a moment and discuss the concept of “GOTY” selections. Awards and accolades seem almost inherent to the human experience; no matter the context, we have this ingrained desire to elevate one thing over others like it. We hold award events for everything from costumes to dogs to homemade flying machines and beyond.
In the entertainment world, this has taken the form of industry-wide events; from the Oscars to the Grammys to the MTV Video Music Awards, we take entertainment and try to qualify it. Some of these events are given more credibility than others, like an Oscar being “worth more” than a Golden Globe, and everyone seems to have their favorite program. Hell, the Razzies are an “award” event for the things people think sucked!
In the gaming industry, the Spike Video Game Awards has probably become the most public event, but their winners tend to be taken with a grain of salt by the large majority of gamers, developers, and even publishers. In gaming, there’s almost a Pokémon approach to GOTY awards; since almost every major publication makes a selection, the objective “winner” seems to be the one who catches ‘em all, so to speak.
Personally, I pay a lot of attention to the Game Developers Choice Awards, because I’m interested in what the people who make games consider to be the “best” every year. The selections from GDCA tend to highlight innovation and excellence in design more than profitability, though to describe some of the picks as “pretentious” wouldn’t be too far off base.
Personally, I think that GOTY awards have lost a lot of potency, though it’s possible they hold weight with investors that I’m overlooking, much like winning an Oscar can help boost an actor or director in terms of studio interest. The biggest direct result of the awards in recent years has been the advent of “Game of the Year” editions that include extra content, although plenty of titles have come around to this idea without needing a GOTY moniker. Of course, companies can go a little overboard when touting these accolades on a new edition…
2013 was an interesting year for my gaming habit; whereas recent previous years were overflowing with titles, this year seemed light on releases. The holiday console launch saw the usual field thinned a bit, as developers and publishers pushed titles back into the next few years. This was also the Year of the PC for me, and the creation of the Stargate SG-X saw a lot of my gaming time go into PC games from recent years that I wanted to experience.
To be 100% honest, picking anything other than[amazon_link id=”B00GXHISJE” target=”_blank” container=”” container_class=”” ] Fallout 3[/amazon_link] as my “Game of the Year” for 2013 is a lie, since no other game pulled me in like returning to the Capitol Wasteland with mods and non-existent loading times. Picking a game from 2008 was deemed “questionable,” though, despite the fact that Matt Lees over at Video Gamer has picked Dark Souls as his GOTY three years running.
All joking aside, 2013 had standout titles, and even a few unbelievably excellent pieces of gaming scattered about. For my part, I tried to pick experiences that made me think “I’m glad I play games. It’s a shame other people miss out on this stuff.” To that end, I think I’ve been rather successful.
Trey’s GOTY 2013: Thomas Was Alone
First and foremost, all credit goes to Beth for convincing me to play this game. We picked it up during the Steam sale this past summer, and it might have gotten lost amongst all of the other indie gems if she hadn’t played it first and insisted – on a daily basis – that I get around to playing it.
I’ve made a bad habit this year of falling into the “PC Master Race” mindset. As time goes by, however, I realize that the true power of a PC isn’t rendering individual hairs inside an enemy’s nose, but the accessibility to perfect little nuggets of gaming that can be played on even basic machines.
Rather than rehash my review, I’d like to focus on the exact reason this game tops the list: Surprise factor. Everyone I have talked to about this game has been astounded at how profoundly involving it is, at how effectively the elements come together and draw you in.
Please, please play this game. Don’t even tell me if you do; it’s not necessarily a water-cooler game. Do it because you’ll be a more content, slightly more complete person afterward.
First Runner-Up: The Swapper
I talked about The Swapper in my Halloween editorial, and my one-word reason for it is: Atmosphere. It’s amazing how threatened I constantly felt in a game where the only characters are you, your clones, and sentient rocks. There were moments when I legitimately did not want to proceed, gripped by dread of the sheer emptiness around me.
The game is also a visual marvel, as every asset is actually a real-world set, model, or miniature blended together with stop-motion and a rendering algorithm. The result is a world that in extraordinarily detailed, even down to the minutiae, without needing a $1500 rig to run it.
