
Capcom suffered massive financial blows in 2012-13. Franchises such as Resident Evil continued to lag, the Mega Man series was allowed to lapse into oblivion, all while new IPs such as Dragon’s Dogma and Remember Me couldn’t make up the difference. Their strategy going forward? “COO Haruhiro Tsujimoto has announced a strategy of increased focus on compelling DLC and mobile games.”
Considering that one of the biggest complaints from Capcom fans in recent years has been the sheer amount of DLC generated by the company – including content already present on the disk that you have to pay to unlock – I’m not sure how this plan is supposed to turn it all around. The “mobile games” bit hardly generates more excitement; I love Mega Man as much as the next guy, but I don’t really want to guide the Blue Bomber around a 5-inch screen with my finger. Those games are unforgiving enough with controls that work.
Capcom was once an undeniable powerhouse: Street Fighter, Mega Man, Resident Evil, Devil May Cry ruled the field in their time, while unique risks like Viewtiful Joe and Okami became critical darlings. We can’t help but wonder if this isn’t the final nail in the coffin for the company that once dominated multiple genres, and flat-out created survival horror and stylish action as we know them today.
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