Category: Anime

  • Space Battleship Yamato 2199: A BSG Commemorative Review

    Yamato Main

    I wanted to do something in honor of the tenth anniversary of the Battlestar Galactica reboot, other than drink heavily as I consider that the series began a full decade ago, when I was still young and full of hope. I’ve toyed with the idea of watching back through the series and doing an episode-by-episode breakdown; sometimes this has been a solo venture, other times I’ve enlisted others, but each attempt has crumbled before a single word is ever typed.

    Instead, what I bring you now is a show that got my attention specifically because someone referred to it as “Battlestar Galactica the Animated Series,” Space Battleship Yamato 2199. Quick history lesson: This show itself is a reboot of the original Space Battleship Yamato, which aired beginning in 1974, and involves a crew of misfit prodigals who, under the leadership of a seasoned military commander who commands exceptional loyalty and respect, must travel far into unknown space to seek a planet that may not even exist.

    Sound familiar? Of course it does, and anyone with even a rudimentary knowledge of both shows can tell you that the 1978 Battlestar Galactica might not even exist without Yamato, which saw success in the U.S. under the title Star Blazers. While the shows share as many differences as they do similarities, anyone who is a fan of one – and doesn’t have some sort of disdain for animated or older shows, respectively – will probably find enough to like in the other to warrant watching.

    Space Battleship Yamato 2199 begins with an engagement by the Earth fleet at the outskirts of the solar system against ships from the planet Garmillas. The Earth forces are completely overwhelmed by the attackers, with only a single ship surviving, but we quickly discover they were a decoy for a secret operation. While the Garmillans were distracted, a ship carrying an ambassador and technology from the planet Iscandar arrived on Mars.

    The ambassador doesn’t survive, but the technology allows Earth to complete work on the Wave Motion Engine, finally giving humanity the ability to travel at faster-than-light speeds. Earth has been ravaged by targeted meteor strikes intended to turn the planet into a suitable home for Garmillans; the only hope lies in trying to reach Iscandar and retrieve even more advanced tech that can restore Earth.

    Yamato Ship

    This task falls to the crew of the Yamato, a ship built in secret that can use the Wave Motion core for propulsion, defense, and even offense. The Garmillans figure this out, and launch an attack directly at Earth that kills some of the intended Yamato crew, and forces the ship to depart early with some new recruits. The rest of the show involves the Yamato’s journey across the Milky Way and beyond, the struggles of her crew, and even takes time to establish more about the Garmillans and their perspective.

    The Yamato is crewed by Juzo Okita (Adama), a brilliant but aging commander with his own reasons for accepting a mission he may never come back from; his XO Shiro Sanada, also the ship’s science officer (Tigh + Baltar); the ship’s young tactical officer Susumu Kodai (Apollo) and navigation officer Daisuke Shima (Gaeta); a hot-headed young female pilot prodigy named Akira Yamamoto (Starbuck); and the regular assortment of engineers, pilots, officers, and staff that fans of the genre have come to expect, most in archetypes you can readily recognize.

    Yamato Characters

    There are also the military and political leaders of the Garmillan Empire, which is so blunt in its Nazi imagery that I’m not sure “imagery” is even the right word. The plot weaves through the various intrigues of those surrounding leader Aberdt Dessler, as they try to use the Yamato as a piece in their games. We learn that Earth is just of passing interest to the empire, which spans most of the Large Magellanic Cloud beyond our galaxy; an empire which is experiencing a rebellion that the Yamato is unknowingly becoming a symbol for as it defeats Garmillan forces in battle.

    Over these twenty-six episodes, the Yamato encounters standard fair for space adventures: ambushes, strange planets, mutiny, dangerous interstellar phenomena, secret enemy weapons, etc. With a few rare exceptions, each episode wraps up all major arcs before the credits roll, sometimes to its detriment; I can think of a few episodes that could have benefited from the added attention – and tension – of playing out over forty-five minutes instead of twenty-two. There are also a few plot arcs, especially those involving some of the intrigue on Garmillas, which just never go anywhere.

    Yamato Dessler

    For instance, there is a brief storyline concerning how the initial encounter between the Earth and Garmillan forces years before actually played out, with characters on both sides having to accept that the “enemy” may have been incorrectly portrayed. Over the course of a few episodes, those characters develop in small ways, but the larger scope never changes from “Earth good, Garmillas bad.” More than once, the show dabbles in displaying Garmillan characters as sympathetic, only to then kill them off with little regard.

    On the note of killing characters off, my largest complaint about the show – and the place where it differs most from its contemporaries and predecessor – is that “sacrifice” is not a word in its vocabulary. With less than a handful of named human character deaths, the show tells a tale about humanity can overcome all obstacles without having to give up anything. What’s worse, the show dabbles in near-death to build tension, but after a while I just stopped believing that anyone was going to actually die.

    There are plenty of battles for these immortal crew members to fight, though, and that’s one area where Space Battleship Yamato 2199 keeps true to its course. The animation quality is unmatched, blending modern techniques with hints of the original’s style. Characters are easily recognizable, the ship designs are original and believable, and various battles play out with appropriate flash and substance. The ship engagements are especially well-done, with genuine emphasis on giving the impression of naval combat being played out in three-dimensional (and four-dimensional) space.