Photo courtesy digitaltrends.com
Second Runner-Up: [amazon_link id=”B003O6EB70″ target=”_blank” container=”” container_class=”” ]BioShock Infinite[/amazon_link]
There it is! I’m sure anyone who even perused my gratuitously loving review of Infinite is wondering why it’s not at the top of this list. I have an answer for you: It isn’t a surprise that Infinite is unbelievably good. Its pedigree demanded nothing else. The first BioShock changed the expectations for the most recent gaming generation, and became synonymous with what Triple-A gaming is capable of.
That being said, this game is just about flawless; it blends addictive, rewarding, challenging gameplay with storytelling that is genuinely affecting across the emotional scale. It is a masterpiece, a labor of love from Ken Levine and his team. I acquired it on PC during a recent Amazon sale, booted it up just to see how it runs, and ended up three hours into the game.
Honorable Mention: [amazon_link id=”B0050SWUTQ” target=”_blank” container=”” container_class=”” ]Dead Space 3[/amazon_link]
Few games this year drew as much ire as Dead Space 3; between microtransactions, the increased action elements, and the inclusion of co-op, it was the focus of many poor reviews. For some, it stood for everything “wrong” with EA in recent years. I personally loved it, both in single player and in co-op, and feel it was wrongfully maligned. Also, Necromorphs are terrifying, period.
Fun. Raw, unmitigated, completely explicit and immature fun. You can read Erich’s thoughts on how much fun, or you could just go play it. Preferably in co-op, which is the best reason I’ve found in years as to why friends are a good thing. Go ahead, though, don’t play it. I won’t care, because I’ll be riding a velociraptor while listening to “Walk the Dinosaur.”
Why is YouTube the best thing to happen to the internet since Al Gore? Because it gives us people who will upload their cell phone videos of Benedict Cumberbatch dancing to Michael Jackson’s “Thriller” at what appears to be a wedding reception.
This video should in some way enrich your time on this planet.
Now that we have seen this we just need to find a video of Martin Freeman singing Kenny Rogers “The Gambler” and wait for the impending apocalypse.
Can anything stop Frozen? Paranormal Activity: The Marked Ones seemed primed to when it opened on Friday but even the yearly horror franchise fell victim to Disney’s juggernaut. Frozen took in $20.7 million in its sixth week and will cross $300 million domestically this week.
Paranormal Activity: The Marked Ones had the lowest opening for any film in the franchise with $18.2 million but it can hardly be called a disappointment seeing as the budget for the found footage movie was only $5 million. If you love the series, don’t worry, Paranormal Activity 5 will release in October of this year. If you hate the series, try and convince people to stop going, because as long as they make money, they will keep getting made.
The Hobbit: The Desolation of Smaug held strong in third with $16.2 million. Even though it is still tracking behind last year’s An Unexpected Journey, the second film in Peter Jackson’s trilogy has brought in over $750 million worldwide. That’s a total even Smaug would relish.
Finally, The Hunger Games: Catching Fire will do something big this week: it will surpass the gross of its predecessor and put Tony Stark in its rearview, becoming the top grossing movie of the year domestically over Iron Man 3.
1. Frozen- $20.7 million/ $297.8 million
2. Paranormal Activity: The Marked Ones- $18.2/ $18.2
3. The Hobbit: The Desolation of Smaug- $16.2/ $229.6
I’ve had my first full week with Microsoft’s entry into this “Next-Gen” fracas, and I thought it worthwhile to follow Scott’s example and give you fine folks and idea of what to expect if you’re picking an Xbox One up this holiday season.
Hardware
The Xbox One is a BIG system. It’s larger and heavier than the 360; you could closely compare it to the original Xbox and not be far off. The surfaces are sleek, but I don’t know if I would call the system “visually appealing.” There is a VERY large vent on the top of the console, and Microsoft has already been very clear that the system is not designed to stand upright. There isn’t a disc tray, but a slot that you feed games and movies into, much like the PlayStation 3.
The console still requires a large “power brick,” which facilitates additional cooling and acts as an extra surge-protector. Anyone who has a 360 is familiar with this setup, and will need to find a place for the brick where there’s plenty of air-flow. In my case, I found that the cord that runs from the socket into the power brick doesn’t stay seated very well, and it repeatedly came disconnected as I tried to arrange everything.
Photo courtesy mp1st.com
The Kinect 2.0 is also larger than its predecessor, but is also more stable, and I don’t think I’ll need a mount like I did last time. The front of the Kinect contains multiple sensors in addition to the camera, and the packaging makes it clear that you should NOT place your hands on that service. The USB connection has been changed to a proprietary plug, and this has removed the need for a separate Kinect power cord.
The controller feels very familiar for anyone who has been an Xbox / 360 gamer, though there are a few minor tweaks to the buttons and triggers. The battery section no longer bulges out, and wired play can be achieved via a standard micro-USB cable, but I was disappointed to find that on is not included. The headset now has a more secure connection, and the Mute / Volume buttons are now on the connection port instead of the wire. My friends and I have found that the mic sounds oddly hollow, but it picks up speech well.
Photo courtesy theverge.com
The biggest addition in terms of input / output is an HDMI in which is designed with the TV app in mind. Assuming you have a compatible cable box with HDMI output, you can run it directly into the Xbox One, and then run the One into your television. The One includes a moderate-quality HDMI cable, so if you’re already using HDMI for your cable box, you won’t have to purchase an additional cord.
I’d estimate my physical set-up time at around twenty minutes, all told.
Interface
When you first boot the system up, it has to be connected to the internet and download a rather hefty update; Microsoft has already admitted that the system is non-functional without these files. You’re then prompted to sign in to Live, or create a Live profile, at either the Silver or Gold level.
On a quick side note, I have yet to discover a way to create a profile that is not Live enabled; the very first thing it asks for when you go to create a new profile is an e-mail address. I found this frustrating, as it eliminates the ease of having profiles for friends or family who only occasionally use the system.
Once you are signed in, the Kinect camera will ask you to identify yourself. The Kinect 2.0’s camera is wide-angle, and picks up people more readily than the original, with fewer requirements for area and lighting. From that point forward, the idea is that the Kinect will recognize and sign-in anyone it has information for; so far, it has recognized me every time, and can pick me out with other people around.
The system then has you do a sound-levels check for use of the voice commands; considering how heavily Microsoft has pushed this feature, I wasn’t surprised. I was surprised, though, when my initial levels – already set higher than I usually use – were deemed “too quiet” for an accurate test. I cranked it up to 11, so to speak, and the system played a brief series of notes. So far, the levels seem to be set correctly, as the device easily recognizes my voice even while watching and playing.
The biggest drawback to the voice commands is that the system likes to replace menu choices / file names / app titles with “Item 1,” etc. I understand that this simplifies what commands the Kinect has to recognize, but the end result is that I often cannot tell what “Item 4” corresponds to, forcing me to abandon the voice commands. There is also a forced delay between certain commands; for instance, I can’t just say “Xbox, fast-forward,” but have to say “Xbox, pause” and then wait for the fast-forward and rewind prompts to appear.
Interestingly enough, my biggest complaint about the new Kinect is the motion controls – at least in the menus – which are the entire reason the sensor was created. I have to consciously reach forward to get it to recognize my hands, except for random times it decides me taking a drink is reason enough to rewind a movie, or skip tracks on an album. I haven’t found a way to disable motion controls while leaving voice commands, but I would happily implement such options.
The One’s dashboard isn’t too different from that of the 360, though it is currently rather sparse, all things considered. The only “pages” you can select are Home in the center, Pins to the left, and Store to the right. Home shows your profile, current app, and recent activity; Pins is all apps you have asked the system to put there under your profile; Store takes you to the entire Marketplace, with games, apps, video, music, et al kind of jammed in there. That image at the top of this section – which shows the interface as it’s been advertised – is essentially a big lie. This image below is an accurate portrayal.
I have found it somewhat complicated to navigate the various menu, options, settings, etc. A lot of things are now accessed by using the buttons that replaced “Start” and “Back,” but the console doesn’t give you any real indication of that. Once you do get deep enough into the nested menus, you may find some of the options a bit lacking. For instance, there is now no breakdown of how your memory is being used, or how much life your controller’s battery has left, or what the exact A/V settings being used are.
Xbox Live
As previously stated, all profiles are now expected to be Live profiles, which is probably because you can’t do jack shit without being signed in. Apps, pins, and even some of the more basic settings are tied to whatever profile is currently active. The system tries to make up for this with the Kinect recognition software, which I’ve admittedly not had issue with, though I have to use a controller still. This is because I’ve once again opted to have the console require a series of button presses – six this time, as opposed to four on the 360 – before my profile can be signed in on any console.