    I’m watching various episodes of the new Battlestar Galactica as I watch this review, and in doing so I have to admit that Space Battleship Yamato 2199 is similar in spirit, but lacking in execution compared to BSG. I am genuinely interested in tracking down and watching the original Yamato / Star Blazers now, as the little bit of research I have done in writing this article points to a show that better manages some of the storytelling shortcomings I have mentioned in its successor.

    Yamato Replica

    I don’t know that I will ever own Space Battleship Yamato 2199, but I will certainly own a replica of the ship, which will sit proudly next to my replica of the Galactica. If you can track the show down on a streaming service, or with fan-made subtitles online, I would highly recommend it. If that seems like too much work, though, then I can say with some certainty that this title probably isn’t for you.

    http://www.youtube.com/watch?v=k5RJBhgdhCI

    Regardless, [amazon_link id=”B0036EH3UC” target=”_blank” container=”” container_class=”” ]Battlestar Galactica runs less than $100 on Amazon[/amazon_link], and is available in its entirety on Netflix. Even after ten years, this show is unapproachable by nearly all contenders, and remains my pick for the best sci-fi television ever broadcast.

  • Steamlight Suicide Run: Redline Review

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    Pedal to the Extra-Terrestrial Metal

    Love. Betrayal. Redemption. Intergalactic war. Magic princesses. Gearheads. You’ll get to experience all of this and more in Redline, a 2010 animated film from director Takeshi Koike (The Animatrix: World Record) and animation studio Madhouse (Trigun, X, Ninja Scroll). The film follows the racing exploits of “Sweet JP” as he tries to win the interstellar racing competition Redline, the culmination of five years’ worth of qualifying events. It’s a wild ride with cool cars, some great characters, slick animation, and the catchiest end-credits tune I’ve heard in a while.

    (Speed Racer + Outlaw Star) * F-Zero

    The film opens the way any good racing flick should: In medias res during the Yellowline qualifying event, with the first few minutes focusing on a group of fans hanging out at one of the courses requisite checkpoints hoping to catch a glimpse of the racers as they speed by. It does a really good job of establishing the universe we’re in – multiple alien species, bets being placed on the race, fans talking about their favorite drivers – while simultaneously drawing the viewer into the anticipation of finally getting to see the cars. When they finally speed by for half a second, leaving sonic booms and cheering fans in their wake, the payoff is worth it.

    From that point on, the story follows JP pretty consistently. He heads to the planet where all of the Redline participants are getting prepped, coming into contact with several of them; one racer in particular – “Cherry-Boy Hunter” Sonoshee – catches his eye as the days tick by. But he’s also got to focus on getting his car ready with the help of his childhood best friend and mechanic, Frisbee. He’s raced hard to get to this point, but events from his past and Frisbee’s ties to the mob just might cost him the race, his reputation, and his relationship with Sonoshee.

    The other driving force (intended) of the plot is that the Redline race commission has decided to hold the event on Robo-World, the capitol planet of a militaristic empire who wants less-than-nothing to do with the event. As such, the commission has to enlist the help of racing fans – and even some of the racers – to plan and execute a means of having the race on this extraordinarily hostile, armed-to-the-teeth world. It’s a cool idea that helps expand a bit of our understanding of this universe, and pays off with some excellent action sequences.

    Interspersed throughout the film are glimpses into the lives of the other drivers, but these never total more info than you’d find in the “bio” descriptions of each contestant in any given combat-racing or fighting video game manual. The end result is that none of them every feel as complete as I would have liked. There is one standout side-character in the form of JP’s aging four-armed “scrounger” – scrapheap and junkyard specialists who help racers and mechanics find parts for their rides.

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    In Red, White and Blue Flash Paint

     The animation on display here ranges from fantastic to frustrating, and anyone familiar with any of Madhouse’s other work will probably immediately recognize some of my points on both sides. The overall quality is top-notch, from character designs to backgrounds to the little details on the vehicles. There are very few anime clichés on display here, and it’s obvious a lot of imagination went into this film. The characters – whether they be humans, four-armed aliens or lumbering robo-men – all move realistically; little touches like the minor limp Frisbee has add to the experience in a pleasingly subtle way.

    My only complaint is that some of the action-heavy sequences get, what’s the word… frenetically muddled. The car and military ship designs are great, but they become almost unrecognizable when in motion; there were several moments when I wasn’t sure whether to be cheer or groan because I simply didn’t know who had just done what to who and how. If that sentence gave you a headache, it succeeded in getting my point across.

    I watched it in hi-def, and that would be my suggested method of viewing if you can manage; unfortunately, I was only using 2-channel audio, so I can speak to surround-sound quality, but there are definitely places where it could be put to great use.

    Checkered Flag

    If you like any of the three titles I compared it to in my first heading, you’ll dig Redline. It’s not an overly complicated film; hell, it’s not as complicated a film as I made it out to be at the start of this review. A dude with anime Elvis hair drives an awesome car at impossible speeds against a bunch of other cool cars while a military superpower tries to kill them. If that sounds like your cup of nitrous, then climb in and buckle up, because we’re getting to that finish line.

    NERD RATING – 8.5 / 10

    [amazon_link id=”B005WMQ5R8″ target=”_blank” container=”” container_class=”” ]Redline Blu-ray Edition[/amazon_link]