I was anticipating a portion of setup time dedicated to signing back into Netflix, Hulu Plus, Skype, and the like, but my One automatically pulled up my user info for the first two. I assume it had that info from the 360 version of the accounts, since my e-mail on those is different from my Live ID; with Skype, it asked me if I wanted to use my Live ID’s address, then prompted for the password, which I had forgotten. I then clicked the “Forgot Password” link, and was taken into the Internet Explorer app to reset it. All-in-all, it was a relatively painless process.
Of course, no matter what Microsoft says, the main focus of Xbox Live is connecting with friends to chat and play games. To that end, the Xbox One kind of sucks, and sucks a good deal more than its predecessor. The Profile/ Friends app on the Home screen takes you to your “News Feed” and “Favorites,” the second of which allows you to see if select friends are online. Because otherwise, you still have to click another tab labeled “Friends” to see who is actually online. See the issue here?
Even better, though, was when I saw that a friend in my favorites was online playing Dead Rising 3, so I shot him a party invite. By that, I mean I opened up the Friends tab, then his profile, the selected the invite option. Because having “Invite to Party” assigned to a single button for the past five years was apparently too difficult to emulate.
It turned out to be useless, since the One does a terrible job of letting you know that you have a party invite, and an even worse job of tracking it down to accept it. Then once you’re in a party, you actually have to stop what you’re doing, and go through nested menus to tell the system to put you in party chat. That’s right, party chat is not the default, and must be manually enabled, even if you’re the player who started the party.
The best part? After waiting a few minutes and figuring he just hadn’t gotten the notification, I called him to see if he wanted to play. He didn’t, mainly because he had been asleep for two hours, with his console powered down. You see, it turns out that your favorites section isn’t exactly up-to-the-minute about who is and isn’t online. In fact, the only way to currently be 100% sure of who is and isn’t online is to select the second “Friends” tab and let it think for a second before it gives you an answer. I’m not kidding; the other day, the Home page said I had seven friends online, and so did the Profile / Friends app when I opened it; when I opened the second tab, though, I watched as over the course of about thirty seconds it realized there were only two friends present.
As far as playing games online, we have found both Dead Rising 3 and Need for Speed: Rivals to have exceptional online play, hidden beneath several layers of absolutely awful interface. The biggest issue on hand is a doozy if you’re a long-time Live user: Currently, there is no way to send or receive invites outside of a game. This means you have to rely upon the games’ internal systems, and neither title mentioned is exceptional in this regard.
In Rivals, we found a way for one person to host and another to join, but no way for the host to invite the other players directly. Dead Rising, meanwhile, will only let you send invites if you are in a party; this invite is the automatically accepted, regardless of what the second player might be doing in their game, although it now seems that they have to be waiting in the main menu for it to work.
I will say that these issues only arise when trying to play with a specific friend (DR3) or group of friends (NFS), while general matchmaking seems to work better. Need for Speed simply drops you into an open server with up to five other active players if you want, and the game experience is identical, just with more people. Dead Rising asks you what kind of play-style you’re looking for, and then either lets you host or join accordingly.
Software
First things first: Dead Rising 3 and Need for Speed: Rivals are fun, if you like Dead Rising and Need for Speed games. I was always frustrated by the first DR, and never even played the second one, but positive reviews – some of which mentioned vast improvements over the previous titles – and the promise of co-op paired lured me in. It still has some flaws, and retains a few nuances that might put some people off, but it lets me duct-tape a car battery to a sledgehammer and hit zombies with it. Need for Speed involves driving cars very, very fast; the cars aren’t as pretty as in Forza 5, but one of the “pursuit tech” upgrades lets your car send out a 360◦ shockwave.
If you don’t like these things, you may want to try some of the other titles on hand. I hear Assassin’s Creed IV is “hot shit” on “next-gen,” but I won’t know for a few months yet. Ryse: Son of Rome has been described as visually-perfect “Roman Murder Porn,” so there’s that. I was exceptionally excited for both LocoCycle and Crimson Dragon, but in the face of poor reviews, $20 price tags, and the noticeable lack of trial versions, I opted for NFS instead. Killer Instinct is there, too, and if I still lived with the people required to enjoy fighting games, I might have been swayed by it. All current titles are available for download, albeit at full retail price, and provided you don’t mind installing them.
Of course, even disc-based titles have to install before you play them, though you can start playing to varying degrees of success once they’ve reached a certain point; any available updates are also automatically downloaded when you put the disc in, without signing you out of Live anymore. As mentioned before, the system doesn’t really tell you how memory is being allocated, and so I can’t report on exactly how much space is needed for each install. Suffice to say that the installs were not exactly quick affairs, even by the standards I expect after manually installing games onto the 360.
The final thing I’ll note about games on the One is that the system seems almost designed for digital content, and I think anyone who has spent some time with it will agree. For instance, recently played games appear on the Home menu, inviting you to launch them at will. If you’ve got the disc versions, however, you’ll then of course be prompted to insert the disc; this system was clearly designed with the intention of letting you dive right in without this pause.
Between this snag and the games having to install before they can be played, I can’t help but wonder why I even bothered getting physical copies. If I had gone a different route, I could effortlessly move between the titles I own, on any system I signed in on, without ever needing a disc. The only thing physical copies currently have going for them is that I can lend / borrow a disc at will, which is important for things like Assassin’s Creed, Watch Dogs, and Thief.
On the non-gaming side of things, I’ve already mentioned Netflix, Hulu Plus, and Skype; they do exactly what you would expect them to, though the ability to “snap” a Skype session into the frame – something they are freely showing in their ads – is still conspicuously absent from the product. With those apps taken into account, all that’s really left is TV and SkyDrive.
I decided to run my cable box through my One, and so far that has been a decision I will probably never regret. The console runs a series of tests to make sure that the signal is being received clearly, then helps you configure “One Guide,” which is supposed to link your provider info with your system so that everything can play nice. In my case, the One Guide couldn’t figure out my correct location for listings, so I still use my cable box remote to navigate, but the experience is still fluid and worthwhile. I have no doubt that the future holds many a television broadcast during which a Live party is enabled for our enjoyment.
I’ve saved SkyDrive for last for two reasons: I have used my One for it more than anything else so far, and it best embodies Microsoft’s talk of “cloud integration” and “multimedia function.” At its core, SkyDrive is just another cloud-storage system, and maybe not even the best on out there. For me, however, it has meant that a number of files – 7.0 gigs, to be precise – from my PC are instantly accessible from my One. I’ve tested it successfully with AVI, MPEG, and MP4 for video, though MKV is unfortunately not supported. As of this writing, I have watched several hours of American television, several more hours of anime, and the RiffTrax for Star Wars: Episode I using the app, and have yet to experience anything but the slightest lag while streaming.
Verdict
I picked up an Xbox One launch day thanks to Amazon’s ability to get more in stock and my family’s generosity at the holidays; before that, I had one pre-ordered, and certainly expected to get it within the New Year window, but it wasn’t a pressing issue. I knew there would be games within the next year that I wanted to play, knew my core gaming group would be getting the One, and knew Christmas was my best shot at getting help buying one until my birthday.
I bought Dead Rising 3 and Need for Speed: Rivals because, out of the launch titles available, they were the ones that interested me the most. If there were no new console this year, and they had been 360 titles, I wouldn’t have paid more than $30 for either of them during a holiday sale. That’s not an indictment of the games, but rather the reality of the situation when it comes to being an early adopter; I knew going in that I was buying potential enjoyment at a premium.
During the weeks leading up to launch, I put upwards of 50 hours into Fallout 3 on my PC, and I’ve also recently put over 20 into Saints Row IV on the 360. I even said at one point that I “wasn’t sure” why I was getting it so early. As soon as Amazon confirmed me for Day One, I was bouncing off the walls with excitement; while that has abated a fraction, I’m still very happy with the product Microsoft delivered. Over the next year, my One will become my primary mainstream gaming and multimedia device, because that’s what I expect it to be; the PlayStation 4 I eventually purchase will see a significant spike in play whenever an exclusive comes out for it, in that I’ll actually be playing it; and my PC will continue to operate at a level far beyond what either console can dream of, while simultaneously lacking the player base to win me away permanently.
A Wii U that I willingly purchase at full price will continue to be the only thing quantum physicists can agree does not exist, has never existed, and will never exist, in all realities across all time and space.
You knew it was only a matter of time before the Van Damme impersonators came out. I am just glad that it was Channing Tatum, who I may not like as a dramatic actor, but I’ll be damned if he isn’t a funny bastard. He made this video on the set of 22 Jump Street in an attempt to match Van Damme’s feat